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Aarek
05-11-2004, 15:52
hi all, was wondering if anyone here has an idea to this problem, of if that have / had it...

got the full game, and it runs fine apart from the sound which basically sounds like its echoing/reverberating all the time, and its very annoying.. does it in game and in menu, and tried everything i can think of to get rid of it to no avail, so wondering if any of you have an ide.

Its only ever happened on this game and GTAVC, of which i fixed with an option in-game, but rct3 doesnt seem to want to be fixed..

the basic DirectX stuff below if its useful to anyone, cut short, sry bout the size

got latest sound drivers installed, altho it doesnt seem to say that on this log for some reason, got 2000 instead of the late 2001 ones..

------------------
System Information
------------------
Time of this report: 11/5/2004, 14:21:08
Machine name: WILLS
Operating System: Windows XP Professional (5.1, Build 2600) (2600.xpclient.010817-1148)
Language: English (Regional Setting: English)
System Manufacturer: GBT___
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 3000+, ~2.2GHz
Memory: 512MB RAM
Page File: 127MB used, 1122MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0904 32bit Unicode

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6800 GT
Manufacturer: NVIDIA
Chip type: GeForce 6800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0045&SUBSYS_080110B0&REV_A1
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (85Hz)
Monitor: Hansol 710P/710D
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.6681 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 9/30/2004 11:35:00, 3730944 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 9/30/2004 11:35:00, 2743840 bytes
Device Identifier: {D7B71E3E-4305-11CF-1969-0B2800C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0045
SubSys ID: 0x080110B0
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SonicFury(tm)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: TURTLE_BEACH\SANTA_CRUZ_WDM_INTERFACE
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: tbcwdm.sys
Driver Version: 5.12.0001.4078 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 12/20/2000 15:48:00, 499424 bytes
Other Files:
Driver Provider: Voyetra Turtle Beach
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: SonicFury(tm)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: tbcwdm.sys
Driver Version: 5.12.0001.4078 (English)
Driver Attributes: Final Retail
Date and Size: 12/20/2000 15:48:00, 499424 bytes
Cap Flags: 0x0
Format Flags: 0x0

options file as well, incase its any use

Resolution 1024 768
Currency 0
TemperatureUnits 0
GUIVolume 000
MaxSounds 100
MaxMusic 4
GuestLOD 2 2
AnimalLOD 2 2
VegetationLOD 2 3
FenceLOD 2 2
BuildingLOD 2 3
PathLOD 2 2
SceneryLOD 2 2
SupportLOD 2 3
TrackLOD 3 3
RideLOD 2 2
ReflectEnable 1
ReflectBackground 1
ReflectTerrain 1
ReflectScenery 1
ReflectParticles 1
CameraUserControlMode 3
SceneryVisibilityAlpha 0.3
GeometryImposterDistance 300
GeometryImposterTolerance 0.35
DetailMapTerrain 0
StaticBatchTriCutoff 50
DynamicBatchTriCutoff 50
SkipCacheWarming 4.000000
MultiSample 0
Brightness 0.500000

thx in advance, cos this is annoying the hell outta me, apart from that, its a damn great game :)

Fluxx
06-11-2004, 05:11
Not had the problem myself but...........I found this on the RCT3 FAQ.


3) Some sound cards perform a great deal of processing on the PC’s CPU, rather than on the card itself. This can cause significant framerate slowdown, and the sound can also take on a metallic, echoing character. In these cases, navigate to the:

C:\Documents and Settings\[YOUR USERNAME]\Application Data\Atari\RCT3 folder, open the options.txt file with a text editor and reduce the MaxSound and MaxMusic parameters from their default values of 100 and 4 to MaxSound 25 and MaxMusic 2, then save your changes and re-run the game. This will significantly reduce the sound processing your CPU is doing and therefore help framerate. You can also experiment with these values to tweak performance. In addition, for cards such as SoundBlaster Live!, you should also try turning off echo and other processing effects that are computed on your PC’s CPU. (For SoundBlaster Live! go to "Creative" >"SB Live" > "Audio HQ", open the "EAX Control Panel" and select "No Effects".)


Dont know if this helps but if it does feel free to send me your 6800GT as a token of your undying gratitude.......;)