|
|
|
||||||
| Register | Members List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Corporate whipping boy..
Join Date: Sep 2006
Posts: 43
|
Go load up your TDU disk
Because you may find, if you sign into Live, that you are required to update.
Thanks for the patience people. Ill post a more specific list of fixes etc (or Tenebra will) later.. RR.
__________________
[DR] |
|
|
|
|
|
#2 |
|
TDU OAP!!!
|
i was the first to get it
i was cruisiin with a few mates on here an got kiked off live, so i started hurlin abuse at the homehub, til i realised an update available screen had popped up
__________________
GT-N1PPER We are the Random 1337, and this is what we do!!! |
|
|
|
|
|
#3 |
|
Guest
Posts: n/a
|
Fine.....
![]() |
|
|
|
#4 |
|
I'm not ATARI, just a Mod
Join Date: May 2006
Posts: 4,566
|
What are these Disk's you speak of, I thought floppy disks left ages ago. lol j/p Thanks rr, look forward to the fix list.
__________________
TDUC(K) :: 15,500 members!! (02/11/2009) |
|
|
|
|
|
#5 | |
|
Corporate whipping boy..
Join Date: Sep 2006
Posts: 43
|
Quote:
Anyway, onto the meat of the matter.. Test Drive Unlimited Title Update 2 on Xbox Live Test Drive Unlimited for Xbox 360™ gets a serious tune up as thousands sign on daily for a blast of racing reinvented Following the runaway success of Test Drive Unlimited on Xbox Live, Eden Games and Atari have delivered a host of enhancements with ‘Title Update 2’, available now on Xbox Live as a free automatic download to anyone with an Xbox Live connection. Amongst the improvements in ‘Title Update 2’ are the reinstatement of E-trade, changes which make finding and racing with friends easier, further fine-tuning of the bike handling, a number of modifications to the clubs to improve usability, fixes to prevent ranking anomalies, the removal of a number of exploits (online and offline), crash fixes, upgrade of the server connection, improvements to grid vehicle positioning and more. Microsoft provides product updates to anyone with a Live connection, even without a paid membership. If you have an Xbox Live connection, you will be prompted to download the update. In addition to the update, as a result of the new motorbike dynamic and because of errors with some of the worldwide rankings, on Monday 20 November Eden Games will reset the following in-game worldwide server rankings for technical reasons (rankings saved locally will not be affected): - Solo Time Challenge rankings - Solo Speed Challenge rankings - Solo Race Challenge rankings The following rankings will remain unchanged: - Ladder rankings in multiplayer Speed & Race Challenges - Instant Challenge rankings - Club rankings An in-game message will be sent on Friday 17th November via the news system warning players three days in advance of the reset. Eden Games and Atari apologize in advance for any inconvenience caused. The fixes and enhancements in ‘Title Update 2’ are as follows: Enhancements: • Motorbike handling tuned • Easier to find your friends in Freeride: select the “friends” filter and click on a player to be automatically dropped in his playing session if session is not full • Improvements to the management of game sessions in Freeride • Speed filter added to prevent players from achieving impossible speeds in Speed Trap and Speed challenges • Replay sequences improved General: • Menus: MY COUNTRY filter now fully loads when checking ranking leaderboards in the house • Various crashes resolved • Various exploits removed • Progression no longer lost due to corrupted save games • Player now always spawns at the correct house after reboot • Gameplay fix: player can no longer irretrievably lose the current vehicle • Microfreezes fixed • Now possible to revert to normal paint after deluxe paint job Multiplayer: • E-trade now fully functional • Clubs: no longer any issues when multiple inter- or intra-club challenges are hosted at the same time in the same club • Players can now see each other after an Instant Challenge in Free Ride (previously if two users completed an Instant Challenge and returned to Free Ride with no other users in the session, the two users could not see each other in the session) • Vehicle restriction must now be obeyed when accepting game invite • Car now always correctly positioned on the starting grid, regardless of how many players enter and exit lobby • Vehicles of players with low ping rates no longer show erratic behavior and disrupt gameplay • Intermediate speed shown for speed challenges now always correct • Host no longer always placed at the rear on starting line • News messages of club invitations are no longer delayed or lost • Drive in: limitation of 255 challenges posted removed • Drive in: going down the first page in the list of challenge no longer makes the details of further custom challenges wrong • Drive-in: challenges are now listed after completion of a challenge • Incorrect record speed no longer cited in Speed Trap challenges • Instant Challenges: Cars now always start at same point • Gameplay: Player now able to accept Invitation to a Club after being ejected from another • Multiplayer Races: vehicles now do not lack collision at beginning of race • Monthly Multiplayer rankings are now based on a monthly frequency • Users can now switch to Ready when accepting an Invitation from an Extra Challenge • Time rankings fixed • Speed rankings fixed • Various exploits removed • Police AI issues when disconnected from Xbox Live fixed
__________________
[DR] |
|
|
|
|
|
|
#6 |
|
Registered User
|
No new cars(carpack)?
__________________
Gamertag= F166MThis signature represent Atari before they started to screw customers over and over again. |
|
|
|
|
|
#7 |
|
Guest
Posts: n/a
|
Thanks guys.
Game was fun enough before, and this can only make it better Except for the 280GTO reverse thing ![]() |
|
|
|
#8 |
|
Grrrrrrrrr...!!!
Join Date: Oct 2006
Posts: 838
|
Excellent, cheers for letting us know RR... Got another hour at work though, so have to wait and see what it's all about
|
|
|
|
|
|
#9 | |
|
Corporate whipping boy..
Join Date: Sep 2006
Posts: 43
|
Quote:
__________________
[DR] |
|
|
|
|
|
|
#10 |
|
I'm not ATARI, just a Mod
Join Date: May 2006
Posts: 4,566
|
Hey rr is there any chance of some in game shots of the upcoming carpack ? We really want to see the RUF especially, not asking for any new info just a teaser shot of a pseudo-Porsche.
![]()
__________________
TDUC(K) :: 15,500 members!! (02/11/2009) |
|
|
|
|
|
#11 | |
|
Registered User
Join Date: Sep 2006
Posts: 858
|
Quote:
Diablo, that wasn't aimed at you matey.....did you get my email from 2 hours previous (my mail server is acting stupid again)...lol Cheers RR, Info much appreciated (want a wallpaper, lol) ![]() Last edited by andywright : 16-11-2006 at 17:31. |
|
|
|
|
|
|
#12 |
|
SliceGaming.com
Join Date: Apr 2006
Posts: 798
|
Thanks Road Rash
![]() |
|
|
|
|
|
#13 |
|
Registered User
|
OK, i'll try to be happy
But i need to complain a bit The leader on the "180MPH speed challenge" has a score of 899 KM/H. According to your post Roadrash, this should have been fixed. I also see that you have added some smoke when you start your car
__________________
Gamertag= F166MThis signature represent Atari before they started to screw customers over and over again. |
|
|
|
|
|
#14 |
|
Guest
Posts: n/a
|
yay an update
this calls for me to connect up my 360 to the internet again ![]() |
|
|
|
#15 |
|
TDU oldie!
|
nope - that record must have been set before the patch.
the whole record system is going to be reset on monday (20th November 06)
__________________
The Best 4x4xFar Following TDU since september 2005! |
|
|
|
|
|
#16 |
|
Ex-rank 3 monthly Brit
|
it's all well and good that the update is here, but i have found a problem.
When doing a speed challenge (180mph in heavy traffic) i discovered that the speed gauge on the right of screen only starts changing when i reach 40mph. My speedometer was clearly showing me doing 206mph and i could still not end the challenge!! What is going on?!?!?!? ![]()
__________________
GT: GameConsolesMad TDU ACE 100% 1000Gs Club: BLADESoBRITAIN NEW!: If you are www.official-linerider.com/index.html Last edited by Gameconsolesmad : 16-11-2006 at 18:23. |
|
|
|
|
|
#17 | ||
|
PSWii60 Owner
|
omg smoke from the exhausts woohooooooooooo
![]()
__________________
|
||
|
|
|
|
|
#18 |
|
Registered User
Join Date: Sep 2006
Posts: 146
|
First impressions:
"Teleporting" to friends does appear to be far improved. After selecting over 10 random people on the map, on only two occasions was I not immediately dropped into their session. Not keen on the new motorbike handling, it seems to be just more of the same. Anyone else think that the new exhaust fumes on ignition are a little over the top? There's some seriously unhealthy supercars on Oahu! I'd like to know more specifics about what has been updated. A lot of stuff feels different to me, but I think it may be psychological, knowing that "some" stuff has been tweaked. For example...is it me or does the Ford GT sound EVEN sweeter now??! What are your impressions all? EDIT!! - I just got the classic "driving off the edge of the yet to be rendered world". ARRRGH!! "All known issues fixed". Ahem Last edited by JohnMono : 16-11-2006 at 18:46. |
|
|
|
|
|
#19 | ||
|
PSWii60 Owner
|
the patch has made me so happy and giddy. lol
i feel like im on a high ![]()
__________________
|
||
|
|
|
|
|
#20 |
|
I'm not ATARI, just a Mod
Join Date: May 2006
Posts: 4,566
|
The unrendered road only happens to me at one point in the whole map and that's at the long stretch of freeway next to the golf course.
__________________
TDUC(K) :: 15,500 members!! (02/11/2009) |
|
|
|
|
|
#21 |
|
I'm not ATARI, just a Mod
Join Date: May 2006
Posts: 4,566
|
I am kind of getting used to the bike handling, there's no more instant dodging traffic now which is kind of annoying but it makes you drive more cautiously, also anyone think the gravity is changed ? The bike doesn't leap in the air as high when you go over the edge of the road or a kerb it seems to go across it as you would expect. Plus probably just placebo effect but does the rider's head now move more naturally when you turn, not just left and right anymore.
__________________
TDUC(K) :: 15,500 members!! (02/11/2009) |
|
|
|
|
|
#22 |
|
TDU OAP!!!
|
diablo r u still doing a bike cruise
please do and put me down for it ![]()
__________________
GT-N1PPER We are the Random 1337, and this is what we do!!! |
|
|
|
|
|
#23 |
|
Car Design Fascist
Join Date: Aug 2006
Posts: 764
|
Are players who quit from ranked matches penalized now? Please say they are...
__________________
Someone please stop the world, I need to get off. -------------Non Compos Mentis--------------- GT: Vik Vaughn 3030 |
|
|
|
|
|
#24 |
|
Registered User
Join Date: Sep 2006
Posts: 168
|
They are not resetting the multiplayer scoreboards so even if they have fixed the ranked matches quitting cheat, those who have cheated all this time will still be highly ranked....
..... which makes ranked matches pointless anyway. ![]() |
|
|
|
|
|
#25 | ||
|
Registered User
Join Date: Mar 2006
Posts: 43
|
Quote:
Quote:
__________________
-------- magicfr ------- ---- Game Developer --- -- Dynamics & Physics -- - www.edengames.com - |
||
|
|
|
|
|
#26 |
|
I'm not ATARI, just a Mod
Join Date: May 2006
Posts: 4,566
|
Hey magicfr how do you go about reverting your car to it's default colour? I see it listed but with the Concepts it dims the Standard paint shop out, am I missing something obvious ? lol
__________________
TDUC(K) :: 15,500 members!! (02/11/2009) |
|
|
|
|
|
#27 |
|
Registered User
Join Date: Oct 2006
Posts: 19
|
The biggest of big thank you's go to Atari and Eden, this update has proved more than worth the wait. The new bike physics are awesome and have added a new eliment to the game for me, i had previously disliked the bikes so only rode them in the single player races, but the handling is superb now and all the other little touches like the smoke from exhuasts when starting the engine just go to make the game even prettier to look at.
Sorry for getting so impatient... |
|
|
|
|
|
#28 | |
|
Guest
Posts: n/a
|
Quote:
So this is why the 180mph in heavy traffic takes 15 seconds and not 12..... ![]() |
|
|
|
|
#29 | |
|
Registered User
Join Date: Sep 2006
Posts: 32
|
Quote:
![]() |
|
|
|
|
|
|
#30 |
|
Registered User
Join Date: Mar 2006
Posts: 43
|
15 SECONDS !! instead of 12 !!!! HEAVEN OF GOD !!!
... seriously.... just kiding
__________________
-------- magicfr ------- ---- Game Developer --- -- Dynamics & Physics -- - www.edengames.com - |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|