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View Full Version : Why tunnels might not be possible, yet. (imo)


Hooch
13-01-2005, 08:04
Hi

I have just played around last night and really tried to make decent tunnels. And I think I might have come across the reason why this is such a big headache to do in the current 3D model. CLIPPING. Rendering etc. is a small problem as it adds to the current 3D engine. The grid system currently is the base of the engine, and if you change that, everything else needs to be re “calibrated” to fit the new grid. (bigger grids = wider paths – coasters etc, which will not solve the problem) what is required is a bigger grid with the same size paths/ rides- a nightmare when you try to place entrances and exits that’s a couple of feet from the station. But also a big bonus for all those wanting loading gates on station platforms (including me:bounce: )– with this there will be space. New station track pieces. Flat rides will require a different approach.

Building tunnels in straight lines is no problem, ok not really a tunnel but going through terrain in general, as soon as you put in a banked turn, and this is most notable on the inverted coasters, the coaster clips the edges of your tunnel. The current grid system does not allow for enough space around coasters to allow this.
The best workaround for Frontier I can see would be to allow all coasters a similar setup as the Water slide, where you can switch on a tube around the track. (I think this was mentioned by someone either here or on the US forums)
This tube however will have to be larger than the current Grid and also push the terrain outwards around it so the tube itself doesn’t clip. If that is possible I doubt.

Then again, I can deal with the clipping if we can only get some better scenery pieces to use as a roof over tunnels, something that looks like or even simulates the ground, (I mean being able to edit a – thick square thingy – the one in generic buildings –slate something square block – as you would terrain) drag the corners up down etc.

Otherwise, any comments or holes in my theory, please point them out.

Cheers

joe_hamill
24-01-2005, 20:09
tunnels yeah , but can you build paths and rides and stuff underground? i tried for ages and it didnt work at all. can you tell us what to do ot even if it can be done?

Hooch
26-01-2005, 07:41
Hi
That is just the thing, it “can not “ be done (officially) – although I saw on the USA forums that a user called MavisXP has created an ingenious workaround for building rides through mountains – Not footpaths or shops though – only coaster.

I can not find the link at the moment – and it is quite a mission.

It involves building your ride – then completely covering it in walls – floors and roof tiles. Then deleting the ride( save it first) and save all the remaining wall pieces in your buildings.

Then you raise your mountain – sink your wall pieces into it and then sink your coaster into the sunken building – does this make sense? - oh and you need to edit a file in RCT3 to allow you to clip through the ground.

So yes – “tunnels” can be made, but it does not look all that great – Granted there are some real artists out there that really pull this method off with a WOW factor of 10.

I still use the - raise the terrain up around my ride and cover all remaining pieces with building blocks - method. At least then I get terrain Sides for my coaster – and only need to put a roof on.

You can search for this post on the USA forums – the post has even got a screen shot tutorial.. I can unfortunately only direct you to the forums themselves at:
http://www.ataricommunity.com/forums/forumdisplay.php?forumid=315

I did a search on tunnels there and was left completely in the dark. :dark:

NB!! If it was not MavisXP that created this method please inform me so I can correct my post.

The Machine
26-01-2005, 21:59
Originally posted by Hooch
Hi
That is just the thing, it “can not “ be done (officially) – although I saw on the USA forums that a user called MavisXP has created an ingenious workaround for building rides through mountains – Not footpaths or shops though – only coaster.

I can not find the link at the moment – and it is quite a mission.


Is this it?

US Forum post: RCT3 TUNNELS: instructions, screenshots, and videos!! (http://www.ataricommunity.com/forums/showthread.php?threadid=423120&highlight=tunnels)

Hooch
27-01-2005, 06:22
That is exactly it.
a big thank you to The Machine :tup: :tup:

joe_hamill
27-01-2005, 20:43
cheers to Hooch,
i had look on the US forums but i couldn't find owt.
i'll have a mess on RCT and see if i can't get the desired effect with your hints
:tup: