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View Full Version : Why not to buy this game on PC


Ballistic
12-11-2005, 02:50
I hate to say it as this is a real shame coming from Shiny, but the following comes from the first half an hour of frustration I've had with this product:

The good:
- Slow-motion effect doesn't send the framerate through the floor like it did in Enter The Matrix
- Health system is improved (but not hard to do as everyone's been copying Halo since it came out)

The bad:
- Constantly prompted for language every time you run the game
- Cutscenes and movie scenes are unskippable
- Bad rendering - on one graphics setting I had Neo's head lying on his desk and his entire body missing
- Bloom effect you can't switch off makes 1280x1024 look like 640x480
- Game forgets control remappings every single time you load
- Bad volume mixing on video. Fine in the cinema, not good if you want to hear it on a PC without being deafened when the music starts. Video volume is also out of level with the in-game audio
- The box claims you can 'decide your own path'. Well I decided to go with the Agents in the office scene as this is basically what happens in the film anyway. Guess what? Failed level and had to restart.

The ugly:
- Random crashes to desktop for no reason on a system that, hey, even runs Boiling Point acceptably.

The whole thing looks and feels like a basic rehash of Enter The Matrix with almost none of the problems fixed, surprisingly just released in time for Christmas but strangely not in time for magazine review deadlines.

I gather the sales on Enter The Matrix were fairly high so clearly nobody felt a need to improve (or actually test) the product prior to release this time on account of the fact they knew people would buy it anyway. Sorely disappointed in Shiny (I still remember the excellent MDK) and, after this and Boiling Point, very disappointed with Atari's testing and release strategy.

Will be returning my copy to HMV as I don't think it's an acceptable consumer position to have to wait for a patch which may or may not fix enough of the problems to justify owning this game. Shame, as the combat in the game is actually fairly good fun, but why should I have to carve my way through all the problems to get to it?

Fletch

rorist
12-11-2005, 03:31
Sorry, didnt read carefully ;)

As a matrix fan, this game is not really fully matrixxy, but still fun 6/10..

Cant wait for patcheSSSSS

Kaspanova
12-11-2005, 03:50
Good points. Well put.

there is a patch out that may fix some of the issues you have encountered.

-Kaspanova

vampyre01
12-11-2005, 03:55
where is this patch?

Kaspanova
12-11-2005, 04:02
http://www.atari.com/us/support/newfaq/thematrix-pathofneo.php

:atari:

-Kaspanova

Macgyver
12-11-2005, 07:45
Patches may fix some of these issues. I blame consoles! :nono: for this outrage! Probably because they rushed it for the console release and did little to fix up the pc version.

vampyre01
12-11-2005, 08:17
damn consoles!!!

keypad
12-11-2005, 10:02
The bad:
- Constantly prompted for language every time you run the game
- Cutscenes and movie scenes are unskippable
- Bad rendering - on one graphics setting I had Neo's head lying on his desk and his entire body missing
- Bloom effect you can't switch off makes 1280x1024 look like 640x480
- Game forgets control remappings every single time you load
- Bad volume mixing on video. Fine in the cinema, not good if you want to hear it on a PC without being deafened when the music starts. Video volume is also out of level with the in-game audio
- The box claims you can 'decide your own path'. Well I decided to go with the Agents in the office scene as this is basically what happens in the film anyway. Guess what? Failed level and had to restart.

The ugly:
- Random crashes to desktop for no reason on a system that, hey, even runs Boiling Point acceptably.

The whole thing looks and feels like a basic rehash of Enter The Matrix with almost none of the problems fixed, surprisingly just released in time for Christmas but strangely not in time for magazine review deadlines.

I gather the sales on Enter The Matrix were fairly high so clearly nobody felt a need to improve (or actually test) the product prior to release this time on account of the fact they knew people would buy it anyway. Sorely disappointed in Shiny (I still remember the excellent MDK) and, after this and Boiling Point, very disappointed with Atari's testing and release strategy.

Fletch

1) You can skip the cut scenes by hitting Enter (I tried esc and that didn't work so at first I was frustrated but enter works)

2) You can adjust music/audio/sfx volume in the options. Try increasing SFX volume and reducing music that should fix your volume issue

3) Decide your own path - yes defintely not an opened ended game but you can complete missions in ways. In the first mission (which I hate) you do not have to follow morpheus' directions. I managed to skip a few by sneaking around but you do have to hit certain check points. Later there is apparently more diverse ways to do things but it's never going to be a deus ex.

4) The graphic issues your experiencing could depend a lot on your set up. Hundreds of other users may not experience any of the issues you have. On my system the graphics are smooth 90% of the time I just get a problem with Neo's bandana in a couple of cut scenes but nothing too annoying. Try increasing or reducing the rendering detail in the options.

Overall the game is not bad but I can't say it's that much of a leap forward from Enter the Matrix, which was clearly a rushed/unfinished game as it had to be on shelves in time to coincide with the movie release. If this game had come out instead of Enter the Matrix then it might score 8/10 but now everything else has moved forward and I have to admit I'm a little disappointed. However, I will not rate it until I complete the game as it is improving as I go on.

Gamespot says:
Path of Neo is a good brawler at its core, but the PC version is seriously lacking in comparison to its console counterparts.

So looks like the pros agree with you they scored it 6.8/10.
Tempted to get the Xbox version. The reduction in graphics may be worth it if gameplay is better.

Keypad

octon
12-11-2005, 13:00
thanks for telling me, after i bought it for pc, istead of ps2 tonguegre

Muffin
12-11-2005, 14:48
The Patch that was mentioned here is the USA patch
ftp://ftp.infogrames.net/patches/pon/THEMATRIX--PATHOFNEO(TM)_RETAIL-to-UPDATE1_USA.EXE

Ballistic
12-11-2005, 15:05
Keypad,

Thanks for the tips - not sure if I tried Enter on the cutscenes so will go and check.

Unfortunately altering SFX/Music volume doesn't affect the video as it's packaged as a completely separate video file rather than as part of the game engine. I can adjust the volume of the whole video relative to the game, but not the Godfather-esque 'whisper whisper SUDDENLOUDNOISE' effect.

The rendering issues are caused, I believe, by it using different shader models for graphics settings 1-4/5-8/9-10. Unfortunately it does it without checking what your graphics card can actually do, which is just plain sloppy coding.

Octon - sorry, only got it yesterday, posted as quick as I could :)

Fletch