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Reviews Archive
Hardcoregamer.com (http://www.hardcoregamer.com/index.php?option=com_magazine&id_rubrique=1&type=article&id_article=239)
leahcim35
06-01-2009, 10:55
http://www.metacritic.com/games/platforms/xbox360/racepro?q=race%20pro
There's one linked from that page, from hardcoregamer
He doesn't sound very hardcore TBH, although everything he says suggests the game is going to what most of us want.
He did say " This makes any gameplay not related to racing essentially meaningless. ", which beggars belief. He's rumoured to have also said "Though I like fable 2 initially, it's marred by the fact they didn't have any Formula 3000 cars to race in it" :)
official xbox magazine has supposedly reviewed it too. I've only seen reports of the review and snippets of quoted stuff. I think it scored 6/10.
But it's another illogical one IMO. The reviewer in that moans that game is too hard because you can't set the AI difficulty in career mode [I think he means using the semi-pro / novice settings we've seen on at least one video, the AI difficulty option at the bottom must be fixed] and that means, in his opinion, you can either easily beat the game [with assists / medium settings] or can't beat it at all [on the hardest, no assists settings]
But assuming a reviewer plays the game for a few hours what would you expect? Again, it sounds to me like a winner [and I'm not the hardcore he believes the game will only appeal to particularly. I would say the same about Forza 2, unless you've played a lot of racing games, on the hardest settings with no assists etc, it may well take a while to beat the AI and might even feel impossible after the first few hours. Of course, long term you'll conclude that the AI is actually slow.
Actually finishing the game in a few hours is probably what they expect, most so-called next gen single player games are lucky to be 10 hours long, so no doubt he was upset at not finishing the game in that time?
So 2 negative sounding reviews that are actually telling us the game is good :)
Both of them have waxed lyrical about the handling and realism and control with the wheel and so on.
From what I've seen of the 2 reviews so far, they seem to have a problem that the game wants you to you know ...Race!
Agreed, I thought the review was going quite well. The second opinion at the bottom takes the biscuit though:
If you are looking for your next racing game, look elsewhere. There are simply better ones out there.
A game that is purely about realistic racing being called not very good. It's like Console reviewers think depth comes from having thousands of cars and upgrades. One thing that frustrates me about Forza is the lack of competitiveness if you haven't got the correct car build. If you haven't got the time to test different combinations, and would rather just get into the tuning side of things, surely this game is fantastic?
I despair at the negative feedback this is getting so far. Seems totally unfair, as they seem to have done everything they set out to do.
Brako_UK
06-01-2009, 11:23
What we need is for someone who reviews games on youtube or something like that where they dont have to worry about what they can or cant say.Also it would be good if an actual racing sim and someone who can appriciate realistic pyshics to review this game.
One thing i dont understand from these arcade type reviewers is that they compliment the pyshics and slate the game for it because its not a pick up and play racer like PGR or Grid or what not.Which then leaves me wondering how they actually know how they can say it has great pyshics,are they saying this purely because the game is difficult to them or do they happen to have a lot of car knowledge and can actually tell what driving pyshics are?.
Comet302
06-01-2009, 11:24
Well, there's a new one, that doesn't really seem to get the point but hey:
Hardcoregamer.com (http://www.hardcoregamer.com/index.php?option=com_magazine&id_rubrique=1&type=article&id_article=239)
wow.. for a site called "hard core gamer" it seems like they want another PGR.. did they really play it?....i mean really play it... sounds like they tried, but it was too tough for them... lol.... and they say nothing about online play.... you would think with a name such as theirs they would go all out and actually have a hard core racer review the game...
what is wrong with having to earn your way to become a pro..... the game uses race series cars, so yes, they have all the parts you need on them already.... jeesh.... did they ever see anything from Simbin before?..
yes, you have to start somewhere at the bottom of the ranks.... i take it MINI's will be the starting point.... and then you have to earn your way up - you are trying to become a "race pro".... you don't just get the keys to your brand new Koenigsegg CCGT!!!! Ya gotta learn to drive first!...
I sure hope a credible reviewer gets the game and really plays it all...
Oh, I just thought of something else.... aren't most "reviews" out after the final version is out???....
Comet302
06-01-2009, 11:29
well it seems we have two of the same threads going here.... any way of joining them up???..
otherwise i see a lot of double posts going on here.... lol
I intend the other one to be an archive of all the reviews. Specific comments about reviews should go here.
Brako_UK
06-01-2009, 11:34
I suppose the term"Hardcore gamer"can just mean they spend a lot of time playing games,that does'nt mean they are actually good at them or in this case,know a single thing about driving sims.
Well it depends, sometimes a snapshot of the code is sent to some reviewers before it goes through the packaging stage, sometimes that's the same as the final product, sometimes it's a little different.
But you're right about the not getting it thing - don't take this the wrong way, but I fear that was always going to be the reaction in bringing a game like this across to a console. While there are some fine chaps and chapesses like yourselves who appreciate a game like this, a lot of console gamers are looking for something a bit more game-y than simulator-y.
Comet302
06-01-2009, 11:36
Well it depends, sometimes a snapshot of the code is sent to some reviewers before it goes through the packaging stage, sometimes that's the same as the final product, sometimes it's a little different.
But you're right about the not getting it thing - don't take this the wrong way, but I fear that was always going to be the reaction in bringing a game like this across to a console. While there are some fine chaps and chapesses like yourselves who appreciate a game like this, a lot of console gamers are looking for something a bit more game-y than simulator-y.
yeah, understandable... atleast they didn't make it so you used "your avatar" as your driver.... LOL!!!!... oh man, i better not give them any ideas... :nuts:
Since there's comments on both, I'll merge them and create a new sticky that just links to reviews.
Brako_UK
06-01-2009, 11:39
That was the first thing i ever said to my friend when this game was announced,for the real sim fans out there,this game is going to be fantastic being the first of its kind on console but as we all know,when it comes to sims we are of a much smaller fan base than the arcade type of gamers out there.
During the first week or so i can see a lot of people buying this game in thinking because they could handle the cars on Forza or something,that they are going to be great at this game.The moment the arcade gamer realises he cant get the car out of 1st gear properly then there going to be comming straight on here and slatting the game.
As sim fans and also the developers of this game realise this,it will just be a case of letting the forum calm down for about a week or so,after which time the sim fans can get back to enjoying the game and the forum the way it was ment to be.
Copperhead_BOB
06-01-2009, 11:44
The reviewer says that there are better racers out there but he doesn't even give a hint of what his benchmark is.
I also know that the grass is always greener on the other side. However, that only means there is more cow manure under the layer of green.
leahcim35
06-01-2009, 12:13
I despair at the negative feedback this is getting so far. Seems totally unfair, as they seem to have done everything they set out to do.
Yeah, though I looked at the metacritic page for race 07 and there are a couple the same there, but the rest are generally good. [It'll be interesting to see if sites that favourably reviewed race 07 don't review this with a similar score]
Grid has nothing this doesn't as far as I can remember. Indeed, IIRC they said something like "it's all about the race"
Forza has car painting. [Adding parts really just makes a car have race parts so you can tune them. simbin's cars can be tuned because they are race cars to start with, so it isn't really a huge loss. Although for a reviewer who can't beat the AI, being able to upgrade your car so it is 3x the speed of the AI and handles better probably counts as a must-have feature :) Similarly, buying / collecting lots of cars is hardly a reason to buy Forza, there are generally a handful of cars in each class that give you the gamut of FWD / RWD / handles like a bucket / drives like a lotus / is a lotus and so on.
Everything else is basically racing, in any racing game. It's no different to football games or most other games. The core gameplay is obvious, and 99% of the time you're playing the game you'd expect to be in a car on a track driving. So once you've seen 1 racing game you know what to expect - you have cars, you have tracks, you have online, and that's what it is.
Then there's basically 2 points of view. Realistic driving or arcade driving.
From a review pov though, they want some angle or gimmick that the game has that's supposedly new or sets it apart. For Grid most of the reviews talked about the rewinding of time after crashes and the supposed novelty of being able to crash. For Forza it was a mixture of painting and this thing where reviewers feel the need to blather on about how difficult driving is and how you have to slow down at corners. For GT it's the near photo realistic replays.
For this, clearly they've got a game that doesn't really have a gimmick except perhaps simbin are saying "we're all about the realism" but don't forget they also, for this game, will feel the need to do the "you'll spin, driving is scary mommy" stuff. So a reviewer has no chance to appear sane. He'll be saying the game is a racing game, noting that the racing, the realism and driving and everything is great, but then he has to decide that it's too hard for mortals because that's just the cliche that every racing review on anything with none arcade handling feels they have to include.
The irony is that some hardcore sim users have bought the line too in a reverse way, as though it's a badge of honour for a game to be reviewed as too hard. Simbin said in interview a lot of the community believe that "realistic equals difficult" and that it is not really true. The only really difficult thing with sims imo, is that you don't feel the physics acting on you. IRL the difficulty is overcoming that sense you are hurtling along at a rate of knots and trusting the car has the ability to get to the limit. Obviously in a sim we can push as hard as we like without fear, but that does make it harder initially, you tend to start over the limit and reign yourself in. Almost the opposite of real life.
[You see comments in youtube of gamers telling folk at racing schools that they aren't going over the kerbs or are slow, forgetting that overcooking it IRL actually has consequences and all those spins we do in the game wouldn't be tolerated in a driving school, they want you to drive up to your limit and the cars, not down to it after wrecking half the school's garage :) ]
The fact my 10 year old manages to drive around tracks in Forza after a short amount of instruction, and that there are race tracks around the country with kids from around 8+ whizzing karts around tracks, and there are about 300 million cars parked on my street alone, all with physics that's as good as it gets :) Is obviously not because driving is beyond the wits of mortal man :)
edit: Sorry I didn't see the other thread, I'll check next time :)
VVV_Hellbr1ng3r
06-01-2009, 12:25
I'm still waiting for someone to review this who is actually familiar with an automobile.
And doesnt get off on PGR/NFS unrealistic arcade...
You can expect a solid reveiew from VVV Gamer next month I imagine (once its out) ;)
beradd88
06-01-2009, 12:43
I do not think I have seen anybody mention this but in the Official Xbox Magazine review by the one picture it says
"The cars really push in this game, and you don't get to tweak their settings to your liking"
although there is a video on youtube that shows that tons of things on the car can be adjusted.
I am not surprised that OXM said that though. They frequently give bad information in their reviews. I honestly do not think they even play the games that they review.
VVV_Hellbr1ng3r
06-01-2009, 12:49
OXM probably meant you cant add nos, because that would be 'their' liking
But you're right about the not getting it thing - don't take this the wrong way, but I fear that was always going to be the reaction in bringing a game like this across to a console. While there are some fine chaps and chapesses like yourselves who appreciate a game like this, a lot of console gamers are looking for something a bit more game-y than simulator-y.
I think this is a solid point, but what I don't understand is why reviewers want EVERY game to be the same, surely we have enough arcade racers on the 360 by now. weirdblue
VVV_Hellbr1ng3r
06-01-2009, 12:56
Enough to keep the trouble-starters and the abusive kiddies off Race Pro :)
rustymike12
06-01-2009, 13:05
yeah, understandable... atleast they didn't make it so you used "your avatar" as your driver.... LOL!!!!... oh man, i better not give them any ideas... :nuts:
LMAO lolblue:
And there will be some little whiner bashing the game about that too!
Comet302
06-01-2009, 13:10
I intend the other one to be an archive of all the reviews. Specific comments about reviews should go here.
Enough to keep the trouble-starters and the abusive kiddies off Race Pro :)
we can only hope!... LOL.... mdr1
Copperhead_BOB
06-01-2009, 13:57
There should be another Transformers game coming up this summer.
It's got lots of cool explosions, air to ground and ground to air action plus crazy chassis transformations. That's got to be more exciting than live track, fuel weight and tire temperature.
Fake cars are better than real cars. Hardcoregamer should try that out instead.
Brako_UK
06-01-2009, 14:06
Greay pyshics,real life roster,superb and detailed tracks,multiplayer,online leaderboard system.
How on earth can a serious racing sim fan not review this and give it top marks?.It's looking like we will have the actual game our selves before the real reviews start comming out.
Infact come release day and after a few hours tinkering about and racing on Race pro,i think we should create our own particular player review thread.
PerfectStrategy
06-01-2009, 14:10
Leave PGR and Forza alone for cripe's sake. Just because some reviewers badmouthed Race Pro doesn't mean you need to lash out against PGR and Forza. What the hell are you going to say when PGR5 or Forza 3 is announced and you are bored of Race Pro? Then you will start talking **** about Race Pro? :rolleyes: Both PGR3/4 and Forza 2 are excellent games and deserve the scores they got. I know a good racing game when I play it, I've been playing all of them since NFS1 and GT1. If you only play the most hardcore sim then you are just limiting yourself and not experiencing the great variety in the racing genre, your loss I guess.
And hey, at least Bizarre and Turn 10 don't lie about their number of cars and manufacturers to try and sell their game. :)
leahcim35
06-01-2009, 14:16
And hey, at least Bizarre and Turn 10 don't lie about their number of cars and manufacturers to try and sell their game. :)
Ah, and you were doing so well at being holier than thou up to this point... :rolleyes: :)
I can't see what upset you with what was said about Forza 2?
Brako_UK
06-01-2009, 14:16
Not really to be honest,in truth games like Forza and PGR are created for a much wider audience and aim for the pick up and play type of gamer.In no way is Forza a bad game and i suppose PGR in its own right is a smashing arcade game but for the sim fan these type of racers are just not our cup of tea.
As for cursing towards the release of PGR5 and Forza 3,i suspect we will have a similar opinion of them too as it would be idiotic of the developers to change there game style when they make so much money from there previous titles with the game play they featured.
as for Simbin lying about the amount of car's.....Well the way i see it they are just counting the liveries which i think then adds upto the large amount which rumours taken out of context.If you seen 5 BMW's in a car park you would'nt say i seen one BMW today in five different colours,you would say i seen 5 BMW's in 5 different colours.
In my opinion, Race Pro is geared specifically towards a person who likes Sim Racing and is interesting in handling, car configuration and much more. I think Forza and PGR, even though they boast some really good qualities, are still too much on the arcadish side of things, even though it may be promoted as a sim-type title. It's still pushed towards more of the casual gamers rather than just specifically the hardcore simmers out there.
Comet302
06-01-2009, 14:40
i actually liked to play lots of PGR3... it was a fun arcade racer.. get points & have fun... i just got tired of getting kudos.... and i have also played many, many hours of FM2.... it was a fun racing game, good times, made some cool paint jobs, got all achievements and just plain got bored with it.. they were fun while they all lasted to me... it happens to almost all games out there... I never got PGR4 as I didn't want to race bikes, plain & simple... I hope that the next versions of both PGR & Forza blow away anything that they ever did before....
now, when it comes to Race Pro, I can only hope that it follows the same direction as all of the other Simbin racing series... they have made very accurate racing games... tracks, cars and drivers are all real... that's what they do best!
Haha Perfect Strategy you being serious?
Remember all the promises for Forza 2?
* Trailer showing Alpine Ring ...hmm where did that go?
* Screenshots showing BMW LMR in Rio ...it's disappeared too.
* 12 cars on grid, no wait we can only do 10 ....no wait again for solid 60fps we need to go back to 8
* Amazing graphics including never before seen in a racing title!!!!! 3D GRASS
* 350 cars (300 of which we got in Forza and the new we had to buy in DLC)
* Nurburgring F1 circuit, no wait Nurburgring F1 circuit DLC ...no just can it we'll package it later
* 15 Environments ....nope 12 and let's make most of them out of the test track
* Fix the replays
* Yadda yadda yadda
Also the game has always said 350 cars from 48 manufacturers. It never said 350 cars alone.
Also PGR3/4 were great games and yes they definitely were a lot of fun for what they are, arcade racing titles with some semi-realistic characteristics thrown in for good measure, however this is not what people are saying when they talk about reviewers showing their joy and glee for them and then saying they don't like RACE Pro as they are totally different genres aimed at a different market. And for that reviewer to forget and bypass and give their rating due to this is just stupid.
Also PGR can't be PGR without Bizarre Creations imo, those guys were geniuses and really did push the boat out when it came to each iteration.
PS: Do you count all those GT2 Racing Porsche's, JGTC (has a new name doesn't it?) Supra's etc in Forza 2 as 1 car also?
leahcim35
06-01-2009, 14:49
Not really to be honest,in truth games like Forza and PGR are created for a much wider audience and aim for the pick up and play type of gamer.
I disagree with that. Having read a few interviews and stuff released by Turn 10 I've not seen anything that suggests anything that's "wrong" or missing or whatever else with the physics in Forza isn't caused by either (A) Bugs, (B) Lack of programmer / designer know-how or (C) Simply because you can't recreate the real world perfectly in any game.
I could be wrong but AFAICT, the game is what turn 10 programmers thought was accurate, at least going on comments I read them make. Unless you have some interview or whatever to show they thought otherwise and did "dumb it down"?
PGR perhaps isn't pretending to be realistic, but the idea that Forza 2 was dumbed down doesn't appear to reflect the guy from turn 10 who went around talking in interviews about how into physics he was and how accurate his sim was and how it got things like /straightening the wheel/ to remove understeer rather than adding more lock in FWD correct and how they'd done tyre temps and how high the hz rate it ran at was. So if it isn't correct then afaict, it isn't because they intentionally dumbed it down, it's simply because they didn't get it right.
Of course, they made it work with a controller and they have assists, but Race Pro will do that too. Plug a wheel into Forza and switch them off, and that's not an issue.
I could be wrong, but can you find the interview where he says that he made it easier or did anything to give it mass appeal? I'd appreciate the heads up.
The only thing I suspect will happen with Forza 3 is like Microsoft do when they release a new version of windows, at that point they will be saying how bad the previous game was in order to promote the new one...ironic given a recent post asking if we will do that :) But it isn't that bad, it's a good game.
The biggest problem with Forza imo is that on any track with a long straight tends to be dominated by a single muscle car from the 1960s or 70s because of the class rating they are put in. Which seems a bit absurd, but it's only a concern if you care about getting to the top of the leaderboard on those tracks, otherwise you can drive what you like and there's plenty to like in it imo.
Comet302
06-01-2009, 14:52
hehe Diablo... i was just writing up on a few things that you put into your post.... lol... so i stopped... lol.. where is alpine ring again?.... lol... no talk about it either... lol.... and I too, was disappointed when all you could race was 8.... i loved the 3D grass though!!!... lol...
Julio_Geordio_9
06-01-2009, 14:55
If the cars in the game handle as well as, or better than, the current top car game (Mario Kart) I think we'll all be happy.
I can't wait to use the handbrake/wall riding/auto/turtle wax glitch either which any good racing game has.
Yay........rock on
Mario Cart - Is this some new Mario in a Supermarket game I haven't heard about?
"Hurry, we only got 10 secs to get Princess Peaches' melons!" tonguegre
... in aisle 5 of course. ;)
Brako_UK
06-01-2009, 14:57
I did read it somewhere,do you know those reports they do?the ones they do for each week?.Anyway way way back,there was a particular article which mentioned the chap who does the weekly reports talking to the main game director by the name of Dan something.
In that particular post the chap who written the article was asking the director why a particular car cannot do something which its real life counter part does.The answer this Dan fellow gave i faintly remember saying something along the lines of"we are aiming our game to a wide audience and for this to work certain things cannot be done".
Now that in no way are the exact words that were used but they were along those lines,on all account i could of completely miss read the section but due to a varied amount of car knowledge i stick by my word when i say that Forza is not accurate when it comes to the sim pyshics side of things.
Its not a huge deal and the game has been a complete success and i myself enoyed it for a short time but there were just certain things in that game that were either missing from the pyshics or just could in no way be done in real life.
Julio_Geordio_9
06-01-2009, 14:58
Mario Cart - Is this some new Mario in a Supermarket game I haven't heard about?
"Hurry, we only got 10 secs to get Princess Peaches' melons!" tonguegre
... in aisle 5 of course. ;)
melons
*sniggers*
The lack of environments .....oops sorry tracks is what spoiled Forza 2 for me mostly.
Comet302
06-01-2009, 15:04
The lack of environments .....oops sorry tracks is what spoiled Forza 2 for me mostly.
yeah the tracks kinda got me too.... i still can't figure out why they put in the Test Tracks... when barely anyone raced them... especially adding them in reverse... c'mon!!
Hey! wasn't Alpine Ring in Forza 1???.. you would think it would be quite easy to upgrade it... or maybe they didn't have permission to use it?.... lol....
Alpine Ring was shown in the announcement trailer for the game itself, and Alpine Ring is a fictional track made by Turn 10 so permission wouldn't be an issue.
I forgot actually about the AC Schnitzer (BMW M6) that was also shown in that first trailer but then they couldn't get the licence for.
Julio_Geordio_9
06-01-2009, 15:11
I didn't mind the tracks on Forza 2, even the test tracks.
What Forza 2 did do right (mostly) which no other recent racing game has, is to correctly time penalise corner cutting/going off track. I hope Race Pro has something equally effective.
The stuff i saw some people doing on Grid was absolutely ridiculous. It was just corner cutting........it was half a track cutting. Retards.
leahcim35
06-01-2009, 15:12
Anyway way way back,there was a particular article which mentioned the chap who does the weekly reports talking to the main game director by the name of Dan something.
In that particular post the chap who written the article was asking the director why a particular car cannot do something which its real life counter part does.The answer this Dan fellow gave i faintly remember saying something along the lines of"we are aiming our game to a wide audience and for this to work certain things cannot be done".
Fair enough, but here's a quote from Dan on Forza 2 prior to launch "As far as my favourite feature it's probably the physics, because they kick *** and I'm a physics geek so I love that."
See my point? Elsewhere he talks in detail about it.
But yes, he does talk about designing the game with broad appeal...but the next line after the physics one talks about what people are going to create with the painting stuff and he talks about the auction house and a "car collecting game". So I don't believe he talked about broad appeal in terms of the physics....at least not until people pointed out where it was wrong :)
i stick by my word when i say that Forza is not accurate when it comes to the sim pyshics side of things.
Yes, it's just a question of what is particularly inaccurate and why it is. [The fact there's no sim that isn't inaccurate is a given anyway]
Brako_UK
06-01-2009, 15:16
Very true sir.Like i said though,no matter what faults Forza 2 may have had,it has been the best racer for a console in many years and has certainly stood its test of time.
I am just happy that Race pro is being released.
leahcim35
06-01-2009, 15:23
i still can't figure out why they put in the Test Tracks... when barely anyone raced them... especially adding them in reverse... c'mon!!
I have a theory.
You're going to write a physics engine for driving. So you need tracks pretty early on to test said engine before the teams recreating real world tracks have finished. So you decide to develop a program that lets you draw a rough 2d shape, perhaps with a height map too, and it creates a bespoke track in that shape, tarmac in the middle, kerbs on corners, grass at the edge. You've seen the test tracks a lot of the turns and corners are indentical, and they all basically look the same.
Perhaps for the final game when they decide to actually add the tracks to the game they had an artist go in, but you can imagine the initial track create program [possibly something they thought about releasing too?]
Then you can simply draw whatever corner you want to test without having to spend hours and without having to wait for the real tracks.
One day your 5 year old son comes in to work because the childminder is ill or whatever, and he sits down and you let him play to keep him entertained. Of course he loads boomslang and a couple of the other initial test tracks and, doing what 5 year olds tend to do, goes overboard with the controls. Soon he's drawing lots of wiggles and squiggles that create, well, the kind of ridiculous track that looks like a 5 year old created it :)
The result is laughable, but the team perhaps after a large "lunch" at the local "post office" says "Let'sh put theshe in the finished game..." and the joke gets carried too far....
Or something else....
rachel2021
06-01-2009, 15:42
I like the post leahcim :laugh: but I would like to talk about the review on Race pro. You know the game this threads about! I love it when people who are poor at racing games like this review them. Its so obvious there #@&= on the track. With comments like " with game credits only usable to unlock more events they become somewhat worthless " :laugh: HELLO THIS IS A REAL RACING GAME!!!!! no one who plays this give a damn about pretty alloys and turbo booster upgrades. P.S. I will be expecting many more review of this nature and look forward to applying a pinch of salt to there content LOL
Copperhead_BOB
06-01-2009, 15:59
I always thought that Forza Motorsport 2 was actually a very capable paintshop program with cars and some test tracks thrown in for good measure.
After finishing off your art masterpiece, what better way to show it off than to drive it on the track for all to see? :laugh:
Julio_Geordio_9
06-01-2009, 16:03
I like the post leahcim :laugh: but I would like to talk about the review on Race pro. You know the game this threads about! I love it when people who are poor at racing games like this review them. Its so obvious there #@&= on the track. With comments like " with game credits only usable to unlock more events they become somewhat worthless " :laugh: HELLO THIS IS A REAL RACING GAME!!!!! no one who plays this give a damn about pretty alloys and turbo booster upgrades. P.S. I will be expecting many more review of this nature and look forward to applying a pinch of salt to there content LOL
I'm **** at racing games and I like pretty alloys and turbo booster upgrades.
Maybe I should become a gaming journalist
Copperhead_BOB
06-01-2009, 16:06
I didn't mind the tracks on Forza 2, even the test tracks.
What Forza 2 did do right (mostly) which no other recent racing game has, is to correctly time penalise corner cutting/going off track. I hope Race Pro has something equally effective.
The stuff i saw some people doing on Grid was absolutely ridiculous. It was just corner cutting........it was half a track cutting. Retards.
GRID is all smoke and mirrors.
After some serious extended play, you will find more cracks than the busted windscreen.
Brako_UK
06-01-2009, 16:07
I suppose we wont see many reviews now untill the game is nearer release date.I am sure there might be the odd web based review and hopefully there will be some reviews done by people who actually enjoy racing sims.
Copperhead_BOB
06-01-2009, 16:09
I will review the demo when it is released :laugh:
Hey guys can I remind you to watch your language and if you need to censor it in anyway then it shouldn't be posted in the first place.
Thanks.
Brako_UK
06-01-2009, 16:26
It now seems we have the first lady of Race pro.
Julio_Geordio_9
06-01-2009, 16:27
Lets hope there aren't any parking challenges
:)
beradd88
06-01-2009, 16:55
I think Forza 2 would of been a great game if you could race actual seasons. Have good races and bad races. Instead it is oops I spun out and now I need to start over because if I do not win I will not get that shiny new car.
Their career mode is a joke just like many games. 2 or 3 race seasons while you only run a few laps per race is not a racing season to me. It seems like they want to constantly make you change cars because that will please the arcade racing fan while they try to lure the more serious racing fan in by making the cars harder to drive than the cars of other console racers.
I wish everything was not all about making zillions of dollars but more of to create a work of art.
Don't get me wrong I like Forza 2 (1.5) but imo it went more backwards than forwards from the original. Maybe they'll be like the GT series and make the odd numbered iterations the better.
crappucino
06-01-2009, 19:24
You have to laugh at that reviewer having a pop at the "grating" engine sounds. Oddly enough, when you are stuck in a tin can with no soundproofing and a 4cyl 2.0 engine tuned to produce 280BHP it's obviously going to get a bit grating! His editor should have stuck him in a race suit and made him play the game in a sauna, now there's realism for you!
I guess this reviewer loves His GOW 2 a little bit too much!
But I found a gem: "This makes any gameplay not related to racing essentially meaningless."
That could be my signature!!
[QUOTE=PzR_Tak;2010780]. One thing that frustrates me about Forza is the lack of competitiveness if you haven't got the correct car build. If you haven't got the time to test different combinations, and would rather just get into the tuning side of things, surely this game is fantastic?/QUOTE]
That is what bugs me with Forza. Being in university I rarely get alot of time to play games. In Forza its almost a full time job to have competitive cars for each class, and its always changing due to new builds.
Two things spring to mind....
Always try a game yourself . NEVER listen to reviews. Just because he didnt like it , doesnt mean you will not.
and...
I dont know about anyone else , but I doubt if I will even race the single player anyway , I will be racing my mates and nothing else....
So based on that 10sur10 lol
Two things spring to mind....
Always try a game yourself . NEVER listen to reviews. Just because he didnt like it , doesnt mean you will not.
and...
I dont know about anyone else , but I doubt if I will even race the single player anyway , I will be racing my mates and nothing else....
So based on that 10sur10 lol
I think you might have a problem there, as the review did make at least one (possibly) pertinent point.
Once you have a contract with a team you end up racing using their vehicles in a tournament, and depending on your final standings you gain a certain amount of credits and often a new car for use online or in the single race modes.
This could mean that you have to play through the career mode to be able to race the faster cars. However, if all you want to do is race Minis, you'll be fine!
I'll play through singleplayer just to get all the cars. It's quite a good thing as well as you get to know the tracks and cars instead of everyone going online and just crashing for a week before people learn to control their car ;)
I think you might have a problem there, as the review did make at least one (possibly) pertinent point.
This could mean that you have to play through the career mode to be able to race the faster cars. However, if all you want to do is race Minis, you'll be fine!
If I have to I will , its no biggy I guess , but I do remember Simbin saying nothing will be locks online... Judging by the review I wouldnt be surprised if the muppet doing it even knows how to get online..
I mean anyone that can up with "This makes any gameplay not related to racing essentially meaningless" when reviewing a Racing game must have problems.....
Brako_UK
06-01-2009, 21:46
I think these days when developers make a racing title,they realise that online console gaming is the only way certain gamers play,not taking anything away from the sim side of things i should imagine there will be a certain formula to unlocking cars for those who just want to race online.
Perhaps they may only have to race a certain amount of races or something and a new car is then unlocked.
I personally really enjoy the 1 player career mode in games but i dont think its right to make strictly multiplayer gamers only,to have to wade through career mode so they can unlock cars online.
I am sure they have already thought this through though.
I mean anyone that can up with "This makes any gameplay not related to racing essentially meaningless" when reviewing a Racing game must have problems.....
I know. That truly is a cracking quote when talking about a "RACING GAME".
Oh, and related to the Race Pro review, here's their review of GTR Evo (http://www.hardcoregamer.com/index.php?option=com_magazine&id_rubrique=1&type=article&id_article=206)
Interesting how the same game (within reason) gets a much better score on PC.
I know. That truly is a cracking quote when talking about a "RACING GAME".
Oh, and related to the Race Pro review, here's their review of GTR Evo (http://www.hardcoregamer.com/index.php?option=com_magazine&id_rubrique=1&type=article&id_article=206)
Interesting how the same game (within reason) gets a much better score on PC.
Seems as there's more what the reviewer wants/expects rather than if the game is any good that lays the base for the scoring. What a worthless magazine. :mad:
Oh by the way, I CANT WAIT FOR THE DEMO TO ARRIVE!!! gah, I think I'm loosing it...:hallucin:
Seems as there's more what the reviewer wants/expects rather than if the game is any good that lays the base for the scoring. What a worthless magazine. :mad:
Oh by the way, I CANT WAIT FOR THE DEMO TO ARRIVE!!! gah, I think I'm loosing it...:hallucin:
Both games were reviewed by different reviewers.
Race pro - Tony Mitera
GTR EVO - Jeremy
Both games were reviewed by different reviewers.
Race pro - Tony Mitera
GTR EVO - Jeremy
Yes, that's what I'm saying, it's more down to the reviewer than the actual game regarding what score it is given. For me, 10sur10
DerOutlaw
07-01-2009, 09:36
Unhappy with the Hardcoregamer review? Always wanted to be the owner of a gaming magazine? Then check this out:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=300285337821 (http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=300285337821)
Yepp, they're selling Hardcoregamer via eBay, so if you got at least 42000$ go get it and let them testdrive Race Pro again. :)
Comet302
07-01-2009, 09:40
Unhappy with the Hardcoregamer review? Always wanted to be the owner of a gaming magazine? Then check this out:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=300285337821 (http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=300285337821)
Yepp, they're selling Hardcoregamer via eBay, so if you got at least 42000$ go get it and let them testdrive Race Pro again. :)
OMG!!!.. that is hilarious!!!!... LMAO!!!!.... and just think you can fire the guy that reviewed Race Pro!.. LOL!!!! mdr1
Hmm, that might be worth if it includes the Race Pro review disc :)
Copperhead_BOB
07-01-2009, 09:49
Unhappy with the Hardcoregamer review? Always wanted to be the owner of a gaming magazine? Then check this out:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=300285337821 (http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=300285337821)
Yepp, they're selling Hardcoregamer via eBay, so if you got at least 42000$ go get it and let them testdrive Race Pro again. :)
No wonder the review was so bad.
The reviewer was having morale problems at work.
Comet302
07-01-2009, 10:02
Hmm, that might be worth if it includes the Race Pro review disc :)
lol... nah, from the looks of it I doubt they actually had one... :nuts:
VVV_Hellbr1ng3r
07-01-2009, 18:53
Hahahah! ^ Excellent find
SCOLancer
07-01-2009, 19:14
Schweeeet now that does make you smile:)
FTW_MentalJ
07-01-2009, 19:20
@ Autogaming.net some1 took the effort to review the two reviews
http://www.autogaming.net/article/2152/are-reviewers-really-fairly-rating-simulation-games/#more-2152
10sur10
Brad_ did!
We were talking over there all about how a game like this requires specialists, and essentially a disclaimer stating about it is not "Easy"
3 things make a good car game. 1. Sound, 2. Physics and 3. Replay which should give the best view of the first two. We know SimBin does this in spades.
This is off topic. But I wanted to share what I thought has been the best console racer to date.
Not sure what happen to them.
http://www.youtube.com/watch?v=4_z3hsEpzyM&feature=related
OXM UK say: (thanks Perfect Nobody)
Good:
Plenty of cars to choose from
Good selection of tracks
Handling is excellent across all car types
Bad:
Graphics not up to Forza or Grid standards
Difficult to navigate
They also recommend that you use a wheel and the MS wheel is excellent for the job
Overall they gave it an 8.
edit: quoted from gamespot forum. I'm going on a hunt to find the mag tomorrow.
Finally a review that seems to have grasped the concept of a sim, 8/10 is more along the line of what I'd expect it to receive.
IGN just released there hands on report to go along with those videos. Just found it.
http://xbox360.ign.com/articles/943/943277p1.html
V12_Nikrox
09-01-2009, 23:19
now that's a proper Preview.
Nice find, and it sounds as if they liked it :)
IIChrisPyII
09-01-2009, 23:29
At least the previewer sounded like he has played simbin games before and knew what to expect
I've just re-read the IGN preview, and they say they were sent a preview build. Surely if they were sent a preview build this week, that the OXM and Hardcore Gamer magazines were done with a preview build, not the final.
crappucino
10-01-2009, 01:15
I've just re-read the IGN preview, and they say they were sent a preview build. Surely if they were sent a preview build this week, that the OXM and Hardcore Gamer magazines were done with a preview build, not the final.
Possibly yes and with this being a big release there will be people vying for bragging rights as to who gets the first review out. The hardcore gamer review was of course a spectacular display of journalistic ineptitude so probably best to forget that one ever happened!
Have you guys seen that metacritic already has both the OXM review as well as the HCG review on their site? I find this a bit misleading as they both most likely had preview builds which does not fairly represent the final build. When I contacted metacritic about this all I got was a suggestions that I should contact the magazines and get them to say that they had preview builds, funny how things work sometimes...
Have you guys seen that metacritic already has both the OXM review as well as the HCG review on their site? I find this a bit misleading as they both most likely had preview builds which does not fairly represent the final build. When I contacted metacritic about this all I got was a suggestions that I should contact the magazines and get them to say that they had preview builds, funny how things work sometimes...
metacritic is a flawed (in some respects) system. It doesn't take into account a lot of things (such as preview builds to get review into magazines in time for game release!). Also there have been times when a review has been released to metacritic, and the publisher of the game has been unhappy then forced the magazine to rewrite the review with a higher score.
And don't get me started on the public votes!
I'm beginning to see that now, as the person I've been talking to at metacritic doesn't seem a bit concerned about it being preview builds and seemingly has no intention even asking the magazines about it.
Brako_UK
13-01-2009, 13:47
I have'nt touched a gaming mag since the mid 90's,it was the official playstation magazine and they gave Driv3r a very solid 8/10.Having enjoyed the original i went out and bought it and to this day,it has to be the worst game of its genre that i have played.
It was then i started realising no mag can be trusted if you cant even trust an official mag.These day's the only people i listen to about game recommendation's are from long term player's of the game.
I'm beginning to see that now, as the person I've been talking to at metacritic doesn't seem a bit concerned about it being preview builds and seemingly has no intention even asking the magazines about it.
Also, another point is that scoring games is (obviously) a flawed system. Only YOU know if YOU are going to enjoy a game. Within reason, I am certain that I am going to enjoy Race Pro. It's the sort of game I thrive upon. The hardcore gamer review had so many positive points, for me, that the review actually read quite positive. Scores don't really matter, it's the content of the review that interests me.
I have'nt touched a gaming mag since the mid 90's,it was the official playstation magazine and they gave Driv3r a very solid 8/10.Having enjoyed the original i went out and bought it and to this day,it has to be the worst game of its genre that i have played.
It was then i started realising no mag can be trusted if you cant even trust an official mag.These day's the only people i listen to about game recommendation's are from long term player's of the game.
Well, you have to realise with Official Magazines that they are purely there as a marketing tactic. They uprate Sony's or Microsoft's games most of the time, and any publisher that has paid them enough money for advertising. I have seen magazines and websites not get review copies of games because of former poor (score-wise) reviews as well, and that to me is a plus point of criticism working well.
One thing I like about IGN is they have 3 review teams, US, UK and Aussie, and their scores for the same game can really vary, so you can get different opinions on games. One thing I hate is the fanboy comments, but you find them everywhere. For the record, I have a 360, and a PS3. I prefer the 360 for the Xbox Live network (£40 a year is worth it IMO), but I have a PS3 for the exclusive games.
rustymike12
13-01-2009, 16:10
I have a 360, and a PS3. I prefer the 360 for the Xbox Live network (£40 a year is worth it IMO), but I have a PS3 for the exclusive games.
That's the way I feel about it too Tak, ($50 USD here) well worth every penny. PSN is a joke in my opinion and that is why it's free.
To be fair remember PSN is 3-4 years behind Live, see where Sony's online network is in this time in the future.
Live is good but it seems stupid for what you're paying for when you think about it.
[edit:] mistyped 'paying'.
rustymike12
13-01-2009, 17:11
To be fair remember PSN is 3-4 years behind Live, see where Sony's online network is in this time in the future.
Live is good but it seems stupid for what you're playing for when you think about it.
>PS2 was online before xbox, so I would think by now they would know how to do it.
>By extension, XBL users must be stupid as well. Consider me stupid then, I can take it.
NF1-I-Pioneer
13-01-2009, 21:35
poor reviews, those of you saying that these reviews will keep kids away i'd rather have a good game with kids than a poor game without them. Also you speak as though you know the game will be great, how do you know? the reviews obviously don't think so. I don't care for reviews but you don't see gears and LBP get a **** reviews
oh well, we'll have to wait and see
AZT_Mad_Monk
13-01-2009, 22:04
that is because gears is a totally different type of game, and i'm not talking about shooter/racing... Gears is to showcase a fantastic plot, in depth shooting and playability for all... but Race PRO isn't about that. It's about making the most realistic racing game on xbox 360, we don't care if it gets marked down for having a rubbish career mode, in fact all the better, as it means that if we have to unlock cars it won't take weeks to do ;D It's about making fantastic and close racing in multiplayer and it's about offering more real life tracks and cars than any other game... we don't care if it's hard to handle, that will mean that the n00bs are kept away, and going into any lobby online should give you a good race, rather than a 1st corner pile-up...
to be honest i don't care what the reviews say, because they right for the average person, and if the average person can't cut it on race pro. Then only the elite will remain :D
poor reviews, those of you saying that these reviews will keep kids away i'd rather have a good game with kids than a poor game without them. Also you speak as though you know the game will be great, how do you know? the reviews obviously don't think so. I don't care for reviews but you don't see gears and LBP get a **** reviews
oh well, we'll have to wait and see
Gears is the most **** online game. The most buggy laggy game that had a large budget. The fact that it got a high reviews just backs up my belief that many of the reviewers don't play the game a whole lot, or that they are easily wowed by fancy graphics with little substance.
Many people are pretty certain this game will be good based off of the previous simbin games, plus the fact that is is pretty much race 07 with better graphics.
Gears is the most **** online game. The most buggy laggy game that had a large budget. The fact that it got a high reviews just backs up my belief that many of the reviewers don't play the game a whole lot, or that they are easily wowed by fancy graphics with little substance.
Totally agree. 10sur10
Many people are pretty certain this game will be good based off of the previous simbin games, plus the fact that is is pretty much race 07 with better graphics.
And to add to that the fact that the reviews actually said the physics were good, but still gave it a poor score because they didn't like the credits system or some other minor detail :laugh:
NF1-I-Pioneer
13-01-2009, 22:58
Gears is the most **** online game. The most buggy laggy game that had a large budget. The fact that it got a high reviews just backs up my belief that many of the reviewers don't play the game a whole lot, or that they are easily wowed by fancy graphics with little substance.
Many people are pretty certain this game will be good based off of the previous simbin games, plus the fact that is is pretty much race 07 with better graphics.calm down, i prefer forza, pgr (well, used to) and many other games to gears and lbp, i was just making a point, like i said we'll have to wait and see, like you said, simbin have a good track record which is why those reviews are slightly surprising but if they value a credit system over gameplay then i guess the reviews are not going to be viewed highly by any racing fan. like i said, we'll have to wait for the demo.
Blindly defending a game that you have not played is risky, hold your fire, then praise it, most sensible option, oh how stupid fanboys look when their game fails to deliver ( not referring to you).
calm down, i prefer forza, pgr (well, used to) and many other games to gears and lbp, i was just making a point, like i said we'll have to wait and see, like you said, simbin have a good track record which is why those reviews are slightly surprising but if they value a credit system over gameplay then i guess the reviews are not going to be viewed highly by any racing fan. like i said, we'll have to wait for the demo.
Blindly defending a game that you have not played is risky, hold your fire, then praise it, most sensible option, oh how stupid fanboys look when their game fails to deliver ( not referring to you).
True enough, I did not mean to sound hostile, all I was saying is that I was seriously disapointed with Gears 2's multiplayer.
And I bet the reason that we are defending this game is because it should be the first game of this caliber available for this console, and we are just hoping so much that it will be a success.
All I know is I wanna do some driving specialdri
perfectnobody
14-01-2009, 00:16
hi UK brethren...
does anyone have high rez scans of OXM UK's review of Race Pro...
let us know
3 reivews thus far, one more and it becomes official...
http://www.metacritic.com/games/platforms/xbox360/racepro?q=race%20pro
avreage is currently 62 (rounded up)
Thanks!
hi UK brethren...
does anyone have high rez scans of OXM UK's review of Race Pro...
let us know
3 reivews thus far, one more and it becomes official...
http://www.metacritic.com/games/platforms/xbox360/racepro?q=race%20pro
avreage is currently 62 (rounded up)
Thanks!
Well, I can't get hold of it till it's shop published on Thurs
Well, I can't get hold of it till it's shop published on Thurs
Please provide some scans of the review if you can.
Copperhead_BOB
14-01-2009, 02:18
Let's face it, Race Pro is the modern equivalent to the 1980s sci-fi movie Blade Runner.
Although it is largely misunderstood by the gaming majority at launch, its vision (true racing simulation on consoles) and technical excellence (high fidelity car physics and accurate track surface modeling) will raise benchmarks and set new standards for console racing for years to come. It is a trendsetter and is destined to be a cult classic.
It may not be a one time hit, but its name will be legendary.
Julio_Geordio_9
14-01-2009, 02:19
A modern gaming cult classic Bob?
Copperhead_BOB
14-01-2009, 02:27
A modern gaming cult classic Bob?
Only time will tell.
It is safe to say that Turn10 will be watching Race Pro's turn of events very, very closely (no pun intended).
leahcim35
14-01-2009, 02:34
Also you speak as though you know the game will be great, how do you know?
Usually by reading the reviews in question :)
Some have been reviews that give the score apparently based upon the writer's assumption that the reader too stupid to determine whether they'll like a game if it has a high score, but it is a racing sim.
So the writer scores it down because it's a good racing sim and often writes the whole article as though playing the game is the most difficult thing imaginable.
Remember that the "difficulty" thing is a misnomer too. The game is supposed to be designed to be /realistic/ not designed to be difficult. FPS and other games difficulty is created by the designer, how many monsters there are, how good their aim is, what weapons and ammo you get, what the control scheme is like and so on.
A car with as close as possible real physics on a close as possible real track is, by design, as difficult as a car with real physics is on that track. The designers in general only do what pretty much every modern car manufacturer does, add ABS, TCS and STH and an initial understeering tune...i.e they make it easier to drive.
If it is realistic and that makes it difficult, then folk can only moan at the deity of their choice [and catch the bus to work, or walk] :) OTOH, it's clear from the reviews that, at least with assists, the game isn't too difficult anyway, in fact one moaned it was too easy and too hard. So, what's the excuse a reviewer can make that he or she can't just review the game for what it is and how good it is in that genre [with the usual graphics / menu technical guff of course]? I say none.
Except, even if their score is low, usually their review does tell us [i.e people that like and want a realistic racing sim] that the game is going to be good, and that answers your question. Although you're right, we have yet to play it ourselves, so the demo is the real test.
It's worth noting that, a bad review is better than no review at all, especially in a popular magazine or site. Because those of us that can read between the lines will buy it anyway irrespective of the score, or at least search out more info about it.
perfectnobody
14-01-2009, 05:12
do you think when people review games, they should review it with the target audience in mind... or the general masses. (that said, should they give 2 scores, one for the hardcore, and another for the casual?)
it seems that the bad reviews that RP has gotten so far are actually bringing to light things that hardcore racers would like as negatives... (Its monk-like devotion to pure racing simulation is remarkable...and kind of a turn-off for the rest of us) OXM
so my question is... is it fair that just because 'the rest of them" dont get it, they should even be allowed to review the game when they are not the target audience... OR... does having people who are not the target audience review it give a much more realistic score... (as a hardcore racer might just give it a perfect score)
i know leahcim35 has written a few points that shed light on my questions, but i'd like to hear from the rest of you on what you think.
i think we should start a thread when the game comes out where everyone here gives their review score and aggregate it and see how that compares to metacritic... just for the fun of it.
i for one am not worried or really concerned about the review scores, just find it interesting reading other peoples perspective as well as get more information on the game...
Teamxbox just posted a freakin AWESOME preview guys. BEST SO FAR. And make sure you check that Corvette vid in HD, it's pure SEX.
http://previews.teamxbox.com/xbox-360/2183/Race-Pro/p1/
By: Dale Nardozzi - "Legba" January 13th, 2009
THQ’s focus on the more extreme end of the racing genre left SImBin’s GTR out in the cold. This decision really makes sense for the U.S.-heavy Xbox 360 market; there aren’t many of North American console owners that know—or care to know—about the world of FIA GT racing. “Give me NASCAR or give me death,” is the main racing credo in these here parts, unfortunately.
Picking up where THQ left off, however, is SimBin’s new partner, Atari—a publisher that’s not afraid of a thorough racing simulator (ie, Test Drive). The result of this new relationship is Race Pro, a world- and console-friendly racer that will hit the circuit this February.
Make no mistake about it: Race Pro is a tough-as-nails driving affair very similar to SimBin’s PC games before it, but this particular title has been built carefully with both the console hardware and console user in mind.
The best console comparisons to Race Pro come out of Turn 10’s camp, with SimBin’s effort tucking in behind the Forza franchise, and leading Codemasters’ GRID by a nose when it comes to hardcore features. This is a good spot in which to be really for a new Xbox 360 IP (intellectual property), especially when considering that SimBin’s resume is not that well known to Westerners and/or to those that have steered clear of serious PC race software.
Seeing the need for cutting-edge middleware for the next-gen systems, SimBin attacked the back end of the track first before putting the finishing touches on Race Pro. Developed firstly as a backbone for Bin’s bread-and-butter—the racing game—the Lizard engine is the powerplant that gives Race Pro its oomph. Lizard pretty much does it all, too. From dynamic weather effects (which affect car performance as well), real-time reflections and vehicular deformability, to the more minute game features, such as network bandwidth control and 5.1 sound programming; the little reptile does it all behind the scenes of the thorough Race Pro.
It only takes a lap or two to realize the benefits of having an in-house-built engine powering nearly every aspect of an Xbox 360 racer. First of all, there’s a smoothness that Race Pro possesses that doesn’t always exist when developers tackle millions of polygons moving at breakneck frame speeds. Intimate knowledge of Race Pro’s engine has allowed SimBin to build many of the game’s cars off of the same basic architecture; thus freeing up more processing power for making things look pretty and run smoothly.
Having the same, in-house engine push every bit of Race Pro forward also means that there are more opportunities for a thorough relationship among the individual aspects of wheel-to-wheel racing. For example, tying weather conditions into tire grip enables the gamer to use real-world logic when setting pressures. Tight relationships between weather conditions and the mechanical functioning of each car also enables Lizard to accurately control mechanical failures not normally seen in console racers, such as engine overheating or brake fade. The upside to the possibility of engine/brake overheating is Lizard’s ability to remedy said problems with user-adjustable radiator opening/brake duct sizes.
Race Pro includes adjustable vehicle assists (ABS, VSC, etc.) and driver aides (line and braking zones), as well as variable difficulty settings on the AI drivers. This level of customization gives Race Pro the capability to be accessible to a wide range of users for sure, but a console racer needs to be appealing beyond its driving accessibility if it’s going to succeed. This is where SimBin and Atari got smart: securing well known car and track trademarks, while at the same time working a hearty, progressive Career mode into Race Pro’s fast-burn mixture.
You won’t find a long list of boring production cars to dredge through as in some other racing games. Instead, SimBin has concentrated the car lineup of Race Pro on road racing (yeah, it’s a tad Euro-centric, but there won’t be many road racing fans complaining about that). In fact, the lowliest, most production-like car that you will find here is a Mini Cooper (which is no slouch) and even it has been decked out with hardcore racing mods, such as a roll cage and rear wing.
From the Cooper, it’s all uphill for Race Pro’s vehicle lineup. E30 and E46 BMWs and open-wheel Formula cars to name a few, plus Viper’s, C5/6 Vette’s and Saleen’s derivative of the U.S.’s Big Three. You’ll also find the most purpose-built race cars that can be driven on the street in Race Pro. The American-made Mosler makes an appearance, as does the sexy Gumpert Apollo. And what Swedish-made racing game would be complete without the Swedish-made Koenigsegg? The CCX and the ethanol-burning CCXR (all 1018 BHP of it) are featured in Race Pro, with both given their own racing series.
Monza, Laguna Seca and Road America headline a track lineup that sports circuits strewn all about the globe. Some of the heavy hitters of the road-racing world are missing, but Race Pro’s amazing race car-laden vehicle list more than makes up for the absence of Nurburgring, Silverstone and Tsukuba (hopefully, we will see these tracks in the form of post-release DLC).
Each of the 13 tracks will receive a healthy dose of rubber via Race Pro’s credits-based Career mode (if you’ve played Gran Turismo then you know the drill) or the 12-player wheel-to-wheel action through Live or SystemLink. The other notable mode of Race Pro is Hot Seat, where two players can share seat time in a single race for an aggregate finishing position. Hot Seat can also be played in a competitive-versus manner in which both players will team up with a friendly AI driver in a race for the checkered flag.
We’re excited to have gurus of the PC simulator world working hard to make a console-friendly racer for the Xbox 360. Look for more on SimBin’s insane racer as its February 17 ship date approaches.
Copperhead_BOB
14-01-2009, 05:47
*Rubs salt and vinegar into HardcoreGamer's flesh wound* :laugh:
Copperhead_BOB
14-01-2009, 06:16
I also checked out the 2 vids at TeamXbox.
There is v-sync tearing and the trackside spectators are non-animated and uses very low res textures (like the effigy which street protesters often burn in their demonstration marches).
On the plus side, there is very little aliasing compared to Forza 2's razor sharp edges and the view distance is excellent. There is no texture draw in or fogging effects and the trackside detail is great. In fact, the high level of detail also applies to the surrounding environs and it stretches all the way up to the horizon. Yet, the frame rate stays rock solid (except for the lack of v-sync which may irk some).
It won't beat the fancy bloom effects and animated crowds in GRID, but it's definitely a step up from GTR2 and Race 07.
hi UK brethren...
does anyone have high rez scans of OXM UK's review of Race Pro...
let us know
3 reivews thus far, one more and it becomes official...
http://www.metacritic.com/games/platforms/xbox360/racepro?q=race%20pro
avreage is currently 62 (rounded up)
Thanks!
Haha, I can't help but laugh! I talked to a guy at metacritic yesterday about those two reviews probably being made with preview build and said that if those two are allowed why not allow the OXM UK review, and now it's there lolblue:
And that Teamxbox preview just sounds perfect, they sure know how to make the wait feel even longer ;)
"First of all, there’s a smoothness that Race Pro possesses that doesn’t always exist when developers tackle millions of polygons moving at breakneck frame speeds." OH YES!
VVV_Hellbr1ng3r
14-01-2009, 12:01
Team Xbox one sounds like a good review!
Even at 30fps its good how smooth it seems to the reviewer
Team Xbox one sounds like a good review!
Even at 30fps its good how smooth it seems to the reviewer
I thought it was going to be 60fps?
Has there even been any mentioning of fps from atari, simbin or in any review?
PerfectStrategy
14-01-2009, 21:02
I would take all of Dale Nardozzi's (TeamXbox) praise of Race Pro with a big grain of salt. The guy can't seem to give any racing game a bad review, no matter how deserving.
Sega Rally Revo - 7.8
Ridge Racer 6 - 7.4
Project Gotham Racing 3 - 9.4
Project Gotham Racing 4 - 8.4
Forza Motorsport - 9.8
Forza Motorsport 2 - 9.3
NASCAR 07 - 8.4 - what the fudge?
NASCAR 08 - 7.8
NASCAR 09 - 8.4 - what the fudge?
Need for Speed Carbon - 8.1
Need for Speed ProStreet - 9.0 - WHAT THE FUDGE?
Need for Speed Undercover - 8.0 - what the fudge?
Test Drive Unlimited - 8.7
Burnout 2 - 9.1
Burnout 3 - 9.6
Burnout Revenge - 9.0
Burnout Paradise - 9.2
GRID - 8.7
DiRT - 9.0 - mew?
Stuntman: Ignition - 8.0
Midnight Club: Los Angeles - 8.9
FlatOut Ultimate Carnage - 8.8
Average = 8.7
So basically any given, average racing game, this guy will give it a 8.7, which is absolutely ridiculous. mdr1
Basically give him a game where you operate a basic set of powered wheels and he is all 10sur10 10sur10 10sur10
Bushybob
14-01-2009, 21:14
Personally quite happy with the reviews i've seen as they all highlight what i want from the game:
A game to hard for most, which will get rid of all the idiots pretty quickly, and no real graphical issues from what i've read other than it not looking the greatest. but essentially it sounds like it runs smooth and is probably as hardcore a sim we gonna see on a console.
Thats good enough for me, only thing i would like to see/hear about is online racing as at the end of the day that is gonna be what makes or breaks this game for me.
He's good with TDU and MCLA imo so I'll be interested in seeing his review tbh.
perfectnobody
15-01-2009, 02:35
on the right side of the preview
Game Features:
Offline Players: 1
Online Multiplayer: 1-12
Online Leaderboards
Online Voice Support
EDTV 480p Support
HDTV 720p Support
HDTV 1080i Support
Widescreen 16:9
Dolby 5.1 In-Game
Xbox 360 Exclusive
Julio_Geordio_9
15-01-2009, 02:48
http://uk.gamespot.com/sports/blogs/sports-blog/909097139/26746588/removing-the-drama-in-racepro.html?part=rss&tag=gs_features&subj=6203220
Not a bad read, although I nearly choked on my brew when I read the first comment
perfectnobody
15-01-2009, 03:05
http://uk.gamespot.com/sports/blogs/sports-blog/909097139/26746588/removing-the-drama-in-racepro.html?part=rss&tag=gs_features&subj=6203220
Not a bad read, although I nearly choked on my brew when I read the first comment
reading the article, but saw this and was like wow
quote:
When it came time to start "removing the drama" from racing, Sartori's first step was to set restrictions for our session: In addition to modest speeds at the outset, we would only be using three gears throughout the entirety of a lap: third, fourth, and fifth gear. This was to minimize unnecessary wheelspin when coming out of a corner which can easily lead to oversteer and, in extreme cases, spinning the car outright. Exiting a corner at a higher gear (in our case, third gear) practically eliminated thatunwanted wheelspin, effectively making the car that much more stable coming out of the turn.
if that actually means you can fine tune a race to limit certain gear changes, thats pretty intense. i'd love to see what other settings you can fine tune... (unless the 3 gears is something they just agreed on verbally...lol... and i got over excited...lol)
[[[continues to read]]]
It doesn't support full hd!!! that's bad!
PerfectStrategy
15-01-2009, 03:11
reading the article, but saw this and was like wow
quote:
When it came time to start "removing the drama" from racing, Sartori's first step was to set restrictions for our session: In addition to modest speeds at the outset, we would only be using three gears throughout the entirety of a lap: third, fourth, and fifth gear. This was to minimize unnecessary wheelspin when coming out of a corner which can easily lead to oversteer and, in extreme cases, spinning the car outright. Exiting a corner at a higher gear (in our case, third gear) practically eliminated thatunwanted wheelspin, effectively making the car that much more stable coming out of the turn.
if that actually means you can fine tune a race to limit certain gear changes, thats pretty intense. i'd love to see what other settings you can fine tune... (unless the 3 gears is something they just agreed on verbally...lol... and i got over excited...lol)
[[[continues to read]]]
They just chose to run in those gears for educational purposes.
PerfectStrategy
15-01-2009, 03:14
It doesn't support full hd!!! that's bad!
Obviously felipenet7 it does not support it natively. But 360 upscales all games very nicely to 1080p using hardware upscaling.
PS3 games also do not support 1080p native and in fact they are much more finicky with the upscaling. Some games you have to set your system to 720p for the best picture and other games 1080p. PS3 is clearly behind the 360 in terms of hardware architecture and software design. However it is luckily powerful enough to make up the difference if a developer can spend extra time working on it.
perfectnobody
15-01-2009, 03:16
They just chose to run in those gears for educational purposes.
thats what i thought...
it would be cool to get together with like minded racers and try that out sometime....
Has there even been any mentioning of fps from atari, simbin or in any review?
For some reason I thought I remebered them saying that it would be 60fps. I think it might have been the dev walk through that had the Italian subtitles.
Of course I could be incorrect. Maybe I am just wishing so much for 60fps that I just made it a reality in my head :nuts:
For some reason I thought I remebered them saying that it would be 60fps. I think it might have been the dev walk through that had the Italian subtitles.
Of course I could be incorrect. Maybe I am just wishing so much for 60fps that I just made it a reality in my head :nuts:
I don't think they've said anything about fps, be it 30 or 60. :mefiant:
leahcim35
15-01-2009, 06:25
Obviously felipenet7
Yeah I thought that :)
As for the 30fps / 60fps, there seems to be a fair few folk commenting underneath videos stating stuff like "it's a shame it isn't 60fps" or "this'll look great in 60fps" and I wonder how they know? I did wonder if they are looking at the fps of the video and deciding that is 30? :)
I got one game demo once [one of the lego demos] that let you enable / disable vsync. Disabled the game was really smooth, enabled it looked like Grid all blurry, so I wondered if that was more grid's problem than the fps per se?...
Obviously felipenet7 it does not support it natively.
that's not me you intelligent :bravo: O copied from gamespot! :salut2:
that's not me you intelligent :bravo: O copied from gamespot! :salut2:
Sounds like you though. EXACTLY like you.
edit:@Zedux: Oh the wonder of Google.
http://www.wonderwallweb.com/profile-Zedux.html
Julio_Geordio_9
15-01-2009, 13:18
Sounds like you though. EXACTLY like you.
edit:@Zedux: Oh the wonder of Google.
http://www.wonderwallweb.com/profile-Zedux.html
Classic! mdr1
It doesn't support full hd!!! that's bad!
Why do you have this strong need to bash this game?
Why can't you just be happy with your PS3 instead of trolling around forums. :rolleyes:
This game wont take your PS3 away, and if it is as bad as you somehow claim, then what are you so ticked about?
It's like the opposite of fanboy...hateboy.
I don't think they've said anything about fps, be it 30 or 60. :mefiant:
Ok, it was just my head making its own memories then.
PerfectStrategy
15-01-2009, 14:58
Why do you have this strong need to bash this game?
Why can't you just be happy with your PS3 instead of trolling around forums. :rolleyes:
This game wont take your PS3 away, and if it is as bad as you somehow claim, then what are you so ticked about?
It's like the opposite of fanboy...hateboy.
I think you have it a bit confused. He is not bashing the game, he is bashing the 360. He would be perfectly content if Race Pro was a PS3 exclusive, and he would undoubtedly be hyping the game up.
"the only reason gamespot is giving attention to this is because M$ pays them a lot! so they have to be faithful to their boss Mr. $! this is a horrible way to make their appearance in the console world! simbin is great but not this way!"
-Zedux
His other response was about how the 360 version would suck whereas a PS3 version would be amazing, but I can't see it now since I don't have an account there and they hid his comment.
I think you have it a bit confused. He is not bashing the game, he is bashing the 360. He would be perfectly content if Race Pro was a PS3 exclusive, and he would undoubtedly be hyping the game up.
"the only reason gamespot is giving attention to this is because M$ pays them a lot! so they have to be faithful to their boss Mr. $! this is a horrible way to make their appearance in the console world! simbin is great but not this way!"
-Zedux
His other response was about how the 360 version would suck whereas a PS3 version would be amazing, but I can't see it now since I don't have an account there and they hid his comment.
Oh I see, this game is just another outlet for his anger ;)
PerfectStrategy
15-01-2009, 15:12
Oh I see, this game is just another outlet for his anger ;)
Yes, basically his goal is to get this game on PS3, and a sequel as a PS3 exclusive. Maybe even get them to drop Race Pro development and just start working on a PS3 game, I don't know how ambitious he is. Failing that, he would then really start bashing the game and saying how it is inferior to GT5 in graphics, etc. :bravo:
Because really he knows this game will be good, the most accurate sim on consoles at least, but he can only allow it to appear good on PS3.
AZT_Mad_Monk
15-01-2009, 15:16
he does realise that Microsoft are Simbin's main market with the Race PRO on the PC? and that Xbox is also produced by Microsoft? because he'd have to be really dumb to miss that ;D
PerfectStrategy
15-01-2009, 15:29
he does realise that Microsoft are Simbin's main market with the Race PRO on the PC? and that Xbox is also produced by Microsoft? because he'd have to be really dumb to miss that ;D
The PC is not really considered to be a threat by PS3 fanboys. In fact many of them claim to have a high-end gaming PC where they can play "any of the 360 exclusives I want to" so that "there is no need to buy a 360".
Also, while he may have considered where Simbin is established and how unlikely it may be to move from 360 to PS3 exclusive development, he is probably fueled by certain "disgraces" that happened from other developers against the PS3, which he must not be happy about. Examples: Tekken series considered sacred to PS -> Tekken 6 360; Ace Combat series sacred to PS -> AC6 360 exclusive; FFXIII, Katamari, Tales of Vesperia, GTAIV, etc.
After some of those whoppers, snagging Simbin to the PS3 side probably doesn't seem too unfathomable. :bravo:
AZT_Mad_Monk
15-01-2009, 15:36
good point XD
Copperhead_BOB
15-01-2009, 15:37
The Resident Evil 5 demo will be available on XBox LIVE first for almost a week before it is released on PSN.
Too bad. Even superior hardware cannot save the day.
PerfectStrategy
15-01-2009, 15:44
The Resident Evil 5 demo will be available on XBox LIVE first for almost a week before it is released on PSN.
Too bad. Even superior hardware cannot save the day.
Some of us even got the 360 demo weeks ago. tonguegre
Copperhead_BOB
15-01-2009, 16:06
Some of us even got the 360 demo weeks ago. tonguegre
Direct from Japan Marketplace?
Too bad Mr. Z wasn't invited to the party. You see, the PS3 cannot connect to LIVE marketplace.
New article from AutoGaming, not really a proper review but the title is good. :)
AutoGaming - Race Pro - Better Than Gran Turismo, Better Than Forza (http://www.autogaming.net/article/2325/race-pro-better-than-gran-turismo-better-than-forza/)
New article from AutoGaming, not really a proper review but the title is good. :)
AutoGaming - Race Pro - Better Than Gran Turismo, Better Than Forza (http://www.autogaming.net/article/2325/race-pro-better-than-gran-turismo-better-than-forza/)
Not a review per se, but more about the way we should look at future racers...open up our minds to different types.
leahcim35
20-01-2009, 14:20
New article from AutoGaming, not really a proper review but the title is good. :)
I think he makes a good point about the wars and how that means folk ignore a new title, but I think he was a bit unfair to Forza 2 by calling it arcade.
Actually I think the problem is the usual, he doesn't seem sure what the difference between words like "easy", "arcade", "sim", "realism" and "difficult" are, and so swaps them in and out substituting for each other as though they are synonyms.
So it's not arcade, oops I mean not easy to see whether he's merely saying the physics are inaccurate in Forza 2 when he calls it arcade, or if he's actually saying the games cars are too easy to drive like games he also calls "arcade" in the same article, e.g NFS.
I think Forza 2 has at least a few cars that, if you disable assists, are anything but easy to drive [and that he'd be right to note that the vast majority of Forza 2 players either don't drive or use assists when they do] but I don't doubt there are still problems with the realism in these cars.
Nice write up for race pro though.
xXJojjeXx
20-01-2009, 15:56
Hi,
Another new article about Race Pro.
It says 19 feb ( Europe)...I hope it's not true. :noooo:
http://oxcgn.com/2009/01/20/race-pro-simbins-exclusive-360-racer-amp-its-history/
Hi,
Another new article about Race Pro.
It says 19 feb ( Europe)...I hope it's not true. :noooo:
http://oxcgn.com/2009/01/20/race-pro-simbins-exclusive-360-racer-amp-its-history/
It is the 19th in Australia, where that website is, not sure why they think Europe says that, as Atari confirmed the 13th Feb in the mid of december.
Actually I think the problem is the usual, he doesn't seem sure what the difference between words like "easy", "arcade", "sim", "realism" and "difficult" are, and so swaps them in and out substituting for each other as though they are synonyms.
Nope, I meant MS classifies it as a Sim, but the physics are a bit arcadish, due to the fact that you can make some crazy corners, etc. and still not lose as much speed as you would lose in real life, just as example.
But classifying NFS and Forza in the same category...never....NFS is all arcade
Forza just has inaccurate handling and sometimes go through those arcade handling moments. Hey I wrote this at 1am ok...I was tired :laugh:
xXJojjeXx
20-01-2009, 17:50
Hi,
Another new article about Race Pro.
It says 19 feb ( Europe)...I hope it's not true. :noooo:
http://oxcgn.com/2009/01/20/race-pro-simbins-exclusive-360-racer-amp-its-history/
It is the 19th in Australia, where that website is, not sure why they think Europe says that, as Atari confirmed the 13th Feb in the mid of december.
You guys really are on the edge...
4 min then bam...theres your answer :)
Thank you.
PerfectStrategy
20-01-2009, 17:52
Nope, I meant MS classifies it as a Sim, but the physics are a bit arcadish, due to the fact that you can make some crazy corners, etc. and still not lose as much speed as you would lose in real life, just as example.
But classifying NFS and Forza in the same category...never....NFS is all arcade
Forza just has inaccurate handling and sometimes go through those arcade handling moments. Hey I wrote this at 1am ok...I was tired :laugh:
Well maybe what you are saying is correct but wrong word choice. Arcade is not the right word to use at all. Arcade generally implies purposefully relaxed or abstracted physics (such as wallriding and cars that take damage like tanks), different gametypes (capture the flag, cat and mouse, etc.), threat from police or civilian vehicles, powerups/nitrous, style points/kudos/stunts, etc.
Clearly Forza 2 is a simulation/hardcore-based game. End of story, it isn't arcade, period. You might not think it is as good/accurate as a Simbin sim, but that doesn't mean it is automatically reduced to a whole different genre and thrown in with the likes of NFS and Burnout. Forza Motorsport 2 has good physics (running at 360 hz no less), damage modeling which is not very generous and can cripple your car for the race in one hit (maybe not as much as real life, but certainly a long ways from an arcade game, and your car doesn't just get reset if it takes too much damage), advanced telemetry, a wealth of tweaks and adjustment options for your vehicles, control over assists, advanced AI, and real-life race courses. It is definitely a racing simulation.
Well maybe what you are saying is correct but wrong word choice. Arcade is not the right word to use at all. Arcade generally implies purposefully relaxed or abstracted physics (such as wallriding and cars that take damage like tanks), different gametypes (capture the flag, cat and mouse, etc.), threat from police or civilian vehicles, powerups/nitrous, style points/kudos/stunts, etc.
Clearly Forza 2 is a simulation/hardcore-based game. End of story, it isn't arcade, period. You might not think it is as good/accurate as a Simbin sim, but that doesn't mean it is automatically reduced to a whole different genre and thrown in with the likes of NFS and Burnout. Forza Motorsport 2 has good physics (running at 360 hz no less), damage modeling which is not very generous and can cripple your car for the race in one hit (maybe not as much as real life, but certainly a long ways from an arcade game, and your car doesn't just get reset if it takes too much damage), advanced telemetry, a wealth of tweaks and adjustment options for your vehicles, control over assists, advanced AI, and real-life race courses. It is definitely a racing simulation.
/facepalm...
I was not talking about the whole game itself... I referred specifically to the handling...
thats why I said it can't be classed as an arcade title, because the whole point of the game was to be a simulator...they just didn't get the handling right.
PerfectStrategy
20-01-2009, 18:58
/facepalm...
I was not talking about the whole game itself... I referred specifically to the handling...
thats why I said it can't be classed as an arcade title, because the whole point of the game was to be a simulator...they just didn't get the handling right.
There are infinitely varying levels of handling simulation. There isn't simply right or not right. Otherwise Race Pro's handling is not right because it is not like real life. You can make the argument that it is more technical or precise than Forza 2. But the word arcade shouldn't be used as a descriptor because it makes no sense in this context. If it is not as accurate, that makes it arcade? Only the most accurate handling is sim and the rest is arcade? I have used a few flight simulators at various military/museum places. If one is a bit less realistic (or at least 'seems' that way, since I have never flown a plane, much less a fighter jet), I don't tell the operator that the elevator controls seem a bit "arcade". He would probably laugh at me if I said that. Because there is such a huge gap between that simulator and something like Ace Combat, that it is not logical to describe a relatively slight shortcoming with a word that associates to such a completely different experience. When a lot of people read your criticism of Forza's handling and see the word 'arcade', they think of a game like Burnout or Need for Speed most likely, maybe even something like Outrun or Crusin' World.
I would like to point out I am not claiming an air of expertise, because I don't race in real life and haven't play all the PC sim racers. But since you are making more authoritative statements I do question how much track-time you have in real life and in what cars.
Look, I don't know how many racing games you have played, but my simple comparison is... the cars in Forza do not handle correctly (basing this on experience with other titles such as Race 07, GTR Evo, GTR2, etc, as well as short trials on the race track in production cars). My point is, when I fly around corners, or using x amount of braking, or w/e the case may be, the handling sometimes reminds me of the inaccuracy experienced in Arcade titles. I am not saying this is an arcade game...Im telling you this for the third time now.
Anyway, I have nothing more to say since it seems you are talking a bit too high with the amount of game experience under your belt. Ive read through almost all your posts and it seems you are bent on defending Forza to the bone. That's the purpose of my thread...to move past Forza and accept a new game for the better accuracy, etc.
PerfectStrategy
20-01-2009, 19:29
I think you need to re-read my post as you are misunderstanding what I'm saying. I am at least sure that I have played more arcade racers than you have. The gameplay/handling in Forza 2 does not remind me at all of an arcade racer. You most certainly cannot fly around turns with assists off, or mash the accelerator without going at a fast enough speed and in a straight line. The game clearly takes that certain finesse and understanding of racing techniques that arcade games lack.
I think it's fine if you want to say that the handling in a game which you haven't played is better than Forza 2's, nothing wrong with that. If you really read all my posts I don't think you would see any bias on my part, I have Race Pro on preorder for one thing. My main point was simply against the use of the word 'arcade'. Also there have been people criticizing Forza 2 without really giving it a chance. I have looked up some people that have criticized it on the Forza 2 leaderboards and seen that they use assists, which I find interesting. Hard to criticize Forza 2's handling if you are using crutches I think.
BAH These forums are boring as hell these days, really can't understand why Simbin or Atari are so quiet about the demo or giving any other info. Not even a single vid from Race Pro on the Marketplace, i am getting fustrated waisting time on these boards just guessing and guessing everytime. Whatever.
Ahem, please keep this to Race Pro. If you want to talk about other games then there are other forums for that :)
PerfectStrategy
20-01-2009, 21:14
Ahem, please keep this to Race Pro. If you want to talk about other games then there are other forums for that :)
Not allowing discussion or mention of other games will turn people away from Race Pro if anything. Forza forums allow people to discuss competing games.
Then again, maybe Atari is aspiring to be like Eidos. :bravo:
agreed without competion we would still be playing with 8 bit graphics.
Not allowing discussion or mention of other games will turn people away from Race Pro if anything. Forza forums allow people to discuss competing games.
You can mention them, but this thread is quite clearly for discussion of Race Pro reviews. If you want to talk about other games then try the off topic section.
leahcim35
21-01-2009, 00:48
Hey I wrote this at 1am ok...I was tired :laugh:
Yeah no worries, just ignore me, the article was good :)
New article yesterday, not much new info or a review but some quite interesting info about the sequel to Race Pro. Didn't see much point in starting a new thread just for this article, even though it ain't a review.
GameReactor - Race Pro demo due out soon - lots of DLC planned (http://www.gamereactor.eu/text.php?id=619)
The game is due out on February 13 in Europe and February 17 in North America, and a demo should be out on Xbox Live about "3-4 weeks prior to release". That means right about now, although neither Atari nor Simbin could provide us with an exact date for the demo. Very soon.
Ling also reiterated Simbin's ambition to put out the next Race Pro, or whatever their next big release will be called, on both PC, Xbox 360 and Playstation 3. Race Pro of course is the first console effort from Simbin so they're taking it step by step.
Nothing new there, as for the demo let's just hope for it being on the MP tomorrow or early next week. Too much waiting already for a damned demo.
I read that earlier and didn't think it interesting enough to do anything with. Hoping for tomorrow!
as much as i hate to say it though, i can really see late january being the 31st :(
every day i turn my xbox on just to see if the demo is up yet, and everyday i turn it back off because it isnt :'(
perfectnobody
21-01-2009, 21:49
demo will be out no later than the 28th of January, based on the 3-4 week mark (if that is true) so we should see it within a week from today....
i think...lol
i hope lol.
cant they just announce when its coming out atleast so atleast we know when to expect it, late january is a big time gap :(
PerfectStrategy
21-01-2009, 22:15
as much as i hate to say it though, i can really see late january being the 31st :(
every day i turn my xbox on just to see if the demo is up yet, and everyday i turn it back off because it isnt :'(
You could just check marketplace.xbox.com :bravo:
that takes longer that turning the xbox on though lol, i do it after i get home from school waiting for my laptop too fire up :)
maxqubit
22-01-2009, 00:42
Good stuff, and i'm pleased that some guys on forums i visit, and even in my own shooter clan are starting to pick up on RacePro (pre-order)
I think there is a (small) buzz going on with ppl in the knowing, ppl who do the Forza and such. RacePro can be a mild success (and with prolonged life by DLC and patches i could become a sales success, i really do hope so)
The article --> http://www.autogaming.net/article/2325/race-pro-better-than-gran-turismo-better-than-forza/
defiantslave
22-01-2009, 01:00
Gamespot just changed the release date to April 7th. I doubt the people telling you the demo will be out in a few days have ANY clue whats going on... They're just talking....
PerfectStrategy
22-01-2009, 03:00
Gamespot just changed the release date to April 7th. I doubt the people telling you the demo will be out in a few days have ANY clue whats going on... They're just talking....
That's good news if they did change the release date to April 7th. But unfortunately it may just be an error on gamespot.
That's good news if they did change the release date to April 7th. But unfortunately it may just be an error on gamespot.
An error on gamespot, gamefaqs (part of the same network, though) and gamestop.
PerfectStrategy
22-01-2009, 03:20
An error on gamespot, gamefaqs (part of the same network, though) and gamestop? Really?
Do I detect sarcasm? :bravo:
oh well i ain't surprised if this is true. As long as the game's good were all be happy.
rustymike12
22-01-2009, 04:02
oh well i ain't surprised if this is true. As long as the game's good were all be happy.
Hearing that at every delay isn't creating any good will towards these people.
Hearing that at every delay isn't creating any good will towards these people.
Don't get me wrong i am not happy about this AT ALL, i mean even a demo is hard for them to release already or even keeping the fans updated on the game's progress is also too much for them to handle, so a new release date ins't too suprising. I wonder how many peeps they got working on the game:mefiant:
Aizen do you know know how small a team Simbin have? They aren't big, every member of the team has a job to do and this will be set on getting the game complete. To make a demo you need to stop work (big devs have a seperate team to do this) to make sure everything is fine and non-game ending. Then you send that demo to Microsoft for Certification and if all goes well MS release it usually with only giving a week ending as a reference to when the release on the Marketplace itself will happen.
I know communication on here is rather stale, trust me we know that more than you and wish it was different but there's nothing we can do about it as we are not Atari. Remember though just because there isn't reply from the team, doesn't meant that they aren't still there and reading, they know what you guys are saying.
Note: This wasn't an attack on you Aizen, just trying to show some perspective due to the small nature of Simbin.
AUT0M0TIVE
23-01-2009, 17:49
Know OXM gave it 8/10 they liked it. In this months mag.
AZT_Mad_Monk
26-01-2009, 22:13
that gamezone review is the worst review i've ever seen! they think there's F1 cars in the game and they tried to find an online match and couldn't so marked down the multiplayer... Jeez...
UKOG_Munky
26-01-2009, 22:15
that gamezone review is the worst review i've ever seen! they think there's F1 cars in the game and they tried to find an online match and couldn't so marked down the multiplayer... Jeez...
Yeah my mouth fell open after i read about the F1 cars, I then clicked the close button.
That was quite funny, though I guess F3000 might look a bit like F1 to an outsider.
AZT_Mad_Monk
26-01-2009, 22:21
more like to an idiot...
anyone who doesn't know what an F1 car looks like shouldn't be reviewing a simulation racing game in my view... :D
Whoever profread hat artical needs to b shoot!
UKOG_Munky
26-01-2009, 22:53
I don't think anyone did...
Whoever profread hat artical needs to b shoot!
Either Diablo is making a point, or he's drunk
BOT, bear in mind the article is a Preview.
jonboy1066
26-01-2009, 22:54
Whoever profread hat artical needs to b shoot!
Who proof read your post Diablo LOL J/K :nuts:
Sorry for a bit of a n00b question... :o
Which F3000 will this be? the Italian series that ended up being called F3000 or the other one? (I think one was the Euroean F3000, and the other was called International F3000)
probably just F300, with various liviries from around the world, its not asif the tracks are all based in a certain country/continent. I dont know though :/
Sorry for a bit of a n00b question... :o
Which F3000 will this be? the Italian series that ended up being called F3000 or the other one? (I think one was the Euroean F3000, and the other was called International F3000)
International masters F3000
I just read it, thats terrible lol! sounds like he is normally review graphical games :/, and a range of cars from the viper to the koeningsegg(SP?) there like the same, he could of said cooper to the DBR9 or something lol
AZT_Mad_Monk
27-01-2009, 00:08
a range of cars from the Audi R8 to the Audi R8 GT ;D
UKOG_Munky
27-01-2009, 00:08
"This game has cars, and roads to drive on"
a range of cars from the Audi R8 to the Audi R8 GT ;D
from the Team GB BMW to the Team Germany, any closer lol?
AZT_Mad_Monk
27-01-2009, 00:41
From A.Menu's chevrolet lacetti to R.Huff's chevrolet lacetti ;D
Then there are the cars – 350 of them from 48 renowned manufacturers, including Aston Martins, the new Audi A8
48 Cars not manufacturers, marketing stratergy or just an idiot commenting and not actually knowing? Audi A8? Hahahaha.
over a dozen official F1 tracks
Is there?
Any day soon, i hope so :)
http://www.xbox.com/en-GB/news-features/news/RACE-Pro-takes-Pole-Position-30012009.htm
PerfectStrategy
30-01-2009, 17:14
Then there are the cars – 350 of them from 48 renowned manufacturers, including Aston Martins, the new Audi A8
48 Cars not manufacturers, marketing stratergy or just an idiot commenting and not actually knowing? Audi A8? Hahahaha.
over a dozen official F1 tracks
Is there?
Any day soon, i hope so :)
http://www.xbox.com/en-GB/news-features/news/RACE-Pro-takes-Pole-Position-30012009.htm
It is very deceptive, we discussed about this in earlier threads. Apparently there are about 7 different team setups for each unique car, so they add all those up together to get 350. And apparently they count not only traditional car manufacturers, but also race tuning teams to get that 48 number. So Zakspeed, Team Oreca, Konrad Motorsports, Carsport Holland, etc. all count as manufacturers in their logic.
However, Audi A8 is correct:
http://www.audiusa.com/audi/us/en2/new_cars/Audi_A8.html
jonboy1066
30-01-2009, 17:32
over a dozen official F1 tracks
Is there?
I guess that's just a typo, I doubt that these press release guys are quite such petrol heads as us and have confused FiA licensed tracks with F1
Dunno if these are new, but I hadn't noticed them before on the SimBin Race Pro (http://www.simbin.se/games/race_pro.htm) page.
PRAISE FOR RACE PRO
Games Magazine
“There are many competitive games in this category BUT Race Pro beats them all!!”
X360 Magazine
“The level of realism is really outstanding
US Team Xbox
“there’s a smoothness that Race Pro possesses that doesn’t always exist when developers tackle millions of polygons moving at breakneck frame speeds.”
Gameplanet New Zealand
“There may be a number of racing titles vying for your attention at the moment, but none will offer the same level of realism and challenge that RACE Pro boasts.”
IGN Australia
“Race Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks”
Benelux Games Guide
“One of the best race games on the 360, period”
Benelux Veronica
“Finally a game where you don’t have to crash to win”
perfectnobody
06-02-2009, 23:59
dont know if you saw this already...
interview with simbin by gamersyde...
the guys who preview 10 minutes of each game, watch out for some video's soon (i hope)
http://www.gamersyde.com/news_7510_en.html
Some new screenshots on Gamespot (http://uk.gamespot.com/xbox360/driving/racepro/images.html?sid=6204266&part=rss&tag=gs_xbox_360&subj=6204266)
Some new screenshots on Gamespot (http://uk.gamespot.com/xbox360/driving/racepro/images.html?sid=6204266&part=rss&tag=gs_xbox_360&subj=6204266)
No new ones I'm afraid :noooo:
dont know if you saw this already...
interview with simbin by gamersyde...
the guys who preview 10 minutes of each game, watch out for some video's soon (i hope)
http://www.gamersyde.com/news_7510_en.html
It's been posted numerous times on this board :salut2:
Race Pro got 8/10 from EDGE which is more than Halo Wars and Killzone 2 which got 7/10. :eek:
VG247 - EDGE Review Scores (http://www.vg247.com/2009/02/07/edge-gives-killzone-2-710/)
Credit goes to TRC Ermy (http://forums.eu.atari.com/showpost.php?p=2034310&postcount=12) for the link.
perfectnobody
07-02-2009, 15:40
i am sure you guys have already noticed this, but the European reviews are pretty good in comparison to the US ones
on average Europe is 8 out of 10 (Edge, OXM UK, Eurogamer)
US is 5.5 out of 10 (OXM US and Hardcore gamer)
just find that interesting....
rustymike12
07-02-2009, 15:55
Just upgraded my computer and bought GTR Evo and I'm even MORE pumped about RP. I'm afraid that I'll miss the Logitech wheel though but it'll still be great!
Times Online - Race Pro Review 4/5 (http://technology.timesonline.co.uk/tol/news/tech_and_web/gadgets_and_gaming/article5677832.ece)
Woah.. Thanks for this one. It's only a very short review, but it's the biggest broadsheet paper in the UK and to get 4/5 from it is a major plus as far as getting news of this game out. Well done Simbin/Atari.
Nice pic too!
http://technology.timesonline.co.uk/multimedia/archive/00481/In_Gear_481589a.jpg
New interview with Deigo Sartori, well at least its not the one that has been going round several sites recently and it seems new to me.
Gamer Zone - Driving Through RACE Pro's Development with SimBin's Diego Sartori (http://www.gamezone.com/news/02_09_09_08_56AM.htm)
beradd88
09-02-2009, 21:45
New interview with Deigo Sartori, well at least its not the one that has been going round several sites recently and it seems new to me.
Gamer Zone - Driving Through RACE Pro's Development with SimBin's Diego Sartori (http://www.gamezone.com/news/02_09_09_08_56AM.htm)
Nice find. I wonder if the damage we have seem in the videos has been toned down since it seemed rather mild. I dont think we saw any video of the game in its hardest form so if that is true maybe we have not seen the damage in its full form either.
"The player can adjust the damage sensitivity to suit their needs, within the limitations of each difficulty level. "
New interview with Deigo Sartori, well at least its not the one that has been going round several sites recently and it seems new to me.
Gamer Zone - Driving Through RACE Pro's Development with SimBin's Diego Sartori (http://www.gamezone.com/news/02_09_09_08_56AM.htm)
Oh man this is getting better by the minute :bravo:
waiting for this game is so boring, i cant even be bothered to read reviews or anything any more.
Thanks to BADNED!
New G4tv Preview (if you can stand the narrator)
http://g4tv.com/xplay/previews/36628/Preview-Race-Pro.html
Remember use this thread for discussing: http://forums.eu.atari.com/showthread.php?t=88096
What a truly obnoxious commentator, gah!
Did feature one nice screen though of the pit process: http://img98.imageshack.us/img98/2153/picfa7.th.jpg (http://img98.imageshack.us/my.php?image=picfa7.jpg)
beradd88
10-02-2009, 12:24
What a truly obnoxious commentator, gah!
They should of had Morgan Webb do the preview because she is my hero and I am off topic.... kind of.
jonboy1066
10-02-2009, 12:43
Good to see the vid containing the option to change tyres, refuel or repair damage in the pits, that's one of the main things that was missing in Forza and IMO essential to a good racing sim.
ToneMarley
10-02-2009, 12:56
ahh the commentator wasnt too bad... albeit a bit cheesy...
sibomb22
11-02-2009, 11:47
well it has now been updated on the game website that race pro release is the 20th not the 13th....another week to wait so hopefully may see demo out friday.....WE CAN HOPE!!!!
OnlookerDelay
11-02-2009, 15:17
They should of had Morgan Webb do the preview because she is my hero and I am off topic.... kind of.
I would have also accepted Olivia Munn, or maybe both! :) Adam Sessler was narrator and he is almost as annoying when previewing games that he knows a little something about.
beradd88
11-02-2009, 15:56
yeah adam is annoying when he does not know what he is talking about. Olivia scares me but Morgan ... wow
JK_Dizzy
11-02-2009, 16:34
from that video it seems as though u can't drive in the pits the computer does it which is a minor dissapointment
Where are all the reviews? The US will get the game in 5 days and the UK in 8, why are there so few reviews out there?
Where are all the reviews? The US will get the game in 5 days and the UK in 8, why are there so few reviews out there?
Just popped into my local woolies - X360 Gamer reviews RACE Pro and gives it 8/10. Seems to be plenty of print reviews coming out.
Just popped into my local woolies - X360 Gamer reviews RACE Pro and gives it 8/10. Seems to be plenty of print reviews coming out.
you have a woolies still open!!!!! ours shut...very sad
sibomb22
13-02-2009, 11:57
race pro vids now on marketplace...demo may not be far behind....lets hope today
80%
Games Master UK
As no-nonsense and businesslike as the inside of a Touring Car. One for the connoisseurs. [March 2009, p.70]
seems all the UK reviewers are giving 80% 8/10 4/5...not bad...even Edge Magazine, its just those 2 american reviews US OXM 60% and Hardcore Gamer 45% that is bringing down the metacritic average.
you have a woolies still open!!!!! ours shut...very sad
Really sorry, I meant smiths. Yes, ours shut too :(
Simon_Furious
07-04-2009, 19:40
Hey, just made some videos from my LCD TV screen yesterday :)
Formula F3000 @ Autodromo Nazionale di Monza
http://www.youtube.com/watch?v=VI8j_Ayv1s4&fmt=18
Formula BMW @ Guia Macau
http://www.youtube.com/watch?v=RLz0XTY-DgY&fmt=18
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