View Full Version : Expectations....
stuzster
09-01-2009, 14:55
What are peoples genuine expectations of this game? Are we 'bigging' it up too much? Do we think its going to be the absolute business?
From the videos, previews, screens and pretty vague reviews so far, does anyone reckon we might be expecting a bit too much? I personally want it to be great but there is a part of me that is prepared for it to be just 'decent' and another part of me that is prepared to be very disappointed.
From the views expressed on this site so far, there seems to be a lot of optimism going around...I just hope we get the game we all want.
Only just over a month to go so my fingers are definitely crossed...
beradd88
09-01-2009, 14:57
I believe it is looking and sounding like it will be a lot like simbin's pc games and they are great so that is why everybody is excited.
That seemed to be the case, but that new Radical video does have me thinking.
Brako_UK
09-01-2009, 15:35
All i am expecting of Race pro is a well made racing title with great pyshics,nothing more nothing less,no painting cars,no drifting or kitting them up.Just using real life replica race cars and enjoying every minute of it.
All i am expecting of Race pro is a well made racing title with great pyshics,nothing more nothing less,no painting cars,no drifting or kitting them up.Just using real life replica race cars and enjoying every minute of it.
Sounds like bliss.
rustymike12
09-01-2009, 15:59
All i am expecting of Race pro is a well made racing title with great pyshics,nothing more nothing less,no painting cars,no drifting or kitting them up.Just using real life replica race cars and enjoying every minute of it.
Same here:)
fizzkid2000
09-01-2009, 16:29
i'm hoping this is gonna give the upcoming forza 3 a real run for it's money.
if the physics are right though surely drifting would be a viable bit of fun when you're not racing?
Brako_UK
09-01-2009, 16:50
Although they are both racing titles Simbin and Turn 10 deal with totally different fan base's so i dont think you can really set them against each other that way.
As for the drifting,well when someone buys a game it's upto them how they enjoy it and no one has a right to tell them otherwise but most of Race pro's fan base will be more than likely sticking to circuit racing only.
Also i dont really know much about drifting because from what i have tried and seen it now goes against everything i love about car's,but depending on how really realistic Race pro is,i think the Tire's would explode as i should imagine real drifting and real circuit racing depend on entirely different tire's.
NickJames
09-01-2009, 20:56
i'm hoping this is gonna give the upcoming forza 3 a real run for it's money.
if the physics are right though surely drifting would be a viable bit of fun when you're not racing?
It will never give Forza 3 a run for its money, Forza has 3 maybe 4 times the budget, and has had a few goes at getting it all right. Im expecting Race Pro to be a really good racing game. Cant wait for it to come out !!!!!!
It will never give Forza 3 a run for its money, Forza has 3 maybe 4 times the budget, and has had a few goes at getting it all right. Im expecting Race Pro to be a really good racing game. Cant wait for it to come out !!!!!!
As far as actual racing I think Race Pro will give Forza3 the run of it's life for the money. Seeing as I don't think Forza2 really wasn't that big an improvement over the original Forza in that regard.
VVV_Hellbr1ng3r
09-01-2009, 23:39
RP and FM3 cannot be compared I dont think, FM3 is still way way way in the future.
As for Race Pro, yes I am excited as Simbin have a good history of games. I really hope it delivers what it promises
leahcim35
10-01-2009, 07:09
What are peoples genuine expectations of this game? Are we 'bigging' it up too much? Do we think its going to be the absolute business?
From what I've seen and read I expect the driving to be top notch, but I'm kind of expecting cars / tracks and racing and not a lot else. But that is fine.
What I'd really want is something in the game that helps you get faster laps. Forza 2 fails in this respect imo, partly because the line it draws is just nonsense, and partly because although it has ghosts and replays to watch, they aren't as good as something like a graph comparing one lap with another, or a solid line drawn on the track that shows you how you [or someone else] actually drove, where they brake etc which IIRC race 07 or evo has.
Telemetry seems conspicuous by its absence so far. I hope there's something [aiui in race 07 and evo you can use a 3rd party program to analyze output from the game, obviously not an option for this]
But, if there isn't, it's not the end of the world...
No one yet appears to have seen any online at all....and there have been questions about the framerate too...which I hope are solved for the release.
We'll have the demo to see for ourselves, but I'll be very surprised if I didn't buy it based on that [and most likely would buy the PC versions if that's the case]
As for Forza 3, I like 2 and I still play it regularly and expect to carry on doing so, but, unless the driving is buggy, and unless the fact that 1970s muscle cars dominate so many tracks is a bug too and unless it's also an unintended bug that, despite having hundreds of cars in the game only a handful are competitive and generally only one per track [sometimes a few more], then they can't fix them...and I then question their taste if these are really by design and not simply bugs. Although I'll probably buy it too they'll have wasted most of that extra budget someone mentions on reinventing painting programs badly, and potentially modeling hundreds of cars that have no competitive use in the game, and given such bad taste who knows what will win races in Forza 3, perhaps a 650 HP combine harvester?
Even if these were bugs that they intend to fix in the next version, they are pretty big ones and that don't bode well for what they might get wrong next time.
stephenspackman
10-09-2009, 02:57
What are peoples genuine expectations of this game? Are we 'bigging' it up too much? Do we think its going to be the absolute business?
From the videos, previews, screens and pretty vague reviews so far, does anyone reckon we might be expecting a bit too much? I personally want it to be great but there is a part of me that is prepared for it to be just 'decent' and another part of me that is prepared to be very disappointed.
From the views expressed on this site so far, there seems to be a lot of optimism going around...I just hope we get the game we all want.
Only just over a month to go so my fingers are definitely crossed...
I have to say yes people were 'bigging' it up too much. Look at all the complaints from people. The game could of been a huge hit, yet from all the complaints about the game its turned into a huge miss.
8 months since the game was released and still no word if we are to get any support for the game. Yes we have had 3 DLC packs since then, but thats seems to be too little for people
Trying to get info out of Atari and SimBin is like trying to get blood out of a stone.
Sad to say this but when FM3 comes out, people will be mourning this game rather than playing it, so these two companies need to be sorting things out and sharpish.
Myself personally will be comparing the 2, of course FM3 will have the gloss and polish (massive budget after all and inhouse tech experts) but that game seems to be going further away from the fundamentals of racing, I know it's a game for car enthusiasts but when it's tough to get a race on race tracks without hearing are you guys Dragging/Drifting it gets real annoying. And the smooth tracks with little to no feedback, I remember when they showed Sebring and the bumpy stretch of that track, most thought excellent accurate track representation yet it appeared this stretch of Sebring was the only thing to have it!
Like I've said before though you want these games to be good to push the other developers, FM3 if they have done this will have maybe done it due to the praise RP got for it and realised finally that that is what they are lacking.
Who knows we'll see.
I do like the plethora of options they are giving though.
jonboy1066
10-09-2009, 13:43
I'm with you totally there Diablo.
Turn 10's reply to a question in a press conference months ago when they said.
"Forza 3 is about the car guys..........not so much the racing"
Has led me to be less and less excited about FM3s release.
The plethora of options do sound good especially to someone like me who ran some very successful championships with FM2 where I had Kerb weight, horsepower, drivetrain, PI restrictions and even successfully employed a success ballast rule utilising the PI system which made for some fantastic Touring Car and Porsche Carrera Cup series'. But everything else seems to be aimed more at the non racing forms of motoring and the "Fast and Furious" generation of car fans that I'm not interested in.
RACE Pro provides that hit of great racing, so although I'm sure I'll enjoy FM3 I think I'll enjoy it in a Mario Kart kind of way and I'm glad that Fanatec are sending me a free copy to play with as I think the price of FM3 may well be money better spent on GT5 and in the mean time I'm happy to get all of my racing action from RACE Pro, I just wish that the Slow Down Bug would get fixed so that we can have the 12 player online lobbies working properly.
To wander us back on topic I think those of us that had high expectations of RACE Pro had good reason to do so thanks to SimBins history. I also think we can be justified in our disappointment in the bugs that have led to a lot of frustrations with the game and the lack of communication from SimBin pertaining to a fix.
However IMO RACE Pro is still the best and in fact only racing simulator available for any console and I will continue to enjoy it, despite the frustrations until something that depicts real life racing comes along that is better.
I'm convinced that is not going to be FM3, or Shift, it may be GT5 but I reckon it's more likely to be some kind of sequal to RACE Pro
o0-Signal-20-0o
11-09-2009, 01:18
I'm just wondering why T10 is so careful about what they show in terms of Gameplay. From what I've seen it looks like it is the same as FM2. I not talking about Graphics, Community or Car-count, I mean actual Gameplay...
Also I watched a video of Che Chou and D. Greenwalt in Europe at Circuite De Le Sarth. They started explaining how when the "Gas" builds in the tyre the Car will become more rigid and how this will be replicated in FORZA 3. Great, awesome! I just hope they realize that only Racecars utilize Nitrogen for tyre pressure; because to apply it to all vehicles is epitome of ridiculousness. On that note T10's tyre modelling is no more advanced than Simbin's, in fact I feel it to be inferior. FORZA 3 also seems to suffer from the same low speed wonky physics as FM2; car kicks out at low speed and only pushes at high speed. I don't know, Race Pro has set the standard for me and too many clips, quotes and interviews are realy putting me off from FM3.
Here's a quote from D. Greenwalt while being interviewed at E3, "The Track surface will change depending on what vehicle you take, to give a better feel in that car..." <-- WTF!
You could have the best physics engine in the world at your fingertips but if you don't utilise it properly then it's pretty worthless. The guys behind PGR used to say there is an advanced physics engine behind it with most of the real world stuff switched off due to the nature of the game.
stephenspackman
11-09-2009, 04:00
As for expections of a patch or something to fix the bugs...we are expecting too much. It would of been done by now.
o0-Signal-20-0o
11-09-2009, 10:59
@ Diablo;
I'll admit that all the PGR's had/have one thing that most Games to date don't include; Body-Roll. PGR may have been Arcadey but having the car lean into, or rather out-to, corners was something that felt natural and really added a depth of Realism...
On the other-hand Presentation is very important but Game play is the heart of the matter. Considering there are only a few Bugs that cannot be worked around, the Game play is pretty solid. Simbin never truly intended to capture the masses, rather to bring the Physics and intensity of Racing to the Console; something they have captured unequivocally. Keeping this in mind Simbin have done what they set out to do.
Play the Game for what it is and you can't be disappointed. Start making unfair comparison's and you only disappoint yourself...
herbgrinder
12-09-2009, 15:07
Stephen m8 your starting to sound like broken record i want bugs fixed to but come on
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