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View Full Version : Fahrenheit 2 possible story? *Spoilers*


KevinTufo
21-11-2005, 20:41
At the end of the game Lucas says that his child has been radiated just like he was when he was still in his mother womb. Now that DEFINITLY means that there will either a Fahrenheit 2 (just not called Fahrenheit, but definitly a sequel) or just a new game in which you play Lucas' child. I mean, why would the developers even waste any time/money/energy into giving information like that if it doesn't have any use anyway...

So, I was thinking... What if you play Lucas' child in "Fahrenheit 2", without Karla or Lucas being in with you in the game, or maybe Lucas will be with you like Agatha, only he really is Lucas instead of some weird AI *******, and he helps you while your trying to escape out of the hands of the other clans who have found out that you may be a good replacement for the girl they lost in Fahrenheit 1. Instead of being on the run for murder, you could be on the run because everybody 's afraid of you because your talking nonsense and your friends have turned you in but you escaped because you have those kick-*** wire-fu moves Lucas had too. And this time you could play Lucas' child, who is trying to figure out why those weird things are on his *** while trying to escape the police at the same time, and you could be Lucas, who lifes in the other world and can help his child through the other world, AND you could also be a cop looking for Lucas' child like in Fahrenheit 1. Then at the end the cop sees an oracle of an AI thing or something else, something new(?), and he decides to help Lucas' child in his quest.

And all of this while keeping the dynamic story intact. This way the best parts of Fahrenheit 1 stay intact, you have a new story that is almost the same as the last one, which, if done correctly, wouldn't benegative at all. It would be positive, and very good for the fans!

I hope you guys like the idea, please give it some constructive critique and come up with your own ideas as well!

:atari:

nemini
22-11-2005, 09:03
I think its obvious why the designer chose to do that ... just to have the possibility for a sequel ... not very clever, but it fits in the lack of ideas the designer had in the second part of Fahrenheit ...

What u describe is simply Fahrenheit, with one new element (Lucas in parallel? world) ... i think this adventure/interactive movie first needs something like a "deleted scenes"-addon, not a sequel ... too many questions are still open, and especially the relationship between Carla and Lucas deserves closer attention.

, mdr1 weirdblue
nemini

KevinTufo
22-11-2005, 13:05
I knew people would think it's negative for a sequel to have new content but almost equal gameplay. But think of it like this: What if they make Fahrenheit 2 a First Person Shooter with RPG and RTS elements? Would that be good? Hell no!

nemini
22-11-2005, 19:24
I knew people would think it's negative for a sequel to have new content but almost equal gameplay. But think of it like this: What if they make Fahrenheit 2 a First Person Shooter with RPG and RTS elements? Would that be good? Hell no!

I agree with u on both parts of your post ... What Ensemble did with AgeOfEmpires was just terrible ... I'd love an AOE3 with same game-set, improvements in siegeweaponry and some new stuff, like in Stronghold ... but nooo ... they had to "massmarketing" it ....

mfG
nemini

KevinTufo
22-11-2005, 19:28
Exactly, sort of what's hapenning to The Elder Scrolls IV: Oblivion. (Don't know if anyone that likes Fahrenheit knows the Elder Scrolls...)

nemini
23-11-2005, 02:03
Exactly, sort of what's hapenning to The Elder Scrolls IV: Oblivion. (Don't know if anyone that likes Fahrenheit knows the Elder Scrolls...)

Yeah, but i think thats a good sequel ... but i dunno i just read a preview in PCGames and it seemed as if it will be a great game ...

mfG
nemini

Danes
07-12-2005, 14:17
I'll have to say no to a squel. The story is completely unwrapped and there is nothing to be explained anymore. The only thing that could be done (it may be radical, but still good) is to develop the game a bit more, editing the story, soundtracks and some other features. Meaning that they continue improving the game for some time and release a new version called "Fahrenheit/The Indigo Propehcy: Shades of Darkness" or something like that.

They did the same thing to Fable and it still sells like dounuts.

Although with Fahrenheit/The Indigo Prophecy it should run deeper than adding a few dialogues and areas. (Story)

Summoneryev
30-12-2005, 12:33
The Orange and Purple clans still exist, the sequel could tel us more about them. Could have Lucas's son as the lead. It could tell of him trying to find out about them... then Lucas tells him all. Also, we don't know what killed Lucas's parents and what the Indigo child told Lucas! The sequel could reveal to us the knowledge that Lucas was told. And even finishing off the clans would be a nice touch ( or even Lucas joining them ! ). The oracle could make a return, more killings happen ( in fact, Lucas's child could be wondering what the hell is going on ). Ah, he could even kill his parents due to the Oracle ( for revenge of not being able to hear from the Indigo child ).

Theres loads of loose holes at the end of fahrenheit, a sequel is a logical answer to answer or half answer these questions. Hopefully the creator sees the light and does so! Fahrenheit was a masterpeice, one of my fave games of the year!

The sequel could also focus on the Invisibles, they seem interesting but we didnt see them doing too much!
Give me some answers!
Email me if you wish! I need people to back this up!

Make a sequel Quantic Dream! It would rule!

KevinTufo
30-12-2005, 12:38
Ehm... Killing his own parents for something like that... That would be rediculous...

Komrad
30-12-2005, 18:13
There isnt gunna be a Fahrenheit 2, sorry guys. :atari:

KevinTufo
30-12-2005, 21:09
You can't officially state that untill the devs do... :nono:

Summoneryev
31-12-2005, 12:20
There possibly could be! Look at the ending! Shenmue had a similar ending ( more action packed, but still ! ) , it clearly hinted at a sequel. A sequel would be marvelous! Hope it comes out on PS3!

synattax
17-01-2006, 00:22
i think there should deffinately be a sequel, the storylines set up to have one and a damn good one at that. the story was so good in Fahrenheit im sure atari can come up with a great sequel to answer the questions and also restore the humans as master race. maybe defeating the purple clan and stealing their intelligence to form a solution to live with the cold or ressurect warmth to earth, i dunno. the character thats been invented to start a sequel could be a ****ing hero to, the love child of weird heroic lucas kain and the damn fine carla valentina, with surely double the chroma as lucas as he was around the source in the womb and has the x chromosomes of lucas allready in him... dude that kids gonna kick some serious ***, and its got a lot of *** to kick. i'd be really disapointed if there wasn't a sequel mdr1

lozzy45
17-01-2006, 14:14
who know , they could just leave it. i mean like a cliff hanger but for ever.!!!EH, there could be! just have to wait and see!

synattax
17-01-2006, 14:22
yeah could do, hopefully they'll only bring oout a sequel if their ideas are good enough to not disapoint.... good luck atari :D :atari:

DaveyMcLean
21-01-2006, 15:25
Hi guyz, long time reader, first time poster so please be nice.

Concerning the topic of a sequel to fahrenhiet. Of course there is a possibility of a "Fahrenheit 2" but it would be extremely difficult to do so. As you are fully aware in the game there are 3 possible endings ranging from the good-old saves the day sequence to the almost done it but the world still froze over alternative ending.

The first problem with a sequal is to decide which ending to continue from unless you allow the user to select one but being there are 3 endings to the first game, atari and its lovely developers would then have to make 3 individual story lines for the user and being Fahrenheit is a highly graphical game this would mean there would have to be more disks to contain all the information and would take a very long time for them to produce the final product.

The second problem with a sequel is also to decide if the same user controls used in the first game would be used in the second. On many forums and Fahrenheit game sites I keep on seeing posts on how the controls (especially the coloured (yellow/blue/green/red) coded action button pushes controls) were difficult for some users. Atari would have to address these problems and once again spend quite a bit of time on designing and programming on a "easier" interface or improving the original one.

The last problem with any game sequel is that like films usally the sequel sucks! (except of course for the GTA series, Devil May Cry series etc) unless there is a market for one, many game developers wont bother making them, they will turn their attention to new projects. After reading all the game reviews, critics and users alike, Fahrenhiet was a new generation of interactive-movie-type game but people still complained about various aspects of it mainly the controls, difficulty and the supposely confusing plot line, so many people who brought the first one, didn't like it will probably not be interested in a second.

I personally think that fahrenheit is probably one of the best games i have ever played, i just found it really hard to put my PS2 controller down and even called in sick for work one day just so that i could try and get further. I do hope there will be a sequal, the first was left with a open ending to allow it. I finally completed this game on Normal (which is a accomplise to me being I aint a hard-core gamer and usually choose Easy cos I get frustrated easily) in 27 Hours 47 Minutes and I loved every single second of it.

10sur10

Komrad
22-01-2006, 11:34
The first problem with a sequal is to decide which ending to continue from unless you allow the user to select one but being there are 3 endings to the first game, atari and its lovely developers would then have to make 3 individual story lines for the user and being Fahrenheit is a highly graphical game this would mean there would have to be more disks to contain all the information and would take a very long time for them to produce the final product.

How’s that a problem? They’ll simply use the base story. Making 3 totally separate linear plots based on odd endings of the prequel on separate disks makes no sense what so ever, name one game that's done this. It is nor practical or feasible.

Remember that the Devs would be also focusing on new customers, not just trying to satisfy the old. How many Parasite Eve References did PE2 make? Barley any. They made it so you didn't need to play the first game to figure what's happening, although this would be hard to do with Fahrenheit, it would probably turn out to be confusing as the Matrix sequels.

The controls where fine, quite innovative actually. I don't know how controls could effect the chance of a sequel or not. :hin: Newbs always have trouble with the buttons. :nuts:

Your third point made sense though, the story has been exhausted and there’s not much left to create a good plot. Like what could happen? It would be much easier for QD to create something new from scratch.

:atari:

DaveyMcLean
22-01-2006, 15:41
Thanx for the reply Komrad. Of course you are right, the controls etc. would have no bearing on a sequel and yes I did have some problems with the controls when I first switched on but after aboot an hour (am quite slow me) i finally did pick most of them up.

I played fahrenhiet again last nite and after carefully reviewing the story, you are damn right it has been exhausted and is really quite confusing in some areas: Mainly bloody 80's AI Clans hiding in the Internet, Kane being "reborn" or "revived" by the said Yellow Beasties (then disguised as Grandma Blind) then getting Carla up the duff and their love for each other :hin: (when did this exactly happened and how? I mean 15 minutes before hand she wanted to send Kanes *** to Jail!)

People are talking about the possiblity of sequel involving Kanes son, I really dont think that would work. A guy battling the forces of evil to save the world? ... YAWN ... Been there!!!

Would would make a good sequel or infact a prequel, is actually being able to play as the "Bad Guys" pocessing people, making them kill, being all nasty etc. MWAHAHAHA!. Have alot more killings, sex, voilence and matrix stylie effects with a kick *** soundtrack. Now i'd pay for that!

WeezY
22-01-2006, 18:23
QD will never make the same gameplay again, says David Cage...

Fahrenheit 2, maybe about 10 - 15 years.... maybe

The nomad soul 2, is coming about 2007 - 2009... the nomad soul 1, is better in Fahrenheit, but not much... it is 2 of the best game, I know.

Infraworld, I know noting about this game..:(.. I look forward to see what it is.

DaveyMcLean
23-01-2006, 14:26
QD will never make the same gameplay again, says David Cage...


OK does gameplay mean a game which would play similar to Fahrenheit?

If thats the case then never to make another one means Davey Cage is a Complete Puttz and needs to slapped with a fishermans tackle.

Booo... Davey Cage! (Now Where Did I Put That Fisherman?) :mad:

Soz if I sound abit of a Dunce, but I dont know much about games really except I love some and hate others.

Komrad
23-01-2006, 16:57
Does any one know what QD is doing next? :hin:

WeezY
23-01-2006, 19:56
I think it is Intraworld

OmikronGame
06-02-2006, 17:39
Does any one know what QD is doing next? :hin:

It's two games. Karma (http://omikrongame.blogspot.com/2006/01/omikron-2-karma.html) and Infraworld. (http://omikrongame.blogspot.com/2005/04/infraworld.html)

"Omikron Karma and Infraworld are in two different genres, but after having designed Indigo Prophecy, I must say that I feel unable to design video games the same way again. I will definitely inject what I learnt on this game in my other games, although they may not be interactive dramas like Indigo."

David Cage (http://omikrongame.blogspot.com/2005/09/adventure-gamers-chat-with-david-cage.html)

Jeddiah
14-03-2006, 01:29
Just came on to this forum to see if there was any news on a Fahrenheit 2, and this post seems to have more than I bargained for :)

1) There needs to be a sequel – But then again, so did Outcast – And look what happened there! Seems that not always what one wants one gets!

2) The Nomad Soul was a brilliant game (Pity I couldn’t complete the very last boss!) The whole feel of that game was superb – Right down to David singing! (And his lovely wife, of course!) - Even got his album due to the game.

3) I hope the Nomad Soul 2 will be on PC – It would be a shame if it wasn’t!

4) Regarding a “deleted scenes add-on” for Fahrenheit – What about a new game, with a new character that runs parallel to the main story in the main game (Think “The trouble with tribbles”) This could not only fill in some of the “gaps”, but also play a different light on some of the situations!?

5) Oblivion is going to rock (No – I didn’t even try to bother with leet speak there!) Then again, Morrowind was supposed to; and that was 'Meh'!

6) Whoever put Imagination - Just An Illusion in Fahrenheit was a god – Seriously! Hadn’t heard that tune for such a long time, so had to go out and get the best-of album… (And play the cut scene over again – No pervs, not for that reason!)

I think that had just enough On topic and Off topic points for one post?

OmikronGame
14-03-2006, 16:19
David Cage says that Fahrenheit 2 will never be. This project was succesfull, but there no new ideas for Fahrenheit 2. The idea has the logical finish at the end of the game.
There will be some other games where we can find Omikron and Fahrenheit roots, but never the same, though Omikron 2 in development stage.

All deleted scenes available in Fahrenheit game (not in Indigo) or in game bonus. But the Half Life continuation like Opposing Force or BlueShift with parallel main character NOT interested and has no freedom for Quantic Dream dreams. Read more from interviews. We collect them special to answer that questions in one place at Quantic Dream fan-site (http://omikrongame.blogspot.com/2006/01/fahrenheit-indigo-prophecy.html)

Jeddiah
14-03-2006, 21:27
Many people are going to be sad to hear that there will be no effort in trying to continue the story - Oh well.

I'd like to pick up on your Half-Life comment though. Ignoring the Blue-Shift alternate hero aspect... Half-Life was supposed to be one game, yet that got two add-ons, and then a complete sequel years later (The now very popular Half-Life 2!) - Just goes to show that even if a game comes to an 'end', there's still more to come after!

Very similar to Outcast - Loads of potential, but nothing to go forward with. (And let's ignore what the fans and players want - Hell, we're only the ones who bought the first game - After all!)

(Then again - Why is there a sequel to Omikron? The first game didn't do very well when it was released!?)

OmikronGame
15-03-2006, 06:44
(Then again - Why is there a sequel to Omikron? The first game didn't do very well when it was released!?)

It wasn't very well in America but in Europe it has the top places during the long period after release. Don't forget Quantic Dream - french game developer, and has no big support in other countries (sometimes ago French goverment change their politics supporting national game industry) And also some month after release was announced sequel codename Omikron 2 Exodus (cause the best selling), but was delayed under EIDOS politics. Nomad Soul release under the same EIDOS politics was very different from the developers ideas. There tonns of functions cut from the final release. And Quantic Dream want to return them in EXODUS. So after all this years was announced a sequel named Omikron 2 Karma, we were waiting all this years.

If somebody don't know Omikron was the FIRST INTERACTIVE CINEMA, not Fahreneheit. (It's David Cage said). And Interactive Cinema the priority idea of Quantic Dream and Quantic Motion studios. (that's my oppinion, after reading all this developers interviews). I'm sure Omikron 2 will have great number of links related to Fahrenheit in game, the same as Fahrenheit has some, (thought bonus) links to Omikron. So don't be sad. I believe their dreams.

Jeddiah
16-03-2006, 01:57
So don't be sad. I believe their dreams.

Okay - Going to be kept up late nights waiting for Omikron 2 to be released now! :) (On PC please, as well as any other console release!?)

Could I ask someone a big favour - Is there a link that explains what happened after you killed the last "big" bad guy in the first Omikron game - I could never get past that last part, thus never actually finished the game... (The word "gutted" is a vast understatement!)

* I might just play through Fahrenheit again - For the sheer hell of it * :nuts:

OmikronGame
16-03-2006, 16:04
On PC please, as well as any other console release!?

Yeah, and I want to believe that time there will NEVER BE THAT STUPID CONSOLE INTERFACE in PC VERSION. like in Fahrenheit. As to my mind game for different platforms MUST be comfortable for that platform user, and not only for PLAYSTATION 2...

Could I ask someone a big favour - Is there a link that explains what happened after you killed the last "big" bad guy in the first Omikron game

No problem to answer. The Game OVER after that. I really don't remember if there any movies after that, but that's the end. If you want to know about world situation that's simple. Read here (http://omikrongame.blogspot.com/2000/06/nomad-soul-exodus.html)

Fahrenheit_2006
11-04-2006, 14:52
Hi guyz, long time reader, first time poster so please be nice.

Concerning the topic of a sequel to fahrenhiet. Of course there is a possibility of a "Fahrenheit 2" but it would be extremely difficult to do so. As you are fully aware in the game there are 3 possible endings ranging from the good-old saves the day sequence to the almost done it but the world still froze over alternative ending.

The first problem with a sequal is to decide which ending to continue from unless you allow the user to select one but being there are 3 endings to the first game, atari and its lovely developers would then have to make 3 individual story lines for the user and being Fahrenheit is a highly graphical game this would mean there would have to be more disks to contain all the information and would take a very long time for them to produce the final product.

The second problem with a sequel is also to decide if the same user controls used in the first game would be used in the second. On many forums and Fahrenheit game sites I keep on seeing posts on how the controls (especially the coloured (yellow/blue/green/red) coded action button pushes controls) were difficult for some users. Atari would have to address these problems and once again spend quite a bit of time on designing and programming on a "easier" interface or improving the original one.

The last problem with any game sequel is that like films usally the sequel sucks! (except of course for the GTA series, Devil May Cry series etc) unless there is a market for one, many game developers wont bother making them, they will turn their attention to new projects. After reading all the game reviews, critics and users alike, Fahrenhiet was a new generation of interactive-movie-type game but people still complained about various aspects of it mainly the controls, difficulty and the supposely confusing plot line, so many people who brought the first one, didn't like it will probably not be interested in a second.

I personally think that fahrenheit is probably one of the best games i have ever played, i just found it really hard to put my PS2 controller down and even called in sick for work one day just so that i could try and get further. I do hope there will be a sequal, the first was left with a open ending to allow it. I finally completed this game on Normal (which is a accomplise to me being I aint a hard-core gamer and usually choose Easy cos I get frustrated easily) in 27 Hours 47 Minutes and I loved every single second of it.

10sur10

hey im new to, i first want to say i disagree with you.. on the subject of the 3 diffrent endings you could of had in fahrenheit 1. If you didnt think of it. maybe at the start of the sequal you can choose 3 diffrent beginnings, so it suits with were you ended in the first game. And if you could not ever get the good ending in the first game then you can still choose the good beginning in Fahrenheit 1... even dough i dont think there is such thing as a good beginning.... lol :atari:

Rwolfera
28-10-2007, 14:07
Hi. I've just joined after i saw the first post about a possible sequel.

Also i'd like to state there may be a high chance of a sequel due to the fact that
in Fahrenheit/Indigo Prophecy Lucas and his ex both died at the collapse of the roller coaster at the fun fair, yet he was brought back to recover the indigo child
for Agatha/AI Cyborg and didn't lose his life at the end of the game (if you catch
my drift) Basically he is DEAD but ALIVE... WHY??? this question could be answered in a possible sequel

I've also got a good idea for a sequel...

Possible Titles:

Shadow Power Prophecy
Shadow Power
Fahrenheit 2

The Story

August 2013. It is two weeks before Carla will be giving birth to her new child. But this child posses a power. A power unlike the Chroma, it is the Shadow Power. This power, if in the wrong hands, can destroy all humanity. After another mysterious murder takes place, Detective Lucas Kane is on the case. Whilst at the crime scene searching for evidence Lucas uncovers what appears to be a yellow piece of glowing broken glass later to find out it is part of an AI Cyborg. The Purple Cl an are back and want to take Lucas' unborn child when it is born to once again try and take over the world. Lucas has to stop the Purple Clan before the two weeks are up or his child will be brain washed into using it's power for the destruction of the human race and the Purple Clan will be the dominant life forms of Earth.

During the game you will play as the following characters:

Lucas Kane

Again the main character of the game. Lucas is now a Detective for the NYPD
and is investigating the murder of one Kyle Baker, the last Mayan Oracle. Now with the knowledge that the Purple Clan are back Lucas is trying to figure out why and to stop them before it is too late.

Age Birth Date
35 Years old 06/09/78

Height Job
1.80 m Police Detective

Weight Family
84 Kg Lucas is married with Carla
and has one brother, Markus
Place of birth
Wishita, USA


Sally Fileman

Sally is a professor who has been studying the Purple Clan for many years and when Lucas comes to her asking for information she decides to do some investigating on her own and trying to get some new artifacts for her Purple Clan
exhibition at New York University

Age Birth Date
30 Years old 23/01/83

Height Job
70 m University Professor

Weight Family
80 Kg Sally is single and has
no brothers or sisters
Place of birth
The Bronx


Garret Parker

Garret is a colleague of Carla and Lucas'. Garret is a police officer and helped Carla during the Lucas Kane Case but is now good friends with Lucas. Garret is now helping Lucas with the murder of Kyle Baker.

Age Birth Date
30 Years old 20/04/83

Height Job
1.70 m NYPD Homicide Detective

Weight Family
84 Kg Garret has a Wife, 2 kids, 1 brother
and both parents
Place of birth
Manhattan


Tyler Miles

Tyler lives in Florida but is helping with the investigation in Florida as some clues lead to places in Florida. Tyler helps his wife Sam Miles to run her parents shop.

Age Birth Date
28 Years old 9/17/85

Height Job
1.90 m Antiques Salesman

Weight Family
83 Kg Tyler is now married to Sam.
They have 1 Daughter and 2 Sons
Place of Birth Tyler has 2 Brothers and 1 Sister
The Bronx


Features

1. Ability to drive round the city looking for places
2. Ability to walk around the city looking for places
3. The game is in sequence rather than choice eg. We don't choose who to play as at a certain time, we do things in order.
4. Ability to interact with people eg to kiss, talk, fight, argue, have sex etc.
5. Keep the Simon Says for most sequences

That is what i think would make a good sequel.

IlyaP
21-11-2007, 17:56
ДАЕШЬ ФАРЕНГЕЙТ 2!!! :atari:

Atombomb
20-12-2007, 14:38
Letting the user choose an ending to start from is a great idea... but that would end in three different stories...
As for the controls...well I played it on PC using keyboard and mouse... and found no difficulty in controlling the action. It was a bit weird when moving around, but I got used to it. WASD + directionals... :atari:

widgeyboy
28-08-2008, 15:07
What about if you played as the oracle when he first came to power thousands of years ago, you could play through the decades as he has to the biddings of the higher council and makes human sacrifices, there could be various seperate stories and missons for darker froms of evil. so instead of a sequel why not a prequel? and in this prequel you could interact with the way the things the character does a lot more, e.g controling fighting movements instead of moving analogue sticks in various directions, zzzzzzzzzzzzzzzzz.... anyway ultimaetly it could lead up to the moment when lucas kills the man in the restaurant and that could be the end, and thats how farenheit began, let me know what you think pleeeease. innashizzle

:atari: