games store arcade support rules Atari

Go Back   Forums Atari Europe > ENGLISH > GAMES > Test Drive Unlimited
Register Members List Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 16-11-2006, 16:42   #1
roadrash
Corporate whipping boy..
 
roadrash's Avatar
 
Join Date: Sep 2006
Posts: 43
Go load up your TDU disk

Because you may find, if you sign into Live, that you are required to update.

Thanks for the patience people.

Ill post a more specific list of fixes etc (or Tenebra will) later..

RR.
__________________
[DR]
roadrash is offline   Reply With Quote
Old 16-11-2006, 16:44   #2
N1PPER
TDU OAP!!!
 
N1PPER's Avatar
 
Join Date: Apr 2006
Posts: 3,471
Send a message via MSN to N1PPER
i was the first to get it
i was cruisiin with a few mates on here an got kiked off live, so i started hurlin abuse at the homehub, til i realised an update available screen had popped up
__________________
GT-N1PPER
We are the Random 1337, and this is what we do!!!
N1PPER is offline   Reply With Quote
Old 16-11-2006, 16:46   #3
the_gaming_guy
Guest
 
Posts: n/a
Fine.....
  Reply With Quote
Old 16-11-2006, 16:49   #4
Diablo_
I'm not ATARI, just a Mod
 
Diablo_'s Avatar
 
Join Date: May 2006
Posts: 4,566
What are these Disk's you speak of, I thought floppy disks left ages ago. lol j/p Thanks rr, look forward to the fix list.
__________________
TDUC(K) :: 15,500 members!! (02/11/2009)
Diablo_ is offline   Reply With Quote
Old 16-11-2006, 16:53   #5
roadrash
Corporate whipping boy..
 
roadrash's Avatar
 
Join Date: Sep 2006
Posts: 43
Quote:
Originally Posted by Diablo_
What are these Disk's you speak of, I thought floppy disks left ages ago. lol j/p Thanks rr, look forward to the fix list.
You say disc, I say disk :-)

Anyway, onto the meat of the matter..

Test Drive Unlimited Title Update 2 on Xbox Live

Test Drive Unlimited for Xbox 360™ gets a serious tune up as thousands sign on daily for a blast of racing reinvented

Following the runaway success of Test Drive Unlimited on Xbox Live, Eden Games and Atari have delivered a host of enhancements with ‘Title Update 2’, available now on Xbox Live as a free automatic download to anyone with an Xbox Live connection.

Amongst the improvements in ‘Title Update 2’ are the reinstatement of E-trade, changes which make finding and racing with friends easier, further fine-tuning of the bike handling, a number of modifications to the clubs to improve usability, fixes to prevent ranking anomalies, the removal of a number of exploits (online and offline), crash fixes, upgrade of the server connection, improvements to grid vehicle positioning and more.

Microsoft provides product updates to anyone with a Live connection, even without a paid membership. If you have an Xbox Live connection, you will be prompted to download the update.

In addition to the update, as a result of the new motorbike dynamic and because of errors with some of the worldwide rankings, on Monday 20 November Eden Games will reset the following in-game worldwide server rankings for technical reasons (rankings saved locally will not be affected):
- Solo Time Challenge rankings
- Solo Speed Challenge rankings
- Solo Race Challenge rankings

The following rankings will remain unchanged:
- Ladder rankings in multiplayer Speed & Race Challenges
- Instant Challenge rankings
- Club rankings

An in-game message will be sent on Friday 17th November via the news system warning players three days in advance of the reset. Eden Games and Atari apologize in advance for any inconvenience caused.

The fixes and enhancements in ‘Title Update 2’ are as follows:


Enhancements:
• Motorbike handling tuned
• Easier to find your friends in Freeride: select the “friends” filter and click on a player to be automatically dropped in his playing session if session is not full
• Improvements to the management of game sessions in Freeride
• Speed filter added to prevent players from achieving impossible speeds in Speed Trap and Speed challenges
• Replay sequences improved

General:
• Menus: MY COUNTRY filter now fully loads when checking ranking leaderboards in the house
• Various crashes resolved
• Various exploits removed
• Progression no longer lost due to corrupted save games
• Player now always spawns at the correct house after reboot
• Gameplay fix: player can no longer irretrievably lose the current vehicle
• Microfreezes fixed
• Now possible to revert to normal paint after deluxe paint job


Multiplayer:
• E-trade now fully functional
• Clubs: no longer any issues when multiple inter- or intra-club challenges are hosted at the same time in the same club
• Players can now see each other after an Instant Challenge in Free Ride (previously if two users completed an Instant Challenge and returned to Free Ride with no other users in the session, the two users could not see each other in the session)
• Vehicle restriction must now be obeyed when accepting game invite
• Car now always correctly positioned on the starting grid, regardless of how many players enter and exit lobby
• Vehicles of players with low ping rates no longer show erratic behavior and disrupt gameplay
• Intermediate speed shown for speed challenges now always correct
• Host no longer always placed at the rear on starting line
• News messages of club invitations are no longer delayed or lost
• Drive in: limitation of 255 challenges posted removed
• Drive in: going down the first page in the list of challenge no longer makes the details of further custom challenges wrong
• Drive-in: challenges are now listed after completion of a challenge
• Incorrect record speed no longer cited in Speed Trap challenges
• Instant Challenges: Cars now always start at same point
• Gameplay: Player now able to accept Invitation to a Club after being ejected from another
• Multiplayer Races: vehicles now do not lack collision at beginning of race
• Monthly Multiplayer rankings are now based on a monthly frequency
• Users can now switch to Ready when accepting an Invitation from an Extra Challenge
• Time rankings fixed
• Speed rankings fixed
• Various exploits removed
• Police AI issues when disconnected from Xbox Live fixed
__________________
[DR]
roadrash is offline   Reply With Quote
Old 16-11-2006, 16:56   #6
F166m
Registered User
 
Join Date: Aug 2006
Posts: 81
Send a message via MSN to F166m
No new cars(carpack)?
__________________
Gamertag= F166M

This signature represent Atari before they started to screw customers over and over again.
F166m is offline   Reply With Quote
Old 16-11-2006, 16:57   #7
the_gaming_guy
Guest
 
Posts: n/a
Thanks guys.

Game was fun enough before, and this can only make it better

Except for the 280GTO reverse thing
  Reply With Quote
Old 16-11-2006, 16:58   #8
jayfunandfunky
Grrrrrrrrr...!!!
 
jayfunandfunky's Avatar
 
Join Date: Oct 2006
Posts: 838
Excellent, cheers for letting us know RR... Got another hour at work though, so have to wait and see what it's all about
__________________
GT: xJAYSTERx | Proud president of Project Ace
jayfunandfunky is offline   Reply With Quote
Old 16-11-2006, 17:10   #9
roadrash
Corporate whipping boy..
 
roadrash's Avatar
 
Join Date: Sep 2006
Posts: 43
Quote:
Originally Posted by F166m
No new cars(carpack)?
Car pack is a seperate issue from the update... as you can imagine, the update was the main focus of work... I dont have any more details about the car pack at the moment, but as soon as I do, Ill be back to let you all know....
__________________
[DR]
roadrash is offline   Reply With Quote
Old 16-11-2006, 17:23   #10
Diablo_
I'm not ATARI, just a Mod
 
Diablo_'s Avatar
 
Join Date: May 2006
Posts: 4,566
Hey rr is there any chance of some in game shots of the upcoming carpack ? We really want to see the RUF especially, not asking for any new info just a teaser shot of a pseudo-Porsche.
__________________
TDUC(K) :: 15,500 members!! (02/11/2009)
Diablo_ is offline   Reply With Quote
Old 16-11-2006, 17:28   #11
andywright
Registered User
 
andywright's Avatar
 
Join Date: Sep 2006
Posts: 858
Quote:
Originally Posted by F166m
No new cars(carpack)?
FFS...can we all just be happy for at least one minute without bringing this up again - READ THE FORUM FOR INFORMATION ON THIS!!!!!

Diablo, that wasn't aimed at you matey.....did you get my email from 2 hours previous (my mail server is acting stupid again)...lol

Cheers RR, Info much appreciated (want a wallpaper, lol)

Last edited by andywright : 16-11-2006 at 17:31.
andywright is offline   Reply With Quote
Old 16-11-2006, 17:36   #12
NWATA
SliceGaming.com
 
NWATA's Avatar
 
Join Date: Apr 2006
Posts: 798
Thanks Road Rash And thanks Tenebra for putting up with the impatience of some people
NWATA is offline   Reply With Quote
Old 16-11-2006, 17:48   #13
F166m
Registered User
 
Join Date: Aug 2006
Posts: 81
Send a message via MSN to F166m
OK, i'll try to be happy

But i need to complain a bit

The leader on the "180MPH speed challenge" has a score of 899 KM/H. According to your post Roadrash, this should have been fixed.

I also see that you have added some smoke when you start your car
__________________
Gamertag= F166M

This signature represent Atari before they started to screw customers over and over again.
F166m is offline   Reply With Quote
Old 16-11-2006, 17:50   #14
craigie22
Guest
 
Posts: n/a
yay an update

this calls for me to connect up my 360 to the internet again
  Reply With Quote
Old 16-11-2006, 17:50   #15
Crazed_Dodgem
TDU oldie!
 
Crazed_Dodgem's Avatar
 
Join Date: Oct 2005
Posts: 3,197
Send a message via MSN to Crazed_Dodgem Send a message via Yahoo to Crazed_Dodgem
nope - that record must have been set before the patch.

the whole record system is going to be reset on monday (20th November 06)
__________________
The Best 4x4xFar

Following TDU since september 2005!
Crazed_Dodgem is offline   Reply With Quote
Old 16-11-2006, 18:05   #16
Gameconsolesmad
Ex-rank 3 monthly Brit
 
Gameconsolesmad's Avatar
 
Join Date: Oct 2006
Posts: 566
Send a message via MSN to Gameconsolesmad
Exclamation Uh-oh

it's all well and good that the update is here, but i have found a problem.

When doing a speed challenge (180mph in heavy traffic) i discovered that the speed gauge on the right of screen only starts changing when i reach 40mph.

My speedometer was clearly showing me doing 206mph and i could still not end the challenge!!

What is going on?!?!?!?
__________________
GT: GameConsolesMad
TDU ACE 100% 1000Gs

Club: BLADESoBRITAIN

NEW!:
If you are
www.official-linerider.com/index.html

Last edited by Gameconsolesmad : 16-11-2006 at 18:23.
Gameconsolesmad is offline   Reply With Quote
Old 16-11-2006, 18:36   #17
S4ED_K
PSWii60 Owner
 
Join Date: Sep 2006
Posts: 836
Send a message via MSN to S4ED_K
omg smoke from the exhausts woohooooooooooo
__________________
\¯\/¯/ |¯|)¯) /¯/\¯\ \¯\/¯/
/_/\_\ |_|)_) \_\/_/ /_/\_\
Vice President of SP@M
GAMERTAG - S4ED K PSN ID - S4ED_K
S4ED_K is offline   Reply With Quote
Old 16-11-2006, 18:39   #18
JohnMono
Registered User
 
Join Date: Sep 2006
Posts: 146
First impressions:

"Teleporting" to friends does appear to be far improved. After selecting over 10 random people on the map, on only two occasions was I not immediately dropped into their session.

Not keen on the new motorbike handling, it seems to be just more of the same.

Anyone else think that the new exhaust fumes on ignition are a little over the top? There's some seriously unhealthy supercars on Oahu!

I'd like to know more specifics about what has been updated. A lot of stuff feels different to me, but I think it may be psychological, knowing that "some" stuff has been tweaked. For example...is it me or does the Ford GT sound EVEN sweeter now??!

What are your impressions all?

EDIT!! - I just got the classic "driving off the edge of the yet to be rendered world". ARRRGH!! "All known issues fixed". Ahem

Last edited by JohnMono : 16-11-2006 at 18:46.
JohnMono is offline   Reply With Quote
Old 16-11-2006, 18:51   #19
S4ED_K
PSWii60 Owner
 
Join Date: Sep 2006
Posts: 836
Send a message via MSN to S4ED_K
the patch has made me so happy and giddy. lol

i feel like im on a high

__________________
\¯\/¯/ |¯|)¯) /¯/\¯\ \¯\/¯/
/_/\_\ |_|)_) \_\/_/ /_/\_\
Vice President of SP@M
GAMERTAG - S4ED K PSN ID - S4ED_K
S4ED_K is offline   Reply With Quote
Old 16-11-2006, 19:01   #20
Diablo_
I'm not ATARI, just a Mod
 
Diablo_'s Avatar
 
Join Date: May 2006
Posts: 4,566
The unrendered road only happens to me at one point in the whole map and that's at the long stretch of freeway next to the golf course.
__________________
TDUC(K) :: 15,500 members!! (02/11/2009)
Diablo_ is offline   Reply With Quote
Old 16-11-2006, 20:22   #21
Diablo_
I'm not ATARI, just a Mod
 
Diablo_'s Avatar
 
Join Date: May 2006
Posts: 4,566
I am kind of getting used to the bike handling, there's no more instant dodging traffic now which is kind of annoying but it makes you drive more cautiously, also anyone think the gravity is changed ? The bike doesn't leap in the air as high when you go over the edge of the road or a kerb it seems to go across it as you would expect. Plus probably just placebo effect but does the rider's head now move more naturally when you turn, not just left and right anymore.
__________________
TDUC(K) :: 15,500 members!! (02/11/2009)
Diablo_ is offline   Reply With Quote
Old 16-11-2006, 20:24   #22
N1PPER
TDU OAP!!!
 
N1PPER's Avatar
 
Join Date: Apr 2006
Posts: 3,471
Send a message via MSN to N1PPER
diablo r u still doing a bike cruise

please do and put me down for it
__________________
GT-N1PPER
We are the Random 1337, and this is what we do!!!
N1PPER is offline   Reply With Quote
Old 16-11-2006, 21:16   #23
Sebringmgb
Car Design Fascist
 
Sebringmgb's Avatar
 
Join Date: Aug 2006
Posts: 764
Are players who quit from ranked matches penalized now? Please say they are...
__________________
Someone please stop the world, I need to get off.
-------------Non Compos Mentis---------------
GT: Vik Vaughn 3030
Sebringmgb is offline   Reply With Quote
Old 16-11-2006, 21:20   #24
Caligula1
Registered User
 
Join Date: Sep 2006
Posts: 168
They are not resetting the multiplayer scoreboards so even if they have fixed the ranked matches quitting cheat, those who have cheated all this time will still be highly ranked....

..... which makes ranked matches pointless anyway.
Caligula1 is offline   Reply With Quote
Old 17-11-2006, 11:08   #25
magicfr
Registered User
 
Join Date: Mar 2006
Posts: 43
Quote:
Originally Posted by Gameconsolesmad
When doing a speed challenge (180mph in heavy traffic) i discovered that the speed gauge on the right of screen only starts changing when i reach 40mph.
Quote:

• Speed filter added to prevent players from achieving impossible speeds in Speed Trap and Speed challenges
To be more precise, in max speed trap challenge, you must keep a speed 2 secondes to be validate. So, instanate very high speed from collision with traffics are not taken anymore.
__________________
-------- magicfr -------
---- Game Developer ---
-- Dynamics & Physics --
- www.edengames.com -
magicfr is offline   Reply With Quote
Old 17-11-2006, 15:31   #26
Diablo_
I'm not ATARI, just a Mod
 
Diablo_'s Avatar
 
Join Date: May 2006
Posts: 4,566
Hey magicfr how do you go about reverting your car to it's default colour? I see it listed but with the Concepts it dims the Standard paint shop out, am I missing something obvious ? lol
__________________
TDUC(K) :: 15,500 members!! (02/11/2009)
Diablo_ is offline   Reply With Quote
Old 17-11-2006, 15:57   #27
latt81
Registered User
 
Join Date: Oct 2006
Posts: 19
The biggest of big thank you's go to Atari and Eden, this update has proved more than worth the wait. The new bike physics are awesome and have added a new eliment to the game for me, i had previously disliked the bikes so only rode them in the single player races, but the handling is superb now and all the other little touches like the smoke from exhuasts when starting the engine just go to make the game even prettier to look at.

Sorry for getting so impatient...
latt81 is offline   Reply With Quote
Old 17-11-2006, 16:40   #28
the_gaming_guy
Guest
 
Posts: n/a
Quote:
Originally Posted by magicfr
To be more precise, in max speed trap challenge, you must keep a speed 2 secondes to be validate. So, instanate very high speed from collision with traffics are not taken anymore.

So this is why the 180mph in heavy traffic takes 15 seconds and not 12.....
  Reply With Quote
Old 17-11-2006, 16:53   #29
XyonicS
Registered User
 
Join Date: Sep 2006
Posts: 32
Quote:
Originally Posted by the_gaming_guy
So this is why the 180mph in heavy traffic takes 15 seconds and not 12.....
Yeah I noticed that too. It's a pain and just makes it harder, but would rather have a slight niggle with that than have cheating so it's all good in the long run and ya get used to it.

XyonicS is offline   Reply With Quote
Old 17-11-2006, 17:06   #30
magicfr
Registered User
 
Join Date: Mar 2006
Posts: 43
15 SECONDS !! instead of 12 !!!! HEAVEN OF GOD !!!



... seriously....


just kiding
__________________
-------- magicfr -------
---- Game Developer ---
-- Dynamics & Physics --
- www.edengames.com -
magicfr is offline   Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 18:59.


Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
2005 - Atari Europe -