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View Full Version : So how exactly does it happen?


sabyul
04-01-2005, 09:09
How exactly does one capture a POW? I don't really get HOW it'll be done, all I've read is that when an enemy soldier is heavily wounded, he surrenders. But surely not EVERY SINGLE soldier that is in red health will surrender? Or do they have to be outnumbered? Or is it a certain % chance? After he is considered a POW, does he just end up in your hospital, or do you have to BRING him to the hospital? Can he resist and run? When does the enemy lose control of that unit?

Also, when damaged, will units be affected in their capabilities? I liked how in Generals, the wounded infantry limped around and damaged planes could barely tug themselves about in the air.

Auxarius
04-01-2005, 15:46
Altough i'm not 100% sure, i think i've read something (also screens show it that way) that you will have to send helicopters that will take pows to prisons (you get money by doing that) and if you will have enough resources you can go to enemy's base with Delta Force or some other small squad to recapture pows. (or maybe with full scale assault but i doubt that it will have any sense - enemy will proly kill all pows if he'll see tanks around base;) )

BOMBLORD
04-01-2005, 16:23
sounds pretty logical.but I hate to capture the enemy .I prefer to kill it

Slacky
04-01-2005, 23:52
The prospect of capturing POW's sounds like it will make way for a millions POTD's on websites. it also sounds like a good idea depending on the implamentation, I think a % one maybe the best idea, it could work on how many infantry and so forth is around the guy in question and other friendlys around it. Sounds like this game is shaping up to be a classic, maybe.

KingsRevenge
04-01-2005, 23:56
Originally posted by Auxarius
Altough i'm not 100% sure, i think i've read something (also screens show it that way) that you will have to send helicopters that will take pows to prisons (you get money by doing that) and if you will have enough resources you can go to enemy's base with Delta Force or some other small squad to recapture pows. (or maybe with full scale assault but i doubt that it will have any sense - enemy will proly kill all pows if he'll see tanks around base;) )

That DF idea sounds cool :)

TheHitman
05-01-2005, 01:15
Originally posted by BOMBLORD
sounds pretty logical.but I hate to capture the enemy .I prefer to kill it

POWs are the source of income in the game.

PsychePsyche
05-01-2005, 04:43
Originally posted by TheHitman
POWs are A source of income in the game.

Fixed.

sabyul
05-01-2005, 05:41
Correct-- each player starts off harvesting oil or something similar. I think I read a quote that a hopsital with 10 prisoners is slightly more income than 1 expansion town.

Slacky
05-01-2005, 19:08
It'll be interesting to see how the 'harvesting', hmm very CNC, will work, I think it sucked in CNC:G it just didn't seem to real sending choppers and what not to a big pile of boxs for cash, it was a bad replacment, I think, of Ore and Tiberium.