Silkius
20-11-2004, 13:51
As mentioned elsewhere, RCT3 runs as smooth as a greasy sausage down a soap sud slalom on my PC - but I just got back from a mates who was having real probs with it and others. (note to self: must remember to start wearing the 'No I won't fix you -ing PC' T-shirt) :devil:
Anyway, his whole system was a bit of a mess:
1: He had 500mb of RAM BUT he also had more progs running in his system tray than I probably have on my whole machine (ok slight exageration...but still) A quick task manager run showed he had less than 200mb free (which is nothing by todays standards)
2: His drive was very badly fragged - YES he had 30gig free space, but he had also recently uninstalled and deleted loads of stuff and just plonked the new game straight in - result? A game that relys on 1000's of scripts and operations being spread all over the place (in pc terms) even if your drive is the latest SATA or RAID this is gonna really hit performance.
3: Drivers were so out of date I expected to see pairs of animals residing there.
What I did, (this is using XP )
Backed up - set restore points and then
Removed every Sys Tray prog he really didn't need. (i.e. most of them)
Uninstalled the game(s)
defragged his drive (about four times - it really was that bad)
Made him buy adaware - installed it, ran it, removed the 200 redirect, hijacking, and trackers it showed up. (he was complaining how slow the net was too) also stuck in firefox for him
Then downloaded installed drivers etc., (including SP2 - the latest ATI and NVIDEA drivers reccomend it - if you read the readme - I normally wait for about 2 weeks after a new one comes out before I use it)
I then created a new login account called Gamer - in which I selectivly stopped many unessesary progs from starting up in - I keep meaning to do this myself, creating logins for work, web and home each using the best resourses for each - it takes an age, but its really worth it to get the best out the PC.
I then (at last) re-installed each game and they all ran 100x better. (and his is about half the speed of mine with a 4200ti compared to my 9800 radeon)
I would say the Memory and Fragmentation of his drive were causing the biggest problems especially for games like RCT3 (JPOG used to be the same) unlike high rate FPS games these not only demand a fair bit of graphics for rendering the 1000's of polygons/shadows etc., but also run 1000's of ai scripts all at once. This type of game hits all four main resources at once, processor, graphics, memory and disk.
With a game like Doom3 the most ai scripts you come accross at one time is probably a couple of dozen at most, as most others wait for triggers to activate - this allows most of the game to run by stealth allowing the resources to concentrate on the now!
wheras RCT needs to run them all - all the time! Often resulting in changes in animation for each - if your files are scattered accross the disk it has to access each , and if the graphics file is also broken accross the drive it has to do this also - result? Animations and scrolling that appears to work in freeze frames.
This isn't new, it has gone back to many 3d games that required complicated script running, even iso RTS games like AOE used to really get bogged down if installed on messy drives when you tried to run large armies etc.,
Even the latest SATA drive still basically reads/writes the same way - and constant to and fro'ing across the platters not only slows your performance down, it decreaces the life of your disk.
Good graphics cards help, but it is still the basics that often get forgotton and can make your gaming pleasure less than good. Get into the habit of regular system maintenance - if you can- clean up and defrag your drive
BEFORE installing a new game - keep your system resources as free as possible - I still reguarly stop many of them before playing big games - the same has gone since the 8080 (my first PC) YOU CAN NEVER HAVE TOO MUCH RAM!
PS: just to show even old timers get caught out, when I uninstalled/reinstalled RCT last night I had two problems - the first I thought was a bug - but was instead my all too efficient anti tampering programs (ad-watch being one) The game kept stalling on installation, then I realised my ad-watch was preventing it from writing to the registry.
Second, I uninstalled RCT and then re-installed it - forgetting that between the first install and removal I have moved, and removed about 20gig of files - Last night I kept noticing some tempory pausing in the game I hadn't seen prior to the new patch- but this morning I started to run a defrag (part of weekly schedule) and instantly saw why - I uninstalled RCT, defragged the drive (I sometimes find this needs 2 or 3 hits to re-arrange the files in the best order) and then put it back on - result ? back to the greasy sausage.
I also noticed, that (quite obviously really) things like the Camera Bloom and anti-alaising really hit the framerate on big parks - I like them on, but for general working I take them off and even step back the demands for speed - then when I want to look at my park from a purely aesthetic standpoint I whack em back on again.
I do this for a lot of things and not just games - Pretty is pretty, but it often gets in the way of work - (especialy the bloom) use the best setting you can put up with for general working then ramp it up to sit back and enjoy.
Sorry for the long post, but i have been working on and around PC's scince they became PC's (I worked on mainframes before that) and although things have advanced (imensley) the basics are still the same. And some of you probably do it, this is for those that don't!
Anyway, his whole system was a bit of a mess:
1: He had 500mb of RAM BUT he also had more progs running in his system tray than I probably have on my whole machine (ok slight exageration...but still) A quick task manager run showed he had less than 200mb free (which is nothing by todays standards)
2: His drive was very badly fragged - YES he had 30gig free space, but he had also recently uninstalled and deleted loads of stuff and just plonked the new game straight in - result? A game that relys on 1000's of scripts and operations being spread all over the place (in pc terms) even if your drive is the latest SATA or RAID this is gonna really hit performance.
3: Drivers were so out of date I expected to see pairs of animals residing there.
What I did, (this is using XP )
Backed up - set restore points and then
Removed every Sys Tray prog he really didn't need. (i.e. most of them)
Uninstalled the game(s)
defragged his drive (about four times - it really was that bad)
Made him buy adaware - installed it, ran it, removed the 200 redirect, hijacking, and trackers it showed up. (he was complaining how slow the net was too) also stuck in firefox for him
Then downloaded installed drivers etc., (including SP2 - the latest ATI and NVIDEA drivers reccomend it - if you read the readme - I normally wait for about 2 weeks after a new one comes out before I use it)
I then created a new login account called Gamer - in which I selectivly stopped many unessesary progs from starting up in - I keep meaning to do this myself, creating logins for work, web and home each using the best resourses for each - it takes an age, but its really worth it to get the best out the PC.
I then (at last) re-installed each game and they all ran 100x better. (and his is about half the speed of mine with a 4200ti compared to my 9800 radeon)
I would say the Memory and Fragmentation of his drive were causing the biggest problems especially for games like RCT3 (JPOG used to be the same) unlike high rate FPS games these not only demand a fair bit of graphics for rendering the 1000's of polygons/shadows etc., but also run 1000's of ai scripts all at once. This type of game hits all four main resources at once, processor, graphics, memory and disk.
With a game like Doom3 the most ai scripts you come accross at one time is probably a couple of dozen at most, as most others wait for triggers to activate - this allows most of the game to run by stealth allowing the resources to concentrate on the now!
wheras RCT needs to run them all - all the time! Often resulting in changes in animation for each - if your files are scattered accross the disk it has to access each , and if the graphics file is also broken accross the drive it has to do this also - result? Animations and scrolling that appears to work in freeze frames.
This isn't new, it has gone back to many 3d games that required complicated script running, even iso RTS games like AOE used to really get bogged down if installed on messy drives when you tried to run large armies etc.,
Even the latest SATA drive still basically reads/writes the same way - and constant to and fro'ing across the platters not only slows your performance down, it decreaces the life of your disk.
Good graphics cards help, but it is still the basics that often get forgotton and can make your gaming pleasure less than good. Get into the habit of regular system maintenance - if you can- clean up and defrag your drive
BEFORE installing a new game - keep your system resources as free as possible - I still reguarly stop many of them before playing big games - the same has gone since the 8080 (my first PC) YOU CAN NEVER HAVE TOO MUCH RAM!
PS: just to show even old timers get caught out, when I uninstalled/reinstalled RCT last night I had two problems - the first I thought was a bug - but was instead my all too efficient anti tampering programs (ad-watch being one) The game kept stalling on installation, then I realised my ad-watch was preventing it from writing to the registry.
Second, I uninstalled RCT and then re-installed it - forgetting that between the first install and removal I have moved, and removed about 20gig of files - Last night I kept noticing some tempory pausing in the game I hadn't seen prior to the new patch- but this morning I started to run a defrag (part of weekly schedule) and instantly saw why - I uninstalled RCT, defragged the drive (I sometimes find this needs 2 or 3 hits to re-arrange the files in the best order) and then put it back on - result ? back to the greasy sausage.
I also noticed, that (quite obviously really) things like the Camera Bloom and anti-alaising really hit the framerate on big parks - I like them on, but for general working I take them off and even step back the demands for speed - then when I want to look at my park from a purely aesthetic standpoint I whack em back on again.
I do this for a lot of things and not just games - Pretty is pretty, but it often gets in the way of work - (especialy the bloom) use the best setting you can put up with for general working then ramp it up to sit back and enjoy.
Sorry for the long post, but i have been working on and around PC's scince they became PC's (I worked on mainframes before that) and although things have advanced (imensley) the basics are still the same. And some of you probably do it, this is for those that don't!