Monkish
02-03-2008, 16:47
I like what I'm seeing in relation to Alone In The Dark, but I must say that I don't like to see throwing arcs in games. For me they spoil the realism and immersion, something the engine and especially this type of game is trying to create. Games shouldn't hand-hold to this degree. Players should be expected to learn how to throw objects accurately. Any sophisticated action like shooting an object in midair should be accomplished via an auto-aim function where the player simply needs to focus on timing the shot correctly. I hope those throwing arcs are removed from the final game, or at least, an option for manual throwing is included.
That demo of a thrown object moving along its arc in slow motion to permit shooting it at a specific point looked soooo fake. Ug.
It's small details like this that could spoil an otherwise great looking game.
That demo of a thrown object moving along its arc in slow motion to permit shooting it at a specific point looked soooo fake. Ug.
It's small details like this that could spoil an otherwise great looking game.