dritz100
28-01-2005, 00:30
hello a tous prob de jeux ses intenable je ne peu jouer
si vous avez suggestion voici fin du log
Entering
: Entering GWorld::Uninit
: Clearing things from GWorld
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: Starting to clear kingdoms from GWorld
: Finished clearing things from GWorld
: ClearStaticMapAnalysis()
RESOURCE: Entering KKC_MapResource::OnGWorldDestroyed
: gworld unitialized (thread MAIN)
: gworld #1 destroyed
: Low Pather Runs:
: m_num_runs 988 (0.09478 per tick)
: m_num_success 617 (62.45%)
: m_num_partial 226 (22.87%)
: m_num_fails 145 (14.68%)
: Stats:
: average nodes used 44 (0.5437%)
: max in one run 187 (2.311%)
: avg. nodes examined 77 (0.9516%)
: max in one run 512 (6.327%)
: Success Stats:
: average nodes used 41 (0.5067%)
: max in one run 154 (1.903%)
: avg. nodes examined 68 (0.8403%)
: max in one run 412 (5.091%)
: [time 759.9] UI::UninitVWorld
: [time 759.9] clearing selection
: [time 760.0] deactivating UI states
: [time 760.0] minimap uninit
: [time 760.0] VWorld::Uninit
ERROR: VFX list contains NULL vfx (proximity=0, total vfx =1)
There are multiple errors (3):
thread MAIN caught unhandled exception - Access Violation (C0000005) trapped at 1B:42E957
ERROR: VFX list contains NULL vfx (proximity=0, total vfx =1)
thread MAIN caught unhandled exception - Access Violation (C0000005) trapped at 1B:42E957
To aid the development team in fixing bugs, please submit the log file (Logs\log-17.log) and minidump file (Logs\log-17.dmp)Peak Memory Used: 206622720
si vous avez suggestion voici fin du log
Entering
: Entering GWorld::Uninit
: Clearing things from GWorld
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: ignoring game event hq_detach during gworld cleanup
: Starting to clear kingdoms from GWorld
: Finished clearing things from GWorld
: ClearStaticMapAnalysis()
RESOURCE: Entering KKC_MapResource::OnGWorldDestroyed
: gworld unitialized (thread MAIN)
: gworld #1 destroyed
: Low Pather Runs:
: m_num_runs 988 (0.09478 per tick)
: m_num_success 617 (62.45%)
: m_num_partial 226 (22.87%)
: m_num_fails 145 (14.68%)
: Stats:
: average nodes used 44 (0.5437%)
: max in one run 187 (2.311%)
: avg. nodes examined 77 (0.9516%)
: max in one run 512 (6.327%)
: Success Stats:
: average nodes used 41 (0.5067%)
: max in one run 154 (1.903%)
: avg. nodes examined 68 (0.8403%)
: max in one run 412 (5.091%)
: [time 759.9] UI::UninitVWorld
: [time 759.9] clearing selection
: [time 760.0] deactivating UI states
: [time 760.0] minimap uninit
: [time 760.0] VWorld::Uninit
ERROR: VFX list contains NULL vfx (proximity=0, total vfx =1)
There are multiple errors (3):
thread MAIN caught unhandled exception - Access Violation (C0000005) trapped at 1B:42E957
ERROR: VFX list contains NULL vfx (proximity=0, total vfx =1)
thread MAIN caught unhandled exception - Access Violation (C0000005) trapped at 1B:42E957
To aid the development team in fixing bugs, please submit the log file (Logs\log-17.log) and minidump file (Logs\log-17.dmp)Peak Memory Used: 206622720