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SpL!Nt3R
03-01-2005, 12:09
According to this image i noticed sth: The Bombcarpet bomber seems to recharge, doesn't it? Its already half recharged...
So probably its the same as in CCG with the A10 bomber. U can use the bomber every x minuts.
But if it was like that, why is there a number beyond the symbol?

http://www.atari.com/actofwar/uk/bigpack/pack/pack1/img_13.jpg

T-bone
03-01-2005, 14:10
Hum good question... may be you win some carpetbombs or anything else when you kill X enemies units....

Other you must buy the bombers !?!?!?!?:confused: :confused: :confused: :tonguegre

SpL!Nt3R
03-01-2005, 14:20
other question: There's always a number of MW. I think its some kind of Energy but might be that u have to spend energy on the air units?

T-bone
03-01-2005, 14:25
hum MW means : Mega Watts (1'000'000 watts)

i think the energy is for the builds like C&C :confused: it's strange to spend energy to air units not ??:confused:

SpL!Nt3R
03-01-2005, 15:40
I know what MW means^^ But i think u have to spend some Energy... think i saw that on a screen but im not sure anymore...

T-bone
03-01-2005, 16:59
sorry i can't help you i don't see what you mean...

SpL!Nt3R
03-01-2005, 17:05
forget it what i said, its ridiculous!! :D

But I don't understand why the bombers should be rechargable if there is a number of uses...

T-bone
03-01-2005, 17:15
may be it's too easy to win if you can use too quickly after you launch another one..


i don't know if you understand what i mean :lightbulb :lightbulb

SpL!Nt3R
03-01-2005, 17:24
Jupp good idea! i know what u mean

Achilleus
03-01-2005, 17:38
Hi Folks.
I am new at this forum and i look forward to this great game.

I will hope there will be 1 or 2 Air Units to control.
Maybe after patch or Add-on.
Can the Betatesters tell us something about controlling Air Units???

AgmLauncher
03-01-2005, 18:56
Developers never really put in new units into a patch. It becomes too hard to balance.

SpL!Nt3R
03-01-2005, 18:57
thats true... just look at EA and what they did with Zero:Hour... tztztz

T-bone
03-01-2005, 19:01
usaf powaa:biggringr :tonguegre :tup:

BOMBLORD
03-01-2005, 21:22
Originally posted by T-bone
usaf powaa:biggringr :tonguegre :tup:
ya...with that aurora bug !

5*General
03-01-2005, 22:26
OK, I am going to answer A LOT of your questions. I'm not a beta tester, but I have played a lot of RTSs and am well versed in the USAF. From what I know of the aircraft, there will be a limit on how many you can purchase (I'd think of that like a maximum so if an aircraft is destroyed, you would be able to replace it). As far as I know, there is only one resource and power, and power I think will be done like it is in Generals and not like in DoW. You will use resource to purchase aircraft. These aircraft will be stored as powers (like Generals powers). The reason why you see numbers is because that is how many of that type of aircraft that player has purchased. The idea behind getting more aircraft is like superweapons in Generals. The more superweapons you have, the more often you can use them. Same general idea for the aircraft. Now, about adding units in patches. I've only seen it done with heroes, and only neutral heroes at that (the game of which I speak of is WCIII:TFT). Most likely there will not be units in the patches, but it would be very nice, and hopefully more maps too, because I heard the game will only ship with 15 maps.