PDA

View Full Version : Xbox 360 Racing Wheel


HappySpaceInvdr
09-01-2007, 12:13
This works great with TDU, except...

... you can't look around because there's no right stick...

... which means that you can't browse the map properly either (unless you plug in a second controller... and even then it's fiddly)...

... you can't honk your horn (okay... I'm not so bothered about that one) and ...

... there's no force feedback.

I understand that force feedback support might be coming in the form of an update, but I really hope the devs have also figured out a way to let steering wheel users look left and right, as it's a really useful feature when pulling out at intersections on those long missions where you're delivering someone else's car. Some of the NPC's are really inconsiderate drivers ;-)

My vote would be for the D-Pad to be used for the camera movement, or at least to have a facility where we can completely customise the controls.

Does anyone think there's a chance this might happen?

dannyg3192
09-01-2007, 18:23
Do you mean the wireless wheel?

I have the wireless wheel nd i dont like it.When you turn left you have to wait a little for the actual car to turn, also to activate the force feedback you have to plug the wheel into the mains-so really its not wireless if you want the force feedback. tdown:tdown:

adj92
09-01-2007, 18:26
get madcatz2 and you can use horn and move round the map really easy

DiabloG1
09-01-2007, 18:30
Firstly you can get around the map, just click on the icon e.g. a house nearby to the place you want to be and drive, if its that important bookmark it. Secondly force feedback is coming in the next update and to the person who says their car won't respond, try turning the steering sensitivity up.

adj92
09-01-2007, 18:33
i dont think people want bookmarks everywhere

DiabloG1
09-01-2007, 18:45
Well warp to an icon or a nearby player if you are that much against bookmarks, personally I can handle 10 or 15 bookmarks!!?? weirdblue

adj92
09-01-2007, 18:59
ive got about 20 but i was saying get the madcatz2 like me and its easy to use on map

HappySpaceInvdr
09-01-2007, 19:04
get madcatz2 and you can use horn and move round the map really easy

The Madcatz2 doesn't support force feedback though, does it? If TDU had force feedback, I'd be a little less concerned about the other shortcomings.

I'm not so bothered about the horn and I have found that by zooming out on the map so you can see the whole island, you can then move around using the D-Pad.

But I really want to be able to look left and right, and this isn't a problem with the steering wheel I'm usings so much as the lack of customizable button mappings in TDU.

To be fair, the problem in PGR3 is even worse. In PGR3, the controller config screen claims you can control the camera with the D-Pad but, when you actually try it, it doesn't work!

DiabloG1
09-01-2007, 19:10
having spent £90 on the official force feedback wheel and willing to wait a couple of weeks to experience the full potential, I am unlikely to spend a further £50 on an unofficial wheel that doesn't even support force feedback?!!?

adj92
09-01-2007, 19:13
having spent £90 on the official force feedback wheel and willing to wait a couple of weeks to experience the full potential, I am unlikely to spend a further £50 on an unofficial wheel that doesn't even support force feedback?!!?
i was saying it for those people who are thinking of buying a wheel and you spent an extra £40 just for force feedback, thats a bit stupid if you ask me and im not calling you stupid

DiabloG1
09-01-2007, 19:19
Good.
Go for the official one, ther are less issues with compatability, provided you don't mind waiting for ff. I.e. third party ones' button config isn't always as well recognised or supported by certain games

Sematic
09-01-2007, 19:54
This thread has been of great interest for me because now i have PGR3 and TDU i am seriously thinking of getting a wheel. I wasn't what was available but now it seems there are two big contenders The Madcatz2 that you guys are talking about and the official one.

Personally having seen this thread i would buy the Microsoft one because of force feedback and it is a microsoft product.

The madcatz one seems good but i would have to try it out first.

When i do purchase one i know which one to get now!

HappySpaceInvdr
09-01-2007, 22:27
i was saying it for those people who are thinking of buying a wheel and you spent an extra £40 just for force feedback, thats a bit stupid if you ask me and im not calling you stupid

You're not just spending an extra £40 for force feedback... you're spending an extra £40 for a wireless force feedback steering wheel designed specifically for the Xbox 360, which has proper Xbox 360 buttons and a plugin port for your Live headset and it comes with a copy of Project Gotham Racing 3.

I'm sure Microsoft will put all the necessary pressure on developers of future racing titles to ensure full compatibility with this racing wheel, as it is Microsoft that signs these games off before they're allowed to be sold for their platforms... but I doubt any developers will bust a gut to do the same for the Madcatz wheel.

HappySpaceInvdr
09-01-2007, 22:32
This thread has been of great interest for me because now i have PGR3 and TDU i am seriously thinking of getting a wheel. I wasn't what was available but now it seems there are two big contenders The Madcatz2 that you guys are talking about and the official one.

Personally having seen this thread i would buy the Microsoft one because of force feedback and it is a microsoft product.

The madcatz one seems good but i would have to try it out first.

When i do purchase one i know which one to get now!

I bought mine from Gameseek (www.gameseek.co.uk), and it arrived two working days later. It cost £84, by the way. Link below...

Wireless Racing Wheel for £84! (http://www.gameseek.co.uk/pd/Xbox-360nur62g0vvsk/Official-Xbox-360-Wireless-Racing-Wheel-Includes-Project-Gotham-Racing-3-)

Jimster71
09-01-2007, 22:35
The wheel was originally meant to coincide with the release of Forza 2, but the game was delayed so we got a version of PGR3 with it.

When Forza 2 eventually comes out, then we will see what the wheel is really capable of.

I got one for christmas, so looking forward to the TDU patch and the release of Forza 2.

DiabloG1
09-01-2007, 22:40
Did the PGR 3 that came with yours have some buggy textures, cos mine did

Jimster71
09-01-2007, 22:44
Have not noticed any yet, but then I haven't had the chance to play it that much. I was mainly sticking to easy tracks to get used to the control of the wheel.

DiabloG1
09-01-2007, 22:46
Doesn't really matter cos I have the original version which updates with ff, but I was a bit surprised when marble arch remained closed with dodgy texture my car couldn't get through.

HappySpaceInvdr
09-01-2007, 22:48
Did the PGR 3 that came with yours have some buggy textures, cos mine did

Mine seems fine, although I haven't played it much... been concentrating on TDU!

EDIT: This may be nothing to do with the version released with the wheel, and everything to do with recent updates to PGR 3. See this thread from the Bizzarre Creations forum. (http://www.bizarreonline.net/forum/viewtopic.php?t=13592)

Jimster71
09-01-2007, 22:49
I also have the original, but marble arch seemed fine in the version with my wheel. Maybe there is an error on the disk.

Gotmaxpower
09-01-2007, 23:03
ive got the wireless xbox 360 wheel and it seems fine on pgr3, just, it doesnt react as quick on TDU, and thats why i use my controller, well, that and the fact that i cant use a steering wheel to save my life. seriously.

oh yea and while were at it, what the hell is force feedback?, i know its a good thing, but i bought a steering wheel and i got a steering wheel. i am happy.

Jimster71
09-01-2007, 23:07
Force feedback is meant to simulate the effect of the wheels/steering mechanism on your steering wheel. In other words, the wheel fights back against what you are doing.

If you play PGR3 with the mains unplugged, then with mains power, you should notice a considerable difference.

EDIT: mains unplugged on the wheel that is, not the console - you'll definitely notice a difference otherwise :)

HappySpaceInvdr
09-01-2007, 23:10
ive got the wireless xbox 360 wheel and it seems fine on pgr3, just, it doesnt react as quick on TDU, and thats why i use my controller, well, that and the fact that i cant use a steering wheel to save my life. seriously.

oh yea and while were at it, what the hell is force feedback?, i know its a good thing, but i bought a steering wheel and i got a steering wheel. i am happy.

Well.. judging purely by its implementation in PGR3... force feedback is something you might want to have the option to disable. I found that it didn't really make PGR3 feel any more realistic (you know... like driving a real car)... it just made it more difficult. The motor tugged on the wheel pretty damn hard, but it didn't seem to match what was happening to my car.

Maybe I just suck with a wheel though... I'll give it some more practice in then re-evalue my judgment.

HappySpaceInvdr
09-01-2007, 23:11
EDIT: mains unplugged on the wheel that is, not the console - you'll definitely notice a difference otherwise :)

LOL! Yeah, I think we got that! ;)

Sematic
09-01-2007, 23:12
I bought mine from Gameseek (www.gameseek.co.uk), and it arrived two working days later. It cost £84, by the way. Link below...

Wireless Racing Wheel for £84! (http://www.gameseek.co.uk/pd/Xbox-360nur62g0vvsk/Official-Xbox-360-Wireless-Racing-Wheel-Includes-Project-Gotham-Racing-3-)

Thanks for that, will be mid-feb though when i do get it so i may find a better bargain by then.

Gotmaxpower
09-01-2007, 23:21
:hin: so how do i enable force feedback then? do i have to plug it directly into my xbox, or enable something or other? :hin:

C0LUMBIA
09-01-2007, 23:28
LOL @ madcatz wheel. i would pay an extra £100 for force feedback.

Jimster71
09-01-2007, 23:31
:hin: so how do i enable force feedback then? do i have to plug it directly into my xbox, or enable something or other? :hin:

The microsoft wheel is 'wireless' with respect to your xbox, but plugs into the mains to power the force feedback.

The copy of PGR3 that comes with the wheel is the only game that really supports force feedback, until the TDU patch comes out.

Gotmaxpower
10-01-2007, 00:00
The microsoft wheel is 'wireless' with respect to your xbox, but plugs into the mains to power the force feedback.

The copy of PGR3 that comes with the wheel is the only game that really supports force feedback, until the TDU patch comes out.

thanks mate!!! you helped alot, i threw the instructions away first thing, because i was too exited on getting it started up :D thx alot :D 10sur10

DiabloG1
10-01-2007, 18:40
At least I have PGR 3 as well as my dodgy version with the wheel

Face-Ache
12-01-2007, 06:49
I'm liking the wheel, and hanging out for this TDU force feedback patch/update to be released.

HappySpaceInvdr, i found the the experience the same as yours, at least initially. I was all over the road until i realised that you don't have to be too delicate with this thing, you can actually wrench it around quite violently and it'll be sweet.

I had all but given up on PGR3 due to a half-dozen or so Gold events that i just couldn't get, especially some of the timed ones. By the end of the first day i got the wheel, i'd knocked those off and was into my Platinums.

The wheel definitely enables you to drive with a hell of a lot more finesse.

I'm sort of into Gears of War and Vegas at the mo, at least until Forza 2 and the TDU patch are out, at which time the wheel will seriously start receiving a hammering. :)

HappySpaceInvdr
12-01-2007, 10:25
I'm liking the wheel, and hanging out for this TDU force feedback patch/update to be released.

HappySpaceInvdr, i found the the experience the same as yours, at least initially. I was all over the road until i realised that you don't have to be too delicate with this thing, you can actually wrench it around quite violently and it'll be sweet.

I had all but given up on PGR3 due to a half-dozen or so Gold events that i just couldn't get, especially some of the timed ones. By the end of the first day i got the wheel, i'd knocked those off and was into my Platinums.

The wheel definitely enables you to drive with a hell of a lot more finesse.

Yeah, I had another go at PGR3 and after some persistence, i really got into it and couldn't stop playing! The funny thing is, I always hated PGR3 before... long load times, plastic-looking cars, boring gameplay etc.. Now, with the force feedback wheel, it's been given a new lease of life.

Mastering the handbrake is a little tricky... when you've already got the wheel turned through 90 degrees, finding that button is not always possible... but I'm getting there.

I always loved TDU though... even before the wheel, so I can't even imagine how much I'm going to enjoy the game once the FF patch is released. The only thing is that I do use the camera control a fair bit in TDU, much more than PGR3, so I hope they can sort that out.


I'm sort of into Gears of War and Vegas at the mo, at least until Forza 2 and the TDU patch are out, at which time the wheel will seriously start receiving a hammering. :)

Same here. Gears of War andd Vegas are occupying a good deal of my waking moments! :)

steve30x
12-01-2007, 10:35
One reason I dont like PGR3 is the handling is funny. It seems to be too sensitive. If they had adjusted the handling to be similar to GT4 I would love the game but The handling is way too touchy like most Xbox 360 racing games I have played.

HappySpaceInvdr
12-01-2007, 11:22
One reason I dont like PGR3 is the handling is funny. It seems to be too sensitive. If they had adjusted the handling to be similar to GT4 I would love the game but The handling is way too touchy like most Xbox 360 racing games I have played.

It's a lot better with a force feedback wheel but, when it comes to drifting with the handbrake, it goes all Ridge Racer and the car behaves as if it's on ice.

Sematic
12-01-2007, 13:48
PGR3 is a great game! it was my first game for 360. I love the thrill of playing ranked races online and you are chasing first place!

steve30x
12-01-2007, 13:52
PGR3 is a great game! it was my first game for 360. I love the thrill of playing ranked races online and you are chasing first place!

Thats is why I play Live For Speed (http://www.liveforspeed.net/) . Its a lot more realistic and I dont have to pay more on my internet charges to play online with it.

rtsbasic
12-01-2007, 14:51
^ Agreed, if you want realistic racing, and frankly the best online racing ever seen in a game, LFS is for you. Espically combined with a G25.

Personally I think the whole Xbox 360 wheel situation is a diaster. MS want the market to themselves for FF wheels on it, so they've gone and screwed it up big time and in the process released a half baked wheel thats stupidly overpriced for what you get. If the Xbox 360 had G25 support, I'd have brought the console already. The G25's PC/Ps2/Ps3 compatible, why not 360?

Even the "old" Logitech wheel, the Driving Force Pro, which retails for £50-£60 these days, is a beauty to use compared to the Xbox wheel.

I'm just glad Atari/Eden have a couple of G25's in the development office for the PC version :atari: :)

steve30x
12-01-2007, 14:58
I have a Driving Force Pro and wish It was supported by the XboX 360. But unfortunately it isnt.


OK in my quest to buy a CPU i looked around everywhere and no place could I get an AMD X2 cpu. so I just called PC world Heres how the conversation went.

Girl "Hello PC World!"
me "Hello I was wondering if you had an AMD Athlon 64 X" 4400"
Girl "Ok do you want the CPU or Processor?"
Me "Im looking for the CPU!!"
Girl "OK But do you want the CPU or Processor?" (Again she asks the same DUMB Question)
Me "Im looking for the processor!"
Girl "Ok the CPU is the actual computer itself" (Man this girl is DUMB. Why was she Hired?)
Me " No CPU means Central Processing Unit"
Girl "Sorry we dont have the actual processor here but we have an intel core 2 duo processor for 199 euros" (es it was an AMD I asked for not Intel)
Me "Thats not the CPU im looking for sorry"
Girl " OK Thanks"
she hung up

Now do you actually need to know anything at all about computers to be hired by PC world because this girl is seriously stupid to be telling people the actual Computer is the CPU. I know If I was her employer and heard her saying that I would send her to colledge to learn what the parts of a computer are and how they work.

Crazed_Dodgem
12-01-2007, 15:00
i'm gonna wait till forza, because they will probably bundle the wheel with forza instead of PGR3, which is better for me as i allready own PGR and don't need or want another copy

steve30x
12-01-2007, 15:08
^ Agreed, if you want realistic racing, and frankly the best online racing ever seen in a game, LFS is for you. Espically combined with a G25.

Personally I think the whole Xbox 360 wheel situation is a diaster. MS want the market to themselves for FF wheels on it, so they've gone and screwed it up big time and in the process released a half baked wheel thats stupidly overpriced for what you get. If the Xbox 360 had G25 support, I'd have brought the console already. The G25's PC/Ps2/Ps3 compatible, why not 360?

Even the "old" Logitech wheel, the Driving Force Pro, which retails for £50-£60 these days, is a beauty to use compared to the Xbox wheel.

I'm just glad Atari/Eden have a couple of G25's in the development office for the PC version :atari: :)

Are the Pedals in the G25 any better than the MOMO and DFP? Because I had to fix the pedals on my DFP 2 weeks ago and before they broke they wouldnt stay calibrated for any longer than a minute (Even though the wheel is the second GEN DF B00 updated model)

rtsbasic
12-01-2007, 15:11
The pedals are only about a million times better - the internals are all metal with a fancy geared system (with anti-backlash) for the pot, which is held in place much more securely. I've been using them with perhaps more force than necessary half the time, and can't fault them at all.

Had the same problem with my DFP btw - I fixed it by securing the pots better so they can't move at all (bit of epoxy IIRC), and then used PTFE grease on all the other moving parts. Didn't have to take them apart again in the 1yr approx till I sold it (had a good few thousand miles done on them with no problem).

crappucino
12-01-2007, 15:12
You want decent pedals?

Don't mind paying?

http://www.act-labs.com/scripts/catdetails2.asp?catcode=AdvPedal

rtsbasic
12-01-2007, 15:13
for the price of just them pedals, you could get a G25. I don't see any advantage they offer except a bit more pedal travel and an alloy base?

steve30x
12-01-2007, 15:23
I might just look into buying a G25 and use both wheels for playing GT4 with my brother as well as playing LFS.

crappucino
12-01-2007, 15:29
for the price of just them pedals, you could get a G25. I don't see any advantage they offer except a bit more pedal travel and an alloy base?

Exactly, the advantage is that it's not made out of plastic, uses real pedal plates and does a damn good job of simulating the pedal travel action you would experience in a real car :)

HappySpaceInvdr
12-01-2007, 16:18
Thats is why I play Live For Speed (http://www.liveforspeed.net/) . Its a lot more realistic and I dont have to pay more on my internet charges to play online with it.

I'll take your word for it. Personally, there's no game on this planet that would persuade me to by a PC.

rtsbasic
12-01-2007, 16:20
Tell me, whats the advantage of having an alloy housing? None other than cool looks.

The extra pedal travel would be nice, IMO its the worst bit about the G25 pedals - the travel is the same as on the old pedals. The Act Labs pedals I had a few months ago had better travel, although they was quite possibly the most unreliable peice of kit I've ever spent good money on. I don't regret going from them to the G25, although the Act Labs shifter is a more solid feeling unit.

HappySpaceInvdr
12-01-2007, 16:20
^ Agreed, if you want realistic racing, and frankly the best online racing ever seen in a game, LFS is for you. Espically combined with a G25.

Personally I think the whole Xbox 360 wheel situation is a diaster. MS want the market to themselves for FF wheels on it, so they've gone and screwed it up big time and in the process released a half baked wheel thats stupidly overpriced for what you get. If the Xbox 360 had G25 support, I'd have brought the console already. The G25's PC/Ps2/Ps3 compatible, why not 360?

Even the "old" Logitech wheel, the Driving Force Pro, which retails for £50-£60 these days, is a beauty to use compared to the Xbox wheel.

I'm just glad Atari/Eden have a couple of G25's in the development office for the PC version :atari: :)

Did you actually buy the 360 wheel then? I used to have the Driving Force Pro for my Xbox and it comes nowhere near the MS Wheel in terms of build quality, and of course it's wireless which is a big advantage. I also don't think it's overpriced at £85 either.

rtsbasic
12-01-2007, 17:06
No I haven't brought one. I don't own a 360. I have used one several times however. The DFP build quality is good - I modified mine for use with a real car steering wheel, it supported the extra weight with no issues. The pedals were pretty poor but could be made half decent with minimal work.

The driving force pro was compatible with the xbox?!? You sure we're talking about the same Logitech wheel here?

Regarding wireless, sure its nice, but wireless stuff lags, so I don't see it being pratical for a wheel. There's a reason gaming-targeted periphals for PC are wired.

£85 for a wheel only usable on one console correctly by 1 game is a rip off IMO. It lacks a lot of features that cheaper wheels for other consoles/PC have.

HappySpaceInvdr
12-01-2007, 17:55
No I haven't brought one. I don't own a 360. I have used one several times however.

I thought as much, this puts the rest of your comments into perspective...


The DFP build quality is good - I modified mine for use with a real car steering wheel, it supported the extra weight with no issues. The pedals were pretty poor but could be made half decent with minimal work.

You see, when I buy a product, I don't expect to have to modify it at all... fortunately, there's nothing wrong with the MS Steering Wheel

The driving force pro was compatible with the xbox?!? You sure we're talking about the same Logitech wheel here?

You're right, it was the DriveFX I had. It was okay, but the build quality was rubbish compared to the wheel I just bought.

Regarding wireless, sure its nice, but wireless stuff lags, so I don't see it being pratical for a wheel. There's a reason gaming-targeted periphals for PC are wired.

Wireless stuff lags? This is starting to sound like a anti-console fanboy rant to me. There's no lag whatsoever on the Gamecube, Wii or Xbox 360 with their wireless peripherals when compared to a wired pad. No difference at all. What a ridiculous thing to say.


£85 for a wheel only usable on one console correctly by 1 game is a rip off IMO. It lacks a lot of features that cheaper wheels for other consoles/PC have.

The wheel has only just been released! It supports PGR3, Need For Speed Carbon and TDU already, but the force feedback is coming via patches to the other games very soon. All future driving games, such as Forza, should support this wheel perfectly well.

The fact that it only works on the Xbox 360 doesn't bother me... it's the only console I intend to play. And, as I've already mentioned, it has a fair few features that the other wheels don't have, such as wireless, full compatibility with the Xbox Live headset and full force feedback compatibility with forthcoming Xbox 360 driving games.

crappucino
12-01-2007, 18:28
Tell me, whats the advantage of having an alloy housing? None other than cool looks.

The extra pedal travel would be nice, IMO its the worst bit about the G25 pedals - the travel is the same as on the old pedals. The Act Labs pedals I had a few months ago had better travel, although they was quite possibly the most unreliable peice of kit I've ever spent good money on. I don't regret going from them to the G25, although the Act Labs shifter is a more solid feeling unit.

The G25 wheel is by far the best wheel I've tried up to now, it's better than the ACT labs one by a long shot but I was unconvinced about the durability and feel of the pedals and the precision of the shifter in manual mode :( the ACT shifter feels a lot more positive as you've pointed out. Oh and yes the original ACT labs pedals were horrid but the redesigned ones are due out any time now.

Believe me though, if you get a chance to try the A1 pedals you'll be won over... you really have to try them out and you'll undestand what I mean :)

rtsbasic
12-01-2007, 18:41
HappySpaceInvdr:

I think your taking this a bit seriously mate, I'm not here to flame anyone, I fail to see why your taking everything I say so personally. I'm simply of the opinion that MS would have been better off letting other companies like Logitech produce proper FF wheels for the 360, at the very least you have to admit that having competition for it would be good.

Where to begin..you don't have to mod the DFP for it to work well. I chose to. I used it for a good few months prior to doing so with no problems.

I am not anti console, nor am I what you call a fanboy. I have a PS2, Gamecube & N64 sitting under my telly. I have a GBA & PSP for long journeys. I also use my PC for gaming. Please tell me how I'm against consoles or heavily biased towards any of these products?

I admit, I own no wireless controllers for my consoles. I have a wireless controller for my PC (some Saitek thing), and previously owned a wireless mouse & keyboard (Microsoft products so not £5 bargain bin stuff). All of these have lag to one degree or another. The £3 Tesco mouse on my other box is more responsive than the £20 MS Wireless one. My wireless network has more lag than when I ran wires around the house. If you don't want to take my word for it, go do some research and satisfy yourself.

For a controller its not really an issue, but on a wheel where FF effects have to be felt in perfect sync with whats happening on the screen inorder to be helpful, I'll avoid wireless thank you.

If all the wheels features like FF aren't utilised, how can you claim its supported by those games. If TDU has as good FF on the 360 as it does on the PC you'll be chuffed to bits with it, but its not yet supported.

Shame the DFP isn't Xbox compatible, you had my hopes up for a min there, oh well.

crappucino:

The original Act Labs pedals weren't too bad till they broke, to be fair. The A1 pedals do look like heel/toe braking should be a lot easier, I have trouble doing this with the G25 pedals, its almost like they got the spacing between the pedals backwards.

Crazed_Dodgem
12-01-2007, 18:54
there is a new peripheral released for the PC actually, (CBA finding link) and it lets the wireless controllers connect to PC, not sure if it works with the wheel, but i expect it will.

steve30x
12-01-2007, 19:11
Thats interesting. I may have a look into that and see if the XBOX 360 controller would work on the PC.

HappySpaceInvdr
23-01-2007, 22:32
HappySpaceInvdr:

I think your taking this a bit seriously mate, I'm not here to flame anyone, I fail to see why your taking everything I say so personally.

I'm not taking anything you say seriously. Particularly as you seem confused on the whole issue of wireless peripherals...

I admit, I own no wireless controllers for my consoles. I have a wireless controller for my PC (some Saitek thing), and previously owned a wireless mouse & keyboard (Microsoft products so not £5 bargain bin stuff). All of these have lag to one degree or another. The £3 Tesco mouse on my other box is more responsive than the £20 MS Wireless one. My wireless network has more lag than when I ran wires around the house. If you don't want to take my word for it, go do some research and satisfy yourself.


Yeah, you are getting confused about the term "wireless". Of course, it means literally "without wires", but the technological methods behind it can be anything from infrared, BlueTooth, 802.11b/g/n, other 2.4GHz radio systems or other lower radio frequencies, (Only Microsoft's most expensive wireless peripherals use 2.4GHz, the rest use 27MHz... like your £20 MS mouse).

Out of all of those, the only one that does not incur any lag at all is the 2.4Ghz wireless technology, which is why it was used for the Nintendo Gamecube's Wavebird controller, the Wii controllers and the Xbox 360 controllers.

I have done plenty of research (playing games is research, right?) comparing the responsivity of these controllers compared to their wired equivalents and there is no difference. This is because, although they use the same radio frequency as 802.11b/g, they are optimised specifically for a 0 - 30 foot range, and of course the way in which the data is sent is completely different to TCP/IP. Your comparison with your wireless network is therefore completely irrelevant.

I suspect all of those products you've used already do not use 2.4GHz wireless... especially your Microsoft mouse, which sounds like the very cheapest of Microsoft's wireless range if it's only £20.

To be fair to Microsoft, they only ever make the claim "lag free" about their 2.4GHz products (which includes the 360 pad). they would not be able to make this claim if it were not true... especially in a country as litigious as the USA. Fortunately their claims are true, as I have found out myself. Neither the Xbox 360 Racing Wheel, nor the Xbox 360 joypad have any lag in response time compared to a wired peripheral.