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View Full Version : Tips for PC gamers.


Acleacius
24-09-2005, 04:52
Had a couple ideas that really helped me as I have never played a console or adventure game before.
The 2 most annoying frustrating problems where the controls and the save game problems, here are my solutions.

On the controller issues, after massive frustration I realised the problem (at least for me) was the mismatch right and left hand controls when playing a mini game.
So I kept the arrow key as they were (they were as compact and close together as possible) and decided to change the Numpad key to match them identically.
I changed the up (num8) to num5, num4 to num1 and num6 to num3, this not only keeps your hands very close and in duplicate formation but makes it easy to switch to the second minigame formation quickly (taping right and left quickly).

Second your save games are stored in My Documents/Atari/Fahrenheit Profile (name of your login) with a .dat and .idx.
So what I did was, after massive frustration (hehe once again :) ) everytime I saw a load screen/red dot save, I stoped the game went to Fahrenheit Profile and made a new folder ( I used A-Z sequence with a general ingame description, halfway thu the game once I reached Z, made a new folder called FirstHalf and move A-Z and started over with A-Z again) and copyed the .dat and .idx to my folder.

I realise my second suggestion is going to be controversial after reading several post, but I am very comfortable with using this, while new to console and adventure games I am an experienced PC gamer and in the PC game world most any developer that tried to push a game without save system would be almost universally be chastised publicly by gamers and gamesites alike.
I certianly accept that console or adventure games could be different but I would still dissagree on many levels.

First would be gender isolation, if this is the norm then dev's will certainly kill off adventure games for all but diehard fans, due to confusion and frustration it wuld be almost impossilbe to reach out to new gamers from other genders.

Second would be whether a gamer is taking a break from work, school or watching the kids, reality is that things come up in RL and you need to save.
Being forced to constantly replay or memorise exact movments over and over can easily be seen as a manuliption.
Speaking of PC games in this rguards it removes the feeling of immersion due to not being able to save progress based on individual playing styles, which is a direct link back to the first reason.

Anyhoo hope this helps some PC gamer frustrations and enables you guys to more enjoy this game, cheers!! :)

Darth Morbus
24-09-2005, 16:01
I'm not exactly sure what the point was in the save thing. You only get the same save points you get through the ingame menus with what you're suggesting (from what I can see) so it seems like a pointless venture.

Does this mean you're one of those people who sits with their finger poised over the quick-save key? Personally I think they should bring in a Far Cry style save system on all PC games, there's no need for the quick save feature.

Acleacius
24-09-2005, 21:26
Well the point is that some PC owner's post have been asking how to make a save game and since I am new to this gender (s).
I didnt know it existed and I am guessing if some of the post requesting saves are possible new people to this gender also :)


Nope, I dont sit poised over the quick-save key, did you miss the 2 paragraph explaination?
Or
Does this mean you one of those people whom think it is a sin to have a quick-save, as if its very existance is so compelling you and all whom know of its existance to touch it cause you cant control yourselves? :)

Well I guess a Farcry system could work but hasnt there been a massive rebellion against Farcry save system, since it forces you to travel the paths they predetermined with placements points which completly eliminates one of the core development point of their game freedom of movment and tactical attack strategy?
Also they were caught with their respective pants down after their holier than thou attiude about how Quick Save was'nt needed, would ruin the game and blah blah blah, when some gamers posted the dev codes which included a Quick Save funtion :)
Seemed fine for them to use but whoa be to those gamers whom can actually think for themselves :)
I dont think we need game police or gamers/developers telling us how and when to play our games, individuals experiences are different.
The point is that hypocracy level is so high on this it really is a mute point. :)

Euan-
25-09-2005, 16:18
With regard to the keyboard mapping - I've found it easiler to change the first set of control keys to a WASD format and the numpad keys to the arrow keys. As an experienced FPS gamer, I found that way much easier to control the button pressing sequences.

ugluk
26-09-2005, 04:38
i found it far more easy to use my wingman rumblepad :P

a pc gamepad isn't expensive at all btw.

sid77
26-09-2005, 13:51
I use a PS2 pad on my PC. It did the job perfectly, doesn't seem the kind of game which was designed around a keyboard.