RoadieK9
18-11-2006, 12:54
I can't say this is for all games on the 360. I only own test drive, but my friend owns test drive and dead rising. We've both discussed this and well. ...we both feel that 360 games lack gameplay. What i mean by this is, none of us got a personal enjoyment of playing the game. the urge to play on and play further, was not driven by our enjoyment of playing the game or how good it is. Its driven by unlocking an achievment.
We seem to only play it to get these achievments, not out of the games gameplay or how we feel over it. on both games my friend felt he was bored of the game before he got all achievments. I felt the same with tdu. I was bored of it before getting all the achievments, and only played on to get them.
I'm wanting to play gears of war to see what its like. watching videos of it...i'm thinking how long do u do that for before it gets repetitive. more feeling needs to be put into 360 games. What i mean by this is how a player feels, their emotions, how the game makes them feel, while they play a game. this is important to every game, and it is a factor devs concider while making a game. (or i was once taught, it should be). Some people like to rub it off, saying its only a game. this game costs alot of money to make. and they want to make alot of money from it, if the user, doesn't feel good, interested, happy while playing it, they won't like it. how the player thinks and feels is separite to gameplay. think back to old games.. going back through time. there would be ones you really remember and really made you feel good, and others that didn't. It might of been a hit game that you didn't like.
I think i should also explain abit of where i'm coming from, and why i have been possibly branded as a 'complainer'. Ever since i was a wee kid, i've been playing games at home and arcade. I myself had and still have a dragon 32, my friends at the time had amigas and comadores, that moved to NES, mega drive, master system, 3DO, playstation, dreamcast, n64, ps2, xbox, gamecube, DS, and now 360. my fav genre was racing games. old games i remember are old tests drives...pre playstation. lotus challenge, hard drivin(atari game), i remember this rally game in arcade i really liked, you had a celica in a top-down 3quarter view, it was brillant. sega rally, hated ridge racer, hated mario kart and games like it. Last racing game i really liked was NFS porsche for PC, it has a dash, sounds for inside and outside car, lights, indicators, turbo sounds, old cars were fun. only thing tdu has done over this 6 year old game is the wind down windows, free look and its free roaming. porsche made me feel beteer while playing it though. another was NFS.. the 1st one, i got it for 3do, loved it, so i also got it for PC and PSX when it came out. trying to play that now on pc is no chance.. dx3 i think...lol
anyway, thats why when it came to this game, tdu...i was hoping and expecting for so much more. For my i was thinking finally... finally a good racing game.. its been a while. but i'm disappointed with it. the last good racing game i bought was GTR for pc, GTR2 doesn't seem as good.. and i played GTA san andreas for far longer before i got bored. It had more depth, more to do.
This is getting too long, just my rant for the day...I and my friend find 360 games dead of feeling, and we only complete them to unlock achievements, not that the game is driving us further.
We seem to only play it to get these achievments, not out of the games gameplay or how we feel over it. on both games my friend felt he was bored of the game before he got all achievments. I felt the same with tdu. I was bored of it before getting all the achievments, and only played on to get them.
I'm wanting to play gears of war to see what its like. watching videos of it...i'm thinking how long do u do that for before it gets repetitive. more feeling needs to be put into 360 games. What i mean by this is how a player feels, their emotions, how the game makes them feel, while they play a game. this is important to every game, and it is a factor devs concider while making a game. (or i was once taught, it should be). Some people like to rub it off, saying its only a game. this game costs alot of money to make. and they want to make alot of money from it, if the user, doesn't feel good, interested, happy while playing it, they won't like it. how the player thinks and feels is separite to gameplay. think back to old games.. going back through time. there would be ones you really remember and really made you feel good, and others that didn't. It might of been a hit game that you didn't like.
I think i should also explain abit of where i'm coming from, and why i have been possibly branded as a 'complainer'. Ever since i was a wee kid, i've been playing games at home and arcade. I myself had and still have a dragon 32, my friends at the time had amigas and comadores, that moved to NES, mega drive, master system, 3DO, playstation, dreamcast, n64, ps2, xbox, gamecube, DS, and now 360. my fav genre was racing games. old games i remember are old tests drives...pre playstation. lotus challenge, hard drivin(atari game), i remember this rally game in arcade i really liked, you had a celica in a top-down 3quarter view, it was brillant. sega rally, hated ridge racer, hated mario kart and games like it. Last racing game i really liked was NFS porsche for PC, it has a dash, sounds for inside and outside car, lights, indicators, turbo sounds, old cars were fun. only thing tdu has done over this 6 year old game is the wind down windows, free look and its free roaming. porsche made me feel beteer while playing it though. another was NFS.. the 1st one, i got it for 3do, loved it, so i also got it for PC and PSX when it came out. trying to play that now on pc is no chance.. dx3 i think...lol
anyway, thats why when it came to this game, tdu...i was hoping and expecting for so much more. For my i was thinking finally... finally a good racing game.. its been a while. but i'm disappointed with it. the last good racing game i bought was GTR for pc, GTR2 doesn't seem as good.. and i played GTA san andreas for far longer before i got bored. It had more depth, more to do.
This is getting too long, just my rant for the day...I and my friend find 360 games dead of feeling, and we only complete them to unlock achievements, not that the game is driving us further.